diff --git a/Games/Quick_Math/README.md b/Games/Quick_Math/README.md
new file mode 100644
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+++ b/Games/Quick_Math/README.md
@@ -0,0 +1,41 @@
+# **Quick Math**
+
+---
+
+
+## **Description đ**
+
+- Quick Math is a fun and educational browser-based game designed to test and improve your arithmetic skills. Players solve addition problems under a time limit, aiming to score as many points as possible.
+
+
+
+## **Functionalities đŽ**
+
+- Begin at the main menu with a welcoming message and a "Start Game" button.
+- A math problem(arithmetic) is displayed.
+- Enter your answer in the input box and click the "Submit" button.
+- If the answer is correct, the screen flashes green, and your score increases by one.
+- If the answer is incorrect, the screen flashes red, and the next problem is presented.
+- The timer counts down from 30 seconds, displayed at the top of the game interface.
+- The end screen displays your final score and provides a "Play Again" button.
+
+
+
+## **How to play? đšī¸**
+
+1. Click the "Start Game" button to initiate the game.
+2. A math problem (addition) is displayed on the screen. Enter your answer in the input box.
+3. Click the "Submit" button to check your answer.
+4. The game timer starts at 30 seconds. The game ends when the timer reaches zero.
+5. When the game ends, your final score is displayed on the end screen.
+6. Click the "Play Again" button to restart the game.
+
+
+
+
+## **Screenshots đ¸**
+
+![image](https://github.com/kunjgit/GameZone/blob/main/assets/images/Quick_Math.png)
+
+
+
diff --git a/Games/Quick_Math/index.html b/Games/Quick_Math/index.html
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--- /dev/null
+++ b/Games/Quick_Math/index.html
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+
+
+
+
+
+ Math Game
+
+
+
+
+
Welcome to Math Game
+ Start Game
+
+
+
+
Math Game
+
+
+
Submit
+
Score: 0
+
Time Left: 30 seconds
+
+
+
+
Game Over!
+
Your final score is: 0
+
Play Again
+
+
+
+
+
\ No newline at end of file
diff --git a/Games/Quick_Math/script.js b/Games/Quick_Math/script.js
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+++ b/Games/Quick_Math/script.js
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+let score = 0;
+let currentProblem = null;
+let timer;
+const GAME_DURATION = 30; // in seconds
+
+function startGame() {
+ score = 0;
+ document.getElementById('finalScore').textContent = score; // Reset end screen score
+ document.querySelector('.main-menu').style.display = 'none';
+ document.querySelector('.end-screen').style.display = 'none';
+ document.querySelector('.game-container').style.display = 'block';
+ document.getElementById('score').textContent = score;
+ document.getElementById('submitBtn').disabled = false;
+ document.getElementById('playAgainBtn').disabled = true;
+ document.getElementById('timerDisplay').style.display = 'block';
+ nextProblem();
+ startTimer();
+}
+
+function nextProblem() {
+ currentProblem = generateProblem();
+ document.getElementById('problem').textContent = currentProblem.question;
+}
+
+function generateProblem() {
+ let num1 = Math.floor(Math.random() * 10) + 1;
+ let num2 = Math.floor(Math.random() * 10) + 1;
+ return { question: `${num1} + ${num2}`, answer: num1 + num2 };
+}
+
+function checkAnswer() {
+ let userAnswer = parseInt(document.getElementById('answer').value);
+ if (userAnswer === currentProblem.answer) {
+ score++;
+ document.getElementById('score').textContent = score;
+ flashScreen('green');
+ } else {
+ flashScreen('red');
+ }
+ nextProblem();
+ document.getElementById('answer').value = '';
+}
+
+function flashScreen(color) {
+ document.body.style.backgroundColor = color;
+ setTimeout(() => {
+ document.body.style.backgroundColor = '#f8f9fa'; // Reset background color
+ }, 200);
+}
+
+function startTimer() {
+ let timeLeft = GAME_DURATION;
+ updateTimerDisplay(timeLeft);
+
+ timer = setInterval(() => {
+ timeLeft--;
+ updateTimerDisplay(timeLeft);
+
+ if (timeLeft === 0) {
+ endGame();
+ }
+ }, 1000);
+}
+
+function updateTimerDisplay(time) {
+ document.getElementById('timer').textContent = time;
+}
+
+function endGame() {
+ clearInterval(timer);
+ document.getElementById('submitBtn').disabled = true;
+ document.querySelector('.game-container').style.display = 'none';
+ document.getElementById('finalScore').textContent = score;
+ document.querySelector('.end-screen').style.display = 'flex';
+ document.getElementById('playAgainBtn').disabled = false;
+}
+
+function playAgain() {
+ score = 0;
+ document.getElementById('score').textContent = score;
+ document.querySelector('.end-screen').style.display = 'none';
+ document.querySelector('.main-menu').style.display = 'flex';
+}
\ No newline at end of file
diff --git a/Games/Quick_Math/style.css b/Games/Quick_Math/style.css
new file mode 100644
index 0000000000..f1602409e1
--- /dev/null
+++ b/Games/Quick_Math/style.css
@@ -0,0 +1,114 @@
+body {
+ font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
+ margin: 0;
+ display: flex;
+ justify-content: center;
+ align-items: center;
+ height: 100vh;
+ background-color: #f8f9fa;
+}
+
+.main-menu, .game-container, .end-screen {
+ text-align: center;
+}
+
+.main-menu {
+ display: flex;
+ flex-direction: column;
+ justify-content: center;
+ align-items: center;
+ color: #ffffff;
+}
+
+.main-menu h1 {
+ font-size: 3rem;
+ margin-bottom: 20px;
+ color: #333;
+}
+
+.main-menu button {
+ padding: 15px 30px;
+ font-size: 1.5rem;
+ background-color: #4CAF50;
+ color: #ffffff;
+ border: none;
+ border-radius: 5px;
+ cursor: pointer;
+ transition: background-color 0.3s ease;
+}
+
+.main-menu button:hover {
+ background-color: #45a049;
+}
+
+.container {
+ background-color: #ffffff;
+ padding: 20px;
+ border-radius: 10px;
+ box-shadow: 0 0 10px rgba(0, 0, 0, 0.1);
+ max-width: 400px;
+ color: #333;
+}
+
+.container h1 {
+ color: #4CAF50;
+}
+
+.container input[type="number"] {
+ padding: 10px;
+ width: 200px;
+ margin-top: 10px;
+ border: 1px solid #ccc;
+ border-radius: 5px;
+ color: #333;
+}
+
+.container button {
+ padding: 10px 20px;
+ margin-top: 10px;
+ cursor: pointer;
+ background-color: #4CAF50;
+ color: white;
+ border: none;
+ border-radius: 5px;
+ transition: background-color 0.3s ease;
+}
+
+.container button:hover {
+ background-color: #45a049;
+}
+
+.end-screen {
+ display: flex;
+ flex-direction: column;
+ justify-content: center;
+ align-items: center;
+ color: #ffffff;
+}
+
+.end-screen h1 {
+ font-size: 3rem;
+ margin-bottom: 20px;
+ color: #333;
+}
+
+.end-screen p {
+ font-size: 1.5rem;
+ margin-bottom: 20px;
+ color: #333;
+}
+
+.end-screen button {
+ padding: 15px 30px;
+ font-size: 1.5rem;
+ background-color: #4CAF50;
+ color: #ffffff;
+ border: none;
+ border-radius: 5px;
+ cursor: pointer;
+ transition: background-color 0.3s ease;
+}
+
+.end-screen button:hover {
+ background-color: #45a049;
+}
\ No newline at end of file
diff --git a/README.md b/README.md
index 5be3c89116..0365c30e94 100644
--- a/README.md
+++ b/README.md
@@ -110,7 +110,7 @@ This repository also provides one such platforms where contributers come over an
| Game | Game | Game | Game | Game |
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+| [Master Typing](https://github.com/kunjgit/GameZone/tree/main/Games/Master_Typing) | [Treasure Hunt](https://github.com/Antiquely3059/GameZone/tree/main/Games/Treasure%20Hunt) | [Virtual Pet](https://github.com/Antiquely3059/GameZone/tree/main/Games/Virtual_Pet) | [MazeRunner](https://github.com/kunjgit/GameZone/tree/main/Games/MazeRunner) | [Ping_Pong_Singleplayer](https://github.com/kunjgit/GameZone/tree/main/Games/Ping_Pong_Singleplayer) | [Madlibs](https://github.com/AaryanManghnani/GameZone/tree/main/Games/Madlibs) | [Quick_Math](https://github.com/kunjgit/GameZone/tree/main/Games/Quick_Math) |
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diff --git a/assets/images/Quick_Math.png b/assets/images/Quick_Math.png
new file mode 100644
index 0000000000..a2d09255c7
Binary files /dev/null and b/assets/images/Quick_Math.png differ