diff --git a/Games/Emoji_Enigma/README.md b/Games/Emoji_Enigma/README.md
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+# Emoji Enigma
+
+Emoji Enigma is a fun and challenging memory card game where players match pairs of emojis hidden behind cards. Test your memory skills and compete for the top spot on the leaderboard!
+
+## Features
+
+- **Memory Card Game:** Flip cards to find matching emoji pairs.
+- **Timer:** Track your progress and challenge yourself to beat your best time.
+- **Leaderboard:** Compete with friends and other players for the top scores.
+- **Dark and Light Themes:** Toggle between dark and light themes to suit your preference.
+
+## How to Play
+
+1. Click on any facedown card to reveal the emoji underneath.
+2. Click on a second card to see if it matches the first.
+3. Match all pairs of emojis to complete the game.
+4. Enter your username to record your score on the leaderboard.
+
+## Screenshots
+![image](https://github.com/Roshr2211/GameZone/assets/136987759/ca30e415-67f5-4560-8472-b0f7875d63a7)
+
+
+## Usage
+Simply open the `index.html` file in a web browser to start playing Emoji Enigma. You can also customize the game by modifying the HTML, CSS, and JavaScript files as needed.
+
+## Demo
+https://github.com/Roshr2211/GameZone/assets/136987759/d57a41e4-1909-4617-9803-2572866dc004
+
+
+## Contributing
+
+Contributions are welcome! Feel free to submit bug reports, feature requests, or pull requests to improve Emoji Enigma.
+
+
diff --git a/Games/Emoji_Enigma/assets/images/enigma.png b/Games/Emoji_Enigma/assets/images/enigma.png
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diff --git a/Games/Emoji_Enigma/index.html b/Games/Emoji_Enigma/index.html
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+
+
+
+
+
+
+
+
diff --git a/Games/Emoji_Enigma/script.js b/Games/Emoji_Enigma/script.js
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+++ b/Games/Emoji_Enigma/script.js
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+const emojis = [
+ '🍎', '🍎', '🍌', '🍌', '🍇', '🍇', '🍉', '🍉',
+ '🍓', '🍓', '🍒', '🍒', '🍍', '🍍', '🥭', '🥭'
+ ];
+
+ const gameBoard = document.getElementById('gameBoard');
+ const timerElement = document.getElementById('timer');
+ const restartButton = document.getElementById('restartButton');
+ const leaderboardList = document.getElementById('leaderboardList');
+ const themeToggle = document.getElementById('themeToggle');
+const body = document.body;
+
+themeToggle.addEventListener('click', toggleTheme);
+
+function toggleTheme() {
+ body.classList.toggle('dark-theme');
+ body.classList.toggle('light-theme');
+}
+
+// Check user's theme preference from local storage and apply it
+const theme = localStorage.getItem('theme');
+if (theme === 'dark') {
+ body.classList.add('dark-theme');
+} else {
+ body.classList.add('light-theme'); // Default to light theme
+}
+
+
+ let firstCard = null;
+ let secondCard = null;
+ let lockBoard = false;
+ let timer = 0;
+ let intervalId;
+ let matches = 0;
+ let leaderboard = JSON.parse(localStorage.getItem('leaderboard')) || [];
+
+ restartButton.addEventListener('click', restartGame);
+
+ function shuffle(array) {
+ for (let i = array.length - 1; i > 0; i--) {
+ const j = Math.floor(Math.random() * (i + 1));
+ [array[i], array[j]] = [array[j], array[i]];
+ }
+ }
+
+ function createBoard() {
+ gameBoard.innerHTML = '';
+ shuffle(emojis);
+ emojis.forEach(emoji => {
+ const cardElement = document.createElement('div');
+ cardElement.classList.add('card');
+ cardElement.innerHTML = `
${emoji}
`;
+ cardElement.addEventListener('click', flipCard);
+ gameBoard.appendChild(cardElement);
+ });
+ }
+
+ function startTimer() {
+ timer = 0;
+ timerElement.textContent = `Time: 0s`;
+ intervalId = setInterval(() => {
+ timer++;
+ timerElement.textContent = `Time: ${timer}s`;
+ }, 1000);
+ }
+
+ function stopTimer() {
+ clearInterval(intervalId);
+ }
+
+ function flipCard() {
+ if (lockBoard) return;
+ if (this === firstCard) return;
+
+ this.classList.add('flipped');
+
+ if (!firstCard) {
+ firstCard = this;
+ } else {
+ secondCard = this;
+ checkForMatch();
+ }
+ }
+
+ function checkForMatch() {
+ const isMatch = firstCard.innerHTML === secondCard.innerHTML;
+ isMatch ? disableCards() : unflipCards();
+ }
+
+ function disableCards() {
+ firstCard.removeEventListener('click', flipCard);
+ secondCard.removeEventListener('click', flipCard);
+ matches += 2;
+ resetBoard();
+
+ if (matches === emojis.length) {
+ stopTimer();
+ const username = prompt('Congratulations! Enter your name:');
+ saveScore(username, timer);
+ updateLeaderboard();
+ }
+ }
+
+ function unflipCards() {
+ lockBoard = true;
+ setTimeout(() => {
+ firstCard.classList.remove('flipped');
+ secondCard.classList.remove('flipped');
+ resetBoard();
+ }, 1000);
+ }
+
+ function resetBoard() {
+ [firstCard, secondCard, lockBoard] = [null, null, false];
+ }
+
+ function restartGame() {
+ stopTimer();
+ startTimer();
+ matches = 0;
+ createBoard();
+ }
+
+ function saveScore(username, score) {
+ leaderboard.push({ username, score });
+ leaderboard.sort((a, b) => a.score - b.score);
+ leaderboard = leaderboard.slice(0, 5); // Keep only top 5 scores
+
+ // Save leaderboard data to local storage
+ localStorage.setItem('leaderboard', JSON.stringify(leaderboard));
+ }
+
+ function updateLeaderboard() {
+ leaderboardList.innerHTML = '';
+ leaderboard.forEach((entry) => {
+ const listItem = document.createElement('li');
+ listItem.textContent = `${entry.username}: ${entry.score}s`;
+ leaderboardList.appendChild(listItem);
+ });
+ }
+
+ createBoard();
+ startTimer();
+
diff --git a/Games/Emoji_Enigma/styles.css b/Games/Emoji_Enigma/styles.css
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+++ b/Games/Emoji_Enigma/styles.css
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+/* Define styles for both dark and light themes */
+body {
+ display: flex;
+ justify-content: space-between;
+ align-items: center;
+ padding: 5% 20% 30% 40% ;
+ font-family: "Kode Mono", monospace;
+ transition: background-color 0.5s, color 0.5s;
+}
+
+.dark-theme {
+ background-color: #333;
+ color: #fff;
+}
+
+.light-theme {
+ background-color: #fff;
+ color: #333;
+}
+
+
+.container {
+ display: flex;
+ flex-direction: column;
+ align-items: center;
+}
+
+.info {
+ display: flex;
+ justify-content: space-between;
+ width: 420px;
+ margin-bottom: 20px;
+}
+
+.timer {
+ font-size: 24px;
+}
+#themeToggle {
+ padding: 5px 10px;
+ font-size: 16px;
+ cursor: pointer;
+ font-family:Verdana, Geneva, Tahoma, sans-serif;
+}
+
+#restartButton {
+ padding: 5px 10px;
+ font-size: 16px;
+ cursor: pointer;
+ font-family:Verdana, Geneva, Tahoma, sans-serif;
+}
+
+.game-board {
+ display: grid;
+ grid-template-columns: repeat(4, 100px);
+ grid-gap: 10px;
+ margin-bottom: 20px;
+}
+
+.card {
+ width: 100px;
+ height: 100px;
+ background-color: #444;
+ display: flex;
+ justify-content: center;
+ align-items: center;
+ cursor: pointer;
+ font-size: 48px;
+ border-radius: 10px;
+ transition: transform 0.3s;
+}
+
+.card.flipped {
+ background-color: #fff;
+ transform: rotateY(180deg);
+}
+
+.card .emoji {
+ display: none;
+}
+
+.card.flipped .emoji {
+ display: block;
+}
+
+.leaderboard {
+ /* background-color: #444; */
+ padding: 10px;
+ border-radius: 10px;
+ width: 200px;
+ text-align: center;
+}
+
+.leaderboard h2 {
+ margin: 0;
+ font-size: 24px;
+}
+
+.leaderboard ol {
+ list-style-type: decimal;
+ padding-left: 20px;
+ text-align: left;
+}
diff --git a/README.md b/README.md
index 6a5fc3f87b..13be61eab1 100644
--- a/README.md
+++ b/README.md
@@ -319,7 +319,8 @@ This repository also provides one such platforms where contributers come over an
|[Color The Page](https://github.com/kunjgit/GameZone/tree/main/Games/Color_The_Page)|
|[AquaSort_Game](https://github.com/kunjgit/GameZone/tree/main/Games/AquaSort_Game) |
| [Tic-Tac-Toe Game](https://github.com/kunjgit/GameZone/tree/main/Games/Tic-Tac-Toe) |
-| [Rapid_click_frenzy](https://github.com/kunjgit/GameZone/tree/main/Games/Rapid_click_frenzy)
+| [Rapid_click_frenzy](https://github.com/kunjgit/GameZone/tree/main/Games/Rapid_click_frenzy)
+| [Emoji Enigma](https://github.com/kunjgit/GameZone/tree/main/Games/Emoji_Enigma) ||
diff --git a/assets/images/enigma.png b/assets/images/enigma.png
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