diff --git a/Games/Galaxy-Shoot/flutter-galaxy/README.md b/Games/Galaxy-Shoot/flutter-galaxy/README.md new file mode 100644 index 0000000000..36cfa71296 --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/README.md @@ -0,0 +1,30 @@ +# **Galaxy Shoot** + +
+ +## **Description 📃** + +- A 2D galaxy shoot game where players control a spaceship at the bottom of the screen, shooting down falling objects like asteroids + +## **functionalities 🎮** + +This project is a starting point for a Flutter application. +As the game progresses, the speed and frequency of the falling objects increase, making it more challenging to maintain control. Power-ups and special weapons can be collected to enhance the ship's abilities and maximize the player's score. + +
+ +## **How to play? 🕹ī¸** + +- To play the game,Click on "Play now" button and shoot falling objects. + +
+ +## **Screenshots 📸** + +
+ +Image Description +
+ + + diff --git a/Games/Galaxy-Shoot/flutter-galaxy/android/app/build.gradle b/Games/Galaxy-Shoot/flutter-galaxy/android/app/build.gradle new file mode 100644 index 0000000000..432eadf98f --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/android/app/build.gradle @@ -0,0 +1,61 @@ +def localProperties = new Properties() +def localPropertiesFile = rootProject.file('local.properties') +if (localPropertiesFile.exists()) { + localPropertiesFile.withReader('UTF-8') { reader -> + localProperties.load(reader) + } +} + +def flutterRoot = localProperties.getProperty('flutter.sdk') +if (flutterRoot == null) { + throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.") +} + +def flutterVersionCode = localProperties.getProperty('flutter.versionCode') +if (flutterVersionCode == null) { + flutterVersionCode = '1' +} + +def flutterVersionName = localProperties.getProperty('flutter.versionName') +if (flutterVersionName == null) { + flutterVersionName = '1.0' +} + +apply plugin: 'com.android.application' +apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle" + +android { + compileSdkVersion 27 + + lintOptions { + disable 'InvalidPackage' + } + + defaultConfig { + // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html). + applicationId "com.example.galaxygame" + minSdkVersion 16 + targetSdkVersion 27 + versionCode flutterVersionCode.toInteger() + versionName flutterVersionName + testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner" + } + + buildTypes { + release { + // TODO: Add your own signing config for the release build. + // Signing with the debug keys for now, so `flutter run --release` works. + signingConfig signingConfigs.debug + } + } +} + +flutter { + source '../..' +} + +dependencies { + testImplementation 'junit:junit:4.12' + androidTestImplementation 'com.android.support.test:runner:1.0.2' + androidTestImplementation 'com.android.support.test.espresso:espresso-core:3.0.2' +} diff --git a/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/AndroidManifest.xml b/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/AndroidManifest.xml new file mode 100644 index 0000000000..47293cba15 --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/AndroidManifest.xml @@ -0,0 +1,39 @@ + + + + + + + + + + + + + + + + + diff --git a/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/java/com/example/galaxygame/MainActivity.java b/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/java/com/example/galaxygame/MainActivity.java new file mode 100644 index 0000000000..6841d83f6a --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/java/com/example/galaxygame/MainActivity.java @@ -0,0 +1,13 @@ +package com.example.galaxygame; + +import android.os.Bundle; +import io.flutter.app.FlutterActivity; +import io.flutter.plugins.GeneratedPluginRegistrant; + +public class MainActivity extends FlutterActivity { + @Override + protected void onCreate(Bundle savedInstanceState) { + super.onCreate(savedInstanceState); + GeneratedPluginRegistrant.registerWith(this); + } +} diff --git a/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/res/drawable/launch_background.xml b/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/res/drawable/launch_background.xml new file mode 100644 index 0000000000..304732f884 --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/res/drawable/launch_background.xml @@ -0,0 +1,12 @@ + + + + + + + + diff --git a/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/res/mipmap-hdpi/ic_launcher.png b/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/res/mipmap-hdpi/ic_launcher.png new file mode 100644 index 0000000000..db77bb4b7b Binary files /dev/null and b/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/res/mipmap-hdpi/ic_launcher.png differ diff --git a/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/res/mipmap-mdpi/ic_launcher.png b/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/res/mipmap-mdpi/ic_launcher.png new file mode 100644 index 0000000000..17987b79bb Binary files /dev/null and b/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/res/mipmap-mdpi/ic_launcher.png differ diff --git a/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/res/mipmap-xhdpi/ic_launcher.png b/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/res/mipmap-xhdpi/ic_launcher.png new file mode 100644 index 0000000000..09d4391482 Binary files /dev/null and b/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/res/mipmap-xhdpi/ic_launcher.png differ diff --git a/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/res/mipmap-xxhdpi/ic_launcher.png b/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/res/mipmap-xxhdpi/ic_launcher.png new file mode 100644 index 0000000000..d5f1c8d34e Binary files /dev/null and b/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/res/mipmap-xxhdpi/ic_launcher.png differ diff --git a/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png b/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png new file mode 100644 index 0000000000..4d6372eebd Binary files /dev/null and b/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png differ diff --git a/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/res/values/styles.xml b/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/res/values/styles.xml new file mode 100644 index 0000000000..00fa4417cf --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/android/app/src/main/res/values/styles.xml @@ -0,0 +1,8 @@ + + + + diff --git a/Games/Galaxy-Shoot/flutter-galaxy/android/build.gradle b/Games/Galaxy-Shoot/flutter-galaxy/android/build.gradle new file mode 100644 index 0000000000..bb8a303898 --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/android/build.gradle @@ -0,0 +1,29 @@ +buildscript { + repositories { + google() + jcenter() + } + + dependencies { + classpath 'com.android.tools.build:gradle:3.2.1' + } +} + +allprojects { + repositories { + google() + jcenter() + } +} + +rootProject.buildDir = '../build' +subprojects { + project.buildDir = "${rootProject.buildDir}/${project.name}" +} +subprojects { + project.evaluationDependsOn(':app') +} + +task clean(type: Delete) { + delete rootProject.buildDir +} diff --git a/Games/Galaxy-Shoot/flutter-galaxy/android/gradle.properties b/Games/Galaxy-Shoot/flutter-galaxy/android/gradle.properties new file mode 100644 index 0000000000..8bd86f6805 --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/android/gradle.properties @@ -0,0 +1 @@ +org.gradle.jvmargs=-Xmx1536M diff --git a/Games/Galaxy-Shoot/flutter-galaxy/android/gradle/wrapper/gradle-wrapper.properties b/Games/Galaxy-Shoot/flutter-galaxy/android/gradle/wrapper/gradle-wrapper.properties new file mode 100644 index 0000000000..2819f022f1 --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/android/gradle/wrapper/gradle-wrapper.properties @@ -0,0 +1,6 @@ +#Fri Jun 23 08:50:38 CEST 2017 +distributionBase=GRADLE_USER_HOME +distributionPath=wrapper/dists +zipStoreBase=GRADLE_USER_HOME +zipStorePath=wrapper/dists +distributionUrl=https\://services.gradle.org/distributions/gradle-4.10.2-all.zip diff --git a/Games/Galaxy-Shoot/flutter-galaxy/android/settings.gradle b/Games/Galaxy-Shoot/flutter-galaxy/android/settings.gradle new file mode 100644 index 0000000000..5a2f14fb18 --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/android/settings.gradle @@ -0,0 +1,15 @@ +include ':app' + +def flutterProjectRoot = rootProject.projectDir.parentFile.toPath() + +def plugins = new Properties() +def pluginsFile = new File(flutterProjectRoot.toFile(), '.flutter-plugins') +if (pluginsFile.exists()) { + pluginsFile.withReader('UTF-8') { reader -> plugins.load(reader) } +} + +plugins.each { name, path -> + def pluginDirectory = flutterProjectRoot.resolve(path).resolve('android').toFile() + include ":$name" + project(":$name").projectDir = pluginDirectory +} diff --git a/Games/Galaxy-Shoot/flutter-galaxy/assets/audio/explosion.mp3 b/Games/Galaxy-Shoot/flutter-galaxy/assets/audio/explosion.mp3 new file mode 100644 index 0000000000..4960920bec Binary files /dev/null and b/Games/Galaxy-Shoot/flutter-galaxy/assets/audio/explosion.mp3 differ diff --git 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b/Games/Galaxy-Shoot/flutter-galaxy/galaxy-game.png new file mode 100644 index 0000000000..c36c89db47 Binary files /dev/null and b/Games/Galaxy-Shoot/flutter-galaxy/galaxy-game.png differ diff --git a/Games/Galaxy-Shoot/flutter-galaxy/galaxy-gamee.png b/Games/Galaxy-Shoot/flutter-galaxy/galaxy-gamee.png new file mode 100644 index 0000000000..c36c89db47 Binary files /dev/null and b/Games/Galaxy-Shoot/flutter-galaxy/galaxy-gamee.png differ diff --git a/Games/Galaxy-Shoot/flutter-galaxy/ios/Flutter/AppFrameworkInfo.plist b/Games/Galaxy-Shoot/flutter-galaxy/ios/Flutter/AppFrameworkInfo.plist new file mode 100644 index 0000000000..9367d483e4 --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/ios/Flutter/AppFrameworkInfo.plist @@ -0,0 +1,26 @@ + + + + + CFBundleDevelopmentRegion + en + CFBundleExecutable + App + CFBundleIdentifier + io.flutter.flutter.app + CFBundleInfoDictionaryVersion + 6.0 + CFBundleName + App + CFBundlePackageType + FMWK + CFBundleShortVersionString + 1.0 + CFBundleSignature + ???? + CFBundleVersion + 1.0 + MinimumOSVersion + 8.0 + + diff --git a/Games/Galaxy-Shoot/flutter-galaxy/ios/Flutter/Debug.xcconfig b/Games/Galaxy-Shoot/flutter-galaxy/ios/Flutter/Debug.xcconfig new file mode 100644 index 0000000000..e8efba1146 --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/ios/Flutter/Debug.xcconfig @@ -0,0 +1,2 @@ +#include "Pods/Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig" +#include "Generated.xcconfig" diff --git a/Games/Galaxy-Shoot/flutter-galaxy/ios/Flutter/Release.xcconfig b/Games/Galaxy-Shoot/flutter-galaxy/ios/Flutter/Release.xcconfig new file mode 100644 index 0000000000..399e9340e6 --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/ios/Flutter/Release.xcconfig @@ -0,0 +1,2 @@ +#include "Pods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig" +#include "Generated.xcconfig" diff --git a/Games/Galaxy-Shoot/flutter-galaxy/ios/Podfile b/Games/Galaxy-Shoot/flutter-galaxy/ios/Podfile new file mode 100644 index 0000000000..d077b08bd5 --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/ios/Podfile @@ -0,0 +1,69 @@ +# Uncomment this line to define a global platform for your project +# platform :ios, '9.0' + +# CocoaPods analytics sends network stats synchronously affecting flutter build latency. +ENV['COCOAPODS_DISABLE_STATS'] = 'true' + +project 'Runner', { + 'Debug' => :debug, + 'Profile' => :release, + 'Release' => :release, +} + +def parse_KV_file(file, separator='=') + file_abs_path = File.expand_path(file) + if !File.exists? file_abs_path + return []; + end + pods_ary = [] + skip_line_start_symbols = ["#", "/"] + File.foreach(file_abs_path) { |line| + next if skip_line_start_symbols.any? { |symbol| line =~ /^\s*#{symbol}/ } + plugin = line.split(pattern=separator) + if plugin.length == 2 + podname = plugin[0].strip() + path = plugin[1].strip() + podpath = File.expand_path("#{path}", file_abs_path) + pods_ary.push({:name => podname, :path => podpath}); + else + puts "Invalid plugin specification: #{line}" + end + } + return pods_ary +end + +target 'Runner' do + # Prepare symlinks folder. We use symlinks to avoid having Podfile.lock + # referring to absolute paths on developers' machines. + system('rm -rf .symlinks') + system('mkdir -p .symlinks/plugins') + + # Flutter Pods + generated_xcode_build_settings = parse_KV_file('./Flutter/Generated.xcconfig') + if generated_xcode_build_settings.empty? + puts "Generated.xcconfig must exist. If you're running pod install manually, make sure flutter packages get is executed first." + end + generated_xcode_build_settings.map { |p| + if p[:name] == 'FLUTTER_FRAMEWORK_DIR' + symlink = File.join('.symlinks', 'flutter') + File.symlink(File.dirname(p[:path]), symlink) + pod 'Flutter', :path => File.join(symlink, File.basename(p[:path])) + end + } + + # Plugin Pods + plugin_pods = parse_KV_file('../.flutter-plugins') + plugin_pods.map { |p| + symlink = File.join('.symlinks', 'plugins', p[:name]) + File.symlink(p[:path], symlink) + pod p[:name], :path => File.join(symlink, 'ios') + } +end + +post_install do |installer| + installer.pods_project.targets.each do |target| + target.build_configurations.each do |config| + config.build_settings['ENABLE_BITCODE'] = 'NO' + end + end +end diff --git a/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner.xcodeproj/project.pbxproj b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner.xcodeproj/project.pbxproj new file mode 100644 index 0000000000..270e99e435 --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner.xcodeproj/project.pbxproj @@ -0,0 +1,570 @@ +// !$*UTF8*$! +{ + archiveVersion = 1; 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mode 100644 index 0000000000..786d6aad54 --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner.xcodeproj/xcshareddata/xcschemes/Runner.xcscheme @@ -0,0 +1,93 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner.xcworkspace/contents.xcworkspacedata b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner.xcworkspace/contents.xcworkspacedata new file mode 100644 index 0000000000..21a3cc14c7 --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner.xcworkspace/contents.xcworkspacedata @@ -0,0 +1,10 @@ + + + + + + + diff --git a/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist new file mode 100644 index 0000000000..18d981003d --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist @@ -0,0 +1,8 @@ + + + + + IDEDidComputeMac32BitWarning + + + diff --git a/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner.xcworkspace/xcshareddata/WorkspaceSettings.xcsettings b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner.xcworkspace/xcshareddata/WorkspaceSettings.xcsettings new file mode 100644 index 0000000000..949b678982 --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner.xcworkspace/xcshareddata/WorkspaceSettings.xcsettings @@ -0,0 +1,8 @@ + + + + + BuildSystemType + Original + + diff --git a/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/AppDelegate.h b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/AppDelegate.h new file mode 100644 index 0000000000..36e21bbf9c --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/AppDelegate.h @@ -0,0 +1,6 @@ +#import +#import + +@interface AppDelegate : FlutterAppDelegate + +@end diff --git a/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/AppDelegate.m b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/AppDelegate.m new file mode 100644 index 0000000000..59a72e90be --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/AppDelegate.m @@ -0,0 +1,13 @@ +#include "AppDelegate.h" +#include "GeneratedPluginRegistrant.h" + +@implementation AppDelegate + +- (BOOL)application:(UIApplication *)application + didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { + [GeneratedPluginRegistrant registerWithRegistry:self]; + // Override point for customization after application launch. + return [super application:application didFinishLaunchingWithOptions:launchOptions]; +} + +@end diff --git a/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/AppIcon.appiconset/Contents.json b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/AppIcon.appiconset/Contents.json new file mode 100644 index 0000000000..d36b1fab2d --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/AppIcon.appiconset/Contents.json @@ -0,0 +1,122 @@ +{ + "images" : [ + { + "size" : "20x20", + "idiom" : "iphone", + "filename" : "Icon-App-20x20@2x.png", + "scale" : "2x" + }, + { + "size" : "20x20", + "idiom" : "iphone", + "filename" : "Icon-App-20x20@3x.png", + "scale" : "3x" + }, + { + "size" : "29x29", + "idiom" : "iphone", + "filename" : "Icon-App-29x29@1x.png", + "scale" : "1x" + }, + { + "size" : "29x29", + "idiom" : "iphone", + "filename" : "Icon-App-29x29@2x.png", + "scale" : "2x" + }, + { + "size" : "29x29", + "idiom" : "iphone", + "filename" : "Icon-App-29x29@3x.png", + "scale" : "3x" + }, + { + "size" : "40x40", + "idiom" : "iphone", + "filename" : "Icon-App-40x40@2x.png", + "scale" : "2x" + }, + { + "size" : "40x40", + "idiom" : "iphone", + "filename" : "Icon-App-40x40@3x.png", + "scale" : "3x" + }, + { + "size" : "60x60", + "idiom" : "iphone", + "filename" : "Icon-App-60x60@2x.png", + "scale" : "2x" + }, + { + "size" : "60x60", + "idiom" : "iphone", + "filename" : "Icon-App-60x60@3x.png", + "scale" : "3x" + }, + { + "size" : "20x20", + "idiom" : "ipad", + "filename" : "Icon-App-20x20@1x.png", + "scale" : "1x" + }, + { + "size" : "20x20", + "idiom" : "ipad", + "filename" : "Icon-App-20x20@2x.png", + "scale" : "2x" + }, + { + "size" : "29x29", + "idiom" : "ipad", + "filename" : "Icon-App-29x29@1x.png", + "scale" : "1x" + }, + { + "size" : "29x29", + "idiom" : "ipad", + "filename" : "Icon-App-29x29@2x.png", + "scale" : "2x" + }, + { + "size" : "40x40", + "idiom" : "ipad", + "filename" : "Icon-App-40x40@1x.png", + "scale" : "1x" + }, + { + "size" : "40x40", + "idiom" : "ipad", + "filename" : "Icon-App-40x40@2x.png", + "scale" : "2x" + }, + { + "size" : "76x76", + "idiom" : "ipad", + "filename" : "Icon-App-76x76@1x.png", + "scale" : "1x" + }, + { + "size" : "76x76", + "idiom" : "ipad", + "filename" : "Icon-App-76x76@2x.png", + "scale" : "2x" + }, + { + "size" : "83.5x83.5", + "idiom" : "ipad", + "filename" : "Icon-App-83.5x83.5@2x.png", + "scale" : "2x" + }, + { + "size" : "1024x1024", + "idiom" : "ios-marketing", + "filename" : "Icon-App-1024x1024@1x.png", + "scale" : "1x" + } + ], + "info" : { + "version" : 1, + "author" : "xcode" + } +} diff --git a/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-1024x1024@1x.png b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-1024x1024@1x.png new file mode 100644 index 0000000000..3d43d11e66 Binary files /dev/null and b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-1024x1024@1x.png differ diff --git a/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-20x20@1x.png b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-20x20@1x.png new file mode 100644 index 0000000000..28c6bf0301 Binary files /dev/null and b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-20x20@1x.png differ diff --git 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b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-76x76@2x.png differ diff --git a/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-83.5x83.5@2x.png b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-83.5x83.5@2x.png new file mode 100644 index 0000000000..d0e1f58536 Binary files /dev/null and b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-83.5x83.5@2x.png differ diff --git a/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json new file mode 100644 index 0000000000..0bedcf2fd4 --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json @@ -0,0 +1,23 @@ +{ + "images" : [ + { + "idiom" : "universal", + "filename" : "LaunchImage.png", + "scale" : "1x" + }, + { + "idiom" : "universal", + "filename" : "LaunchImage@2x.png", + "scale" : "2x" + }, + { + "idiom" : "universal", + "filename" : "LaunchImage@3x.png", + "scale" : "3x" + } + ], + "info" : { + "version" : 1, + "author" : "xcode" + } +} diff --git a/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage.png b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage.png new file mode 100644 index 0000000000..9da19eacad Binary files /dev/null and b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage.png differ diff --git a/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@2x.png b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@2x.png new file mode 100644 index 0000000000..9da19eacad Binary files /dev/null and b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@2x.png differ diff --git a/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@3x.png b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@3x.png new file mode 100644 index 0000000000..9da19eacad Binary files /dev/null and b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@3x.png differ diff --git a/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md new file mode 100644 index 0000000000..89c2725b70 --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md @@ -0,0 +1,5 @@ +# Launch Screen Assets + +You can customize the launch screen with your own desired assets by replacing the image files in this directory. + +You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images. \ No newline at end of file diff --git a/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Base.lproj/LaunchScreen.storyboard b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Base.lproj/LaunchScreen.storyboard new file mode 100644 index 0000000000..f2e259c7c9 --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Base.lproj/LaunchScreen.storyboard @@ -0,0 +1,37 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Base.lproj/Main.storyboard b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Base.lproj/Main.storyboard new file mode 100644 index 0000000000..f3c28516fb --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Base.lproj/Main.storyboard @@ -0,0 +1,26 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Info.plist b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Info.plist new file mode 100644 index 0000000000..f2f1dc4bef --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/Info.plist @@ -0,0 +1,45 @@ + + + + + CFBundleDevelopmentRegion + en + CFBundleExecutable + $(EXECUTABLE_NAME) + CFBundleIdentifier + $(PRODUCT_BUNDLE_IDENTIFIER) + CFBundleInfoDictionaryVersion + 6.0 + CFBundleName + galaxygame + CFBundlePackageType + APPL + CFBundleShortVersionString + $(FLUTTER_BUILD_NAME) + CFBundleSignature + ???? + CFBundleVersion + $(FLUTTER_BUILD_NUMBER) + LSRequiresIPhoneOS + + UILaunchStoryboardName + LaunchScreen + UIMainStoryboardFile + Main + UISupportedInterfaceOrientations + + UIInterfaceOrientationPortrait + UIInterfaceOrientationLandscapeLeft + UIInterfaceOrientationLandscapeRight + + UISupportedInterfaceOrientations~ipad + + UIInterfaceOrientationPortrait + UIInterfaceOrientationPortraitUpsideDown + UIInterfaceOrientationLandscapeLeft + UIInterfaceOrientationLandscapeRight + + UIViewControllerBasedStatusBarAppearance + + + diff --git a/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/main.m b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/main.m new file mode 100644 index 0000000000..dff6597e45 --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/ios/Runner/main.m @@ -0,0 +1,9 @@ +#import +#import +#import "AppDelegate.h" + +int main(int argc, char* argv[]) { + @autoreleasepool { + return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class])); + } +} diff --git a/Games/Galaxy-Shoot/flutter-galaxy/lib/bullet.dart b/Games/Galaxy-Shoot/flutter-galaxy/lib/bullet.dart new file mode 100644 index 0000000000..b0cae28dc9 --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/lib/bullet.dart @@ -0,0 +1,54 @@ +import 'dart:ui'; + +import 'package:flame/components/component.dart'; +import 'package:galaxygame/dragon.dart'; +import 'package:galaxygame/explosion.dart'; +import 'package:galaxygame/main.dart'; + +class Bullet extends SpriteComponent { + bool explode = false; + double maxY; + List dragonList = []; + List bulletList = []; + Bullet(this.dragonList, this.bulletList) + : super.square(BULLET_SIZE, 'gun.png'); + + @override + void update(double t) { + y -= gameOver ? 0 : t * BULLETSPEED; + + if (dragonList.isNotEmpty) + dragonList.forEach((dragon) { + bool remove = this.toRect().contains(dragon.toRect().bottomCenter) || + this.toRect().contains(dragon.toRect().bottomLeft) || + this.toRect().contains(dragon.toRect().bottomRight); + if (remove) { + points += 1; + dragon.explode = true; + bullet.explode = true; + dragonList.remove(dragon); + game.add(new Explosion(dragon)); + } + }); + } + + @override + bool destroy() { + if (explode) { + return true; + } + if (y == null || maxY == null) { + return false; + } + bool destroy = y >= maxY; + + return destroy; + } + + @override + void resize(Size size) { + this.x = touchPositionDx; + this.y = touchPositionDy; + this.maxY = size.height; + } +} diff --git a/Games/Galaxy-Shoot/flutter-galaxy/lib/dragon.dart b/Games/Galaxy-Shoot/flutter-galaxy/lib/dragon.dart new file mode 100644 index 0000000000..56d9ce55de --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/lib/dragon.dart @@ -0,0 +1,45 @@ +import 'dart:ui'; + +import 'package:flame/components/component.dart'; +import 'package:galaxygame/main.dart'; + +class Dragon extends SpriteComponent { + Size dimenstions; + int postion; + int ypostion; + bool explode = false; + double maxY; + + Dragon(this.dimenstions, this.postion, this.ypostion) + : super.square(DRAGON_SIZE, 'dragon.png'); + + @override + void update(double t) { + y += gameOver ? 0 : (t * DRAGONSPEED); + } + + @override + bool destroy() { + if (explode) { + return true; + } + if (y == null || maxY == null) { + return false; + } + bool destroy = y >= maxY + DRAGON_SIZE / 2; + if (destroy) { + gameOver = true; + + print("Game over"); + return true; + } + return destroy; + } + + @override + void resize(Size size) { + this.x = (DRAGON_SIZE * postion); + this.y = DRAGON_SIZE * ypostion; + this.maxY = size.height; + } +} diff --git a/Games/Galaxy-Shoot/flutter-galaxy/lib/explosion.dart b/Games/Galaxy-Shoot/flutter-galaxy/lib/explosion.dart new file mode 100644 index 0000000000..098e7a6c1a --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/lib/explosion.dart @@ -0,0 +1,19 @@ +import 'package:flame/components/animation_component.dart'; +import 'package:galaxygame/dragon.dart'; +import 'package:galaxygame/main.dart'; + +class Explosion extends AnimationComponent { + static const TIME = 0.75; + + Explosion(Dragon dragon) + : super.sequenced(DRAGON_SIZE, DRAGON_SIZE, 'explosion-4.png', 7, + textureWidth: 31.0, textureHeight: 31.0) { + this.x = dragon.x; + this.y = dragon.y; + this.animation.stepTime = TIME / 7; + } + + bool destroy() { + return this.animation.isLastFrame; + } +} diff --git a/Games/Galaxy-Shoot/flutter-galaxy/lib/galaxy.dart b/Games/Galaxy-Shoot/flutter-galaxy/lib/galaxy.dart new file mode 100644 index 0000000000..2f486951f2 --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/lib/galaxy.dart @@ -0,0 +1,71 @@ +import 'dart:ui'; + +import 'package:flame/flame.dart'; +import 'package:flame/game.dart'; +import 'package:flutter/material.dart'; +import 'package:galaxygame/bullet.dart'; +import 'package:galaxygame/dragon.dart'; +import 'package:galaxygame/main.dart'; + +class Galaxy extends BaseGame { + bool checkOnce = true; + + List dragonList = []; + List bulletList = []; + Size dimenstions; + + Galaxy(this.dimenstions); + + @override + void render(Canvas canvas) { + super.render(canvas); + + String text = points.toString(); + TextPainter p = Flame.util + .text(text, color: Colors.white, fontSize: 48.0, fontFamily: 'Halo'); + String over = "Game over"; + TextPainter overGame = Flame.util + .text(over, color: Colors.white, fontSize: 48.0, fontFamily: 'Halo'); + gameOver + ? overGame.paint(canvas, Offset(size.width / 5, size.height / 2)) + : p.paint(canvas, + new Offset(size.width - p.width - 10, size.height - p.height - 10)); + } + + double creationTimer = 0.0; + @override + void update(double t) { + creationTimer += t; + if (creationTimer >= 4) { + creationTimer = 0.0; + + for (int i = 1; i <= DRAGON_SIZE / 7; i++) { + for (int j = 0; j < i; ++j) { + dragon = new Dragon(dimenstions, i, j); + dragonList.add(dragon); + add(dragon); + } + } + } + super.update(t); + } + + void tapInput(Offset position) { + touchPositionDx = position.dx; + touchPositionDy = position.dy; + bulletStartStop = true; + bulletList.add(bullet); + bullet = new Bullet(dragonList, bulletList); + add(bullet); + } + + void dragInput(Offset position) { + touchPositionDx = position.dx; + touchPositionDy = position.dy; + bulletStartStop = true; + } + + void onUp() { + bulletStartStop = false; + } +} diff --git a/Games/Galaxy-Shoot/flutter-galaxy/lib/main.dart b/Games/Galaxy-Shoot/flutter-galaxy/lib/main.dart new file mode 100644 index 0000000000..1a5c85a889 --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/lib/main.dart @@ -0,0 +1,70 @@ +import 'package:flutter/gestures.dart'; + +import 'package:flame/components/component.dart'; +import 'package:flame/game.dart'; +import 'package:flutter/material.dart'; + +import 'package:flame/flame.dart'; +import 'package:galaxygame/bullet.dart'; +import 'package:galaxygame/dragon.dart'; +import 'package:galaxygame/galaxy.dart'; + +bool gameOver = false; +const DRAGONSPEED = 120.0; +const BULLETSPEED = 60.0; +const DRAGON_SIZE = 40.0; +const BULLET_SIZE = 20.0; + +var points = 0; +Dragon dragon; +Bullet bullet; + +var game; + +bool bulletStartStop = false; + +double touchPositionDx = 0.0; +double touchPositionDy = 0.0; + +main() async { + Flame.audio.disableLog(); + Flame.images.loadAll(['fire.png', 'dragon.png', 'gun.png', 'bullet.png']); + + var dimensions = await Flame.util.initialDimensions(); + + game = new Galaxy(dimensions); + runApp(MaterialApp( + home: Scaffold( + body: Container( + decoration: new BoxDecoration( + image: new DecorationImage( + image: new AssetImage("assets/images/background.jpg"), + fit: BoxFit.cover, + ), + ), + child: GameWrapper(game), + )))); + + HorizontalDragGestureRecognizer horizontalDragGestureRecognizer = + new HorizontalDragGestureRecognizer(); + + Flame.util.addGestureRecognizer(horizontalDragGestureRecognizer + ..onUpdate = (startDetails) => game.dragInput(startDetails.globalPosition)); + + Flame.util.addGestureRecognizer(new TapGestureRecognizer() + ..onTapDown = (TapDownDetails evt) => game.tapInput(evt.globalPosition)); + + // Adds onUP feature to fire bullets + Flame.util.addGestureRecognizer(new TapGestureRecognizer() + ..onTapUp = (TapUpDetails evt) => game.onUp(evt.globalPosition)); +} + +class GameWrapper extends StatelessWidget { + final Galaxy game; + GameWrapper(this.game); + + @override + Widget build(BuildContext context) { + return game.widget; + } +} diff --git a/Games/Galaxy-Shoot/flutter-galaxy/pubspec.yaml b/Games/Galaxy-Shoot/flutter-galaxy/pubspec.yaml new file mode 100644 index 0000000000..a5e2de1e0b --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/pubspec.yaml @@ -0,0 +1,79 @@ +name: galaxygame +description: A new Flutter project. + +# The following defines the version and build number for your application. +# A version number is three numbers separated by dots, like 1.2.43 +# followed by an optional build number separated by a +. +# Both the version and the builder number may be overridden in flutter +# build by specifying --build-name and --build-number, respectively. +# Read more about versioning at semver.org. +version: 1.0.0+1 + +environment: + sdk: ">=2.0.0-dev.68.0 <3.0.0" + +dependencies: + flutter: + sdk: flutter + flame: ^0.9.5 + # The following adds the Cupertino Icons font to your application. + # Use with the CupertinoIcons class for iOS style icons. + cupertino_icons: ^0.1.2 + +dev_dependencies: + flutter_test: + sdk: flutter + +# For information on the generic Dart part of this file, see the +# following page: https://www.dartlang.org/tools/pub/pubspec + +# The following section is specific to Flutter. +flutter: + # The following line ensures that the Material Icons font is + # included with your application, so that you can use the icons in + # the material Icons class. + uses-material-design: true + # To add assets to your application, add an assets section, like this: + # assets: + # - images/a_dot_burr.jpeg + # - images/a_dot_ham.jpeg + assets: + - assets/images/crate.png + - assets/images/bullet.png + - assets/images/explosion-0.png + - assets/images/explosion-1.png + - assets/images/explosion-2.png + - assets/images/explosion-3.png + - assets/images/explosion-4.png + - assets/images/explosion-5.png + - assets/images/explosion-6.png + - assets/audio/explosion.mp3 + - assets/audio/miss.mp3 + - assets/audio/music.ogg + - assets/images/gun.png + - assets/images/dragon.png + - assets/images/fire.png + - assets/images/background.jpg + # An image asset can refer to one or more resolution-specific "variants", see + # https://flutter.io/assets-and-images/#resolution-aware. + # For details regarding adding assets from package dependencies, see + # https://flutter.io/assets-and-images/#from-packages + # To add custom fonts to your application, add a fonts section here, + # in this "flutter" section. Each entry in this list should have a + # "family" key with the font family name, and a "fonts" key with a + # list giving the asset and other descriptors for the font. For + # example: + # fonts: + # - family: Schyler + # fonts: + # - asset: fonts/Schyler-Regular.ttf + # - asset: fonts/Schyler-Italic.ttf + # style: italic + # - family: Trajan Pro + # fonts: + # - asset: fonts/TrajanPro.ttf + # - asset: fonts/TrajanPro_Bold.ttf + # weight: 700 + # + # For details regarding fonts from package dependencies, + # see https://flutter.io/custom-fonts/#from-packages diff --git a/Games/Galaxy-Shoot/flutter-galaxy/sec.gif b/Games/Galaxy-Shoot/flutter-galaxy/sec.gif new file mode 100644 index 0000000000..5950970136 Binary files /dev/null and b/Games/Galaxy-Shoot/flutter-galaxy/sec.gif differ diff --git a/Games/Galaxy-Shoot/flutter-galaxy/test/widget_test.dart b/Games/Galaxy-Shoot/flutter-galaxy/test/widget_test.dart new file mode 100644 index 0000000000..936338e2f9 --- /dev/null +++ b/Games/Galaxy-Shoot/flutter-galaxy/test/widget_test.dart @@ -0,0 +1,30 @@ +// This is a basic Flutter widget test. +// +// To perform an interaction with a widget in your test, use the WidgetTester +// utility that Flutter provides. For example, you can send tap and scroll +// gestures. You can also use WidgetTester to find child widgets in the widget +// tree, read text, and verify that the values of widget properties are correct. + +import 'package:flutter/material.dart'; +import 'package:flutter_test/flutter_test.dart'; + +import 'package:galaxygame/main.dart'; + +void main() { + testWidgets('Counter increments smoke test', (WidgetTester tester) async { + // Build our app and trigger a frame. + // await tester.pumpWidget(MyApp()); + + // Verify that our counter starts at 0. + expect(find.text('0'), findsOneWidget); + expect(find.text('1'), findsNothing); + + // Tap the '+' icon and trigger a frame. + await tester.tap(find.byIcon(Icons.add)); + await tester.pump(); + + // Verify that our counter has incremented. + expect(find.text('0'), findsNothing); + expect(find.text('1'), findsOneWidget); + }); +} diff --git a/README.md b/README.md index 870fc6e5e1..ac5d23d9fc 100644 --- a/README.md +++ b/README.md @@ -366,6 +366,7 @@ This repository also provides one such platforms where contributers come over an | [Ball and Paddle game](https://github.com/kunjgit/GameZone/tree/main/Games/Ball-And-Paddle-Game) | |[Harry Potter Wizards Quiz](https://github.com/kunjgit/GameZone/tree/main/Games/Harry_Potter_Wizards_Quiz)| +|[Galaxy-shoot]|(https://github.com/kunjgit/GameZone/tree/main/Games/Galaxy-shoot)| diff --git a/assets/images/Galaxy-shoot-game.png b/assets/images/Galaxy-shoot-game.png new file mode 100644 index 0000000000..c36c89db47 Binary files /dev/null and b/assets/images/Galaxy-shoot-game.png differ