diff --git a/Games/Fidget_Spinner_Game/README.md b/Games/Fidget_Spinner_Game/README.md
new file mode 100644
index 0000000000..7f6afc0085
--- /dev/null
+++ b/Games/Fidget_Spinner_Game/README.md
@@ -0,0 +1,37 @@
+# Fidget Spinner
+
+A fidget spinner made in JavaScript.
+
+## Description đ
+
+ Fidget Spinner is an interactive online simulation of a physical fidget spinner. This digital version allows users to experience the satisfying and stress-relieving sensation of spinning a fidget spinner directly from their browser.
+
+## Functionalities đŽ
+
+- **Interactive Spinning**: Users can spin the fidget spinner by dragging the mouse across the screen.
+- **Speed Display**: The current speed of the spinner is displayed, giving users real-time feedback.
+- **Custom Speed Setting**: Users can set a custom speed for the fidget spinner, allowing for a personalized experience.
+- **Automatic Spin**: For those who prefer not to drag their mouse, a button is available to automatically spin the fidget spinner.
+
+## How to Play? đšī¸
+
+1. **Drag to Spin**: Click and drag the mouse across the spinner to make it spin. The faster you drag, the faster the spinner will rotate.
+2. **View Speed**: Watch the speedometer to see how fast the spinner is going.
+3. **Set Custom Speed**: Use the input box to set a custom speed for the spinner.
+4. **Automatic Spin**: Click the "Spin" button to make the spinner spin without dragging.
+
+## Screenshots đ¸
+
+![Fidget Spinner](assets/images/Fidget.png)
+
+
+
+## Updates
+
+- **Speed Display**: Added for real-time feedback.
+- **Custom Speed Setting**: Introduced a feature to set custom speed.
+- **Automatic Spin**: Added a "Spin" button for automatic spinning.
+
+
+
+Enjoy the virtual spinning experience and have fun!
diff --git a/Games/Fidget_Spinner_Game/assets/images/Fidget.png b/Games/Fidget_Spinner_Game/assets/images/Fidget.png
new file mode 100644
index 0000000000..1f825166d8
Binary files /dev/null and b/Games/Fidget_Spinner_Game/assets/images/Fidget.png differ
diff --git a/Games/Fidget_Spinner_Game/index.html b/Games/Fidget_Spinner_Game/index.html
new file mode 100644
index 0000000000..3fbad5c860
--- /dev/null
+++ b/Games/Fidget_Spinner_Game/index.html
@@ -0,0 +1,26 @@
+
+
+
+
+ Fidget Spinner
+
+
+
+
+
+
+
+
+
+Current Speed :
+
+
+ --------------------
+
+ For Lazy People
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Games/Fidget_Spinner_Game/index.js b/Games/Fidget_Spinner_Game/index.js
new file mode 100644
index 0000000000..9542ea1904
--- /dev/null
+++ b/Games/Fidget_Spinner_Game/index.js
@@ -0,0 +1,103 @@
+'use strict';
+
+var canvas = document.getElementById('canvas');
+var ctx = canvas.getContext('2d');
+var step = 2 * Math.PI / 360;
+var radius = 120;
+
+var dragStart = false;
+var angle = 0;
+var speed = 7;
+document.getElementById("svalue").innerHTML = speed;
+ctx.strokeStyle = '#FA8072';
+ctx.lineWidth = radius / 5.5;
+
+function spin() {
+ speed = document.getElementById("svalue").innerHTML;
+}
+
+function verifyorder() {
+ speed = document.getElementById('value').value;
+ document.getElementById("svalue").innerHTML = speed;
+}
+
+
+
+canvas.addEventListener('mousedown', function (_ref) {
+ var clientX = _ref.clientX;
+ var clientY = _ref.clientY;
+
+ dragStart = { clientX: clientX, clientY: clientY };
+});
+canvas.addEventListener('touchstart', function (_ref2) {
+ var originalEvent = _ref2.originalEvent;
+
+ dragStart = {
+ clientX: originalEvent.touches[0].pageX,
+ clientY: originalEvent.touches[0].pageY
+ };
+});
+canvas.addEventListener('mousemove', function (_ref3) {
+ var clientX = _ref3.clientX;
+ var clientY = _ref3.clientY;
+ return dragStart && function () {
+ updateSpeed(dragStart, { clientX: clientX, clientY: clientY });
+ dragStart = { clientX: clientX, clientY: clientY };
+ }();
+});
+canvas.addEventListener('touchmove', function (_ref4) {
+ var originalEvent = _ref4.originalEvent;
+ return dragStart && function () {
+ updateSpeed(dragStart, {
+ clientX: originalEvent.touches[0].pageX,
+ clientY: originalEvent.touches[0].pageY
+ });
+ dragStart = {
+ clientX: originalEvent.touches[0].pageX,
+ clientY: originalEvent.touches[0].pageY
+ };
+ }();
+});
+window.addEventListener('mouseup', function () {
+ dragStart = false;
+});
+window.addEventListener('touchend', function () {
+ dragStart = false;
+});
+
+function updateSpeed(startPos, endPos) {
+ speed = (Math.atan2(startPos.clientX - (canvas.offsetLeft + canvas.width / 2), startPos.clientY - (canvas.offsetTop + canvas.height / 2)) - Math.atan2(endPos.clientX - (canvas.offsetLeft + canvas.width / 2), endPos.clientY - (canvas.offsetTop + canvas.height / 2))) * radius;
+}
+
+function render() {
+ ctx.clearRect(0, 0, canvas.width, canvas.height);
+
+ angle += step * speed;
+ speed = Math.max(speed - 0.08, Math.min(speed + 0.08, 0));
+
+ for (var i = 0; i < 3; i++) {
+ var x = canvas.width / 2 + radius * Math.sin(angle + i * (120 * step));
+ var y = canvas.height / 2 - radius * Math.cos(angle + i * (120 * step));
+ ctx.beginPath();
+ ctx.moveTo(canvas.width / 2, canvas.height / 2);
+ ctx.lineTo(x, y);
+ ctx.stroke();
+ ctx.closePath();
+
+ ctx.beginPath();
+ ctx.arc(x, y, radius / 2.5, 0, 2 * Math.PI);
+ ctx.stroke();
+ ctx.fill();
+ ctx.closePath();
+ }
+
+ ctx.beginPath();
+ ctx.arc(canvas.width / 2, canvas.height / 2, radius / 2.5, 0, 2 * Math.PI);
+ ctx.stroke();
+ ctx.fill();
+ ctx.closePath();
+
+ window.requestAnimationFrame(render);
+}
+
+render();
\ No newline at end of file
diff --git a/Games/Fidget_Spinner_Game/styles.css b/Games/Fidget_Spinner_Game/styles.css
new file mode 100644
index 0000000000..09d85eaf10
--- /dev/null
+++ b/Games/Fidget_Spinner_Game/styles.css
@@ -0,0 +1,14 @@
+body {
+ margin: 0;
+ background: #000;
+ }
+
+ canvas {
+ display: block;
+ margin: 0 auto;
+ }
+ corner{
+ position: absolute;
+ top: 5px;
+ right: 10px;
+ }
\ No newline at end of file
diff --git a/README.md b/README.md
index 9beae2b51a..2bb10ce13f 100644
--- a/README.md
+++ b/README.md
@@ -321,12 +321,21 @@ This repository also provides one such platforms where contributers come over an
| [Recognizing_Figures](https://github.com/kunjgit/GameZone/tree/main/Games/Recognizing_Figures) | [Screen Pet Game](https://github.com/kunjgit/GameZone/tree/main/Games/Screen-Pet-Game) |
| [Sudoku_light_theme](https://github.com/kunjgit/GameZone/tree/main/Games/Sudoku_light_theme) |
| [Find_the_ball](https://github.com/kunjgit/GameZone/tree/main/Games/Find_the_ball) |
+
+|[Color The Page](https://github.com/kunjgit/GameZone/tree/main/Games/Color_The_Page)|
+
+[Fidget Spinner Game](https://github.com/kunjgit/GameZone/tree/main/Games/Fidget_Spinner_Game)|
| [Color The Page](https://github.com/kunjgit/GameZone/tree/main/Games/Color_The_Page)|
|[Building Blocks Game](https://github.com/kunjgit/GameZone/tree/main/Games/Building_Block_Game)|
|[Cartoon character guessing game](https://github.com/kunjgit/GameZone/tree/main/Games/Cartoon_Character_Guessing_Game)|
+
|[Carrom Board Game](https://github.com/kunjgit/GameZone/tree/main/Games/carrom)|
| [Number_Recall_Game](https://github.com/kunjgit/GameZone/tree/main/Games/Number_Recall_Game) |
-| [Hit_the_hamster] (https://github.com/kunjgit/GameZone/tree/main/Games/Hit_the_hamster) |
+
+
+| [Hit_the_hamster](https://github.com/kunjgit/GameZone/tree/main/Games/Hit_the_hamster) |
+
+
| [Forest_Guardian](https://github.com/kunjgit/GameZone/tree/main/Games/Forst_Guardian) |
| [Sudoku_light_theme](https://github.com/kunjgit/GameZone/tree/main/Games/Sudoku_light_theme) |
| [Find_the_ball](https://github.com/kunjgit/GameZone/tree/main/Games/Find_the_ball) |
@@ -804,8 +813,10 @@ This repository also provides one such platforms where contributers come over an
| [Bunny is Lost](https://github.com/kunjgit/GameZone/tree/main/Games/Bunny_is_Lost)|
|[Steam_Punk](https://github.com/kunjgit/GameZone/tree/main/Games/Steam_Punk)|
|[Tower Defence Game](https://github.com/Will2Jacks/GameZoneForked/tree/Task/Games/Tower_Defence_Game)|
+
|[Dot_Dash](https://github.com/kunjgit/GameZone/tree/main/Games/Dot_Dash)|
+
|[Ghost Busting Game](https://github.com/kunjgit/GameZone/tree/main/Games/Ghost_busting_game)|
|[Wheel_of_fortune](https://github.com/Will2Jacks/GameZoneForked/tree/Task/Games/Wheel_of_fortune)|
|[Dot_Box_Game](https://github.com/kunjgit/GameZone/tree/main/Games/Dot_Box_Game)|
diff --git a/assets/images/Fidget.png b/assets/images/Fidget.png
new file mode 100644
index 0000000000..1f825166d8
Binary files /dev/null and b/assets/images/Fidget.png differ
diff --git a/assets/js/gamesData.json b/assets/js/gamesData.json
index ef609c568f..32b08e10b6 100644
--- a/assets/js/gamesData.json
+++ b/assets/js/gamesData.json
@@ -2000,6 +2000,136 @@
"thumbnailUrl": "Dot_Connect.png"
},
+
+"396":{
+ "gameTitle": "path finder puzzle",
+ "gameUrl": "path_finder",
+ "thumbnailUrl": "pathfinder.png"
+},
+"414":{
+ "gameTitle": "NameFate",
+ "gameUrl": "namefate",
+ "thumbnailUrl": "namefate.png"
+}
+,
+"500":{
+ "gameTitle": "Menja block breaker",
+ "gameUrl": "Menja_block_breaker",
+ "thumbnailUrl": "menja_Block_breaker.png"
+},
+"393":{
+
+ "gameTitle": "Pop My Balloon",
+ "gameUrl": "Pop_My_Balloon",
+ "thumbnailUrl": "Pop_My_Balloon.png"
+
+},
+"397":{
+ "gameTitle": "Tower Stack",
+ "gameUrl": "Tower_Stack",
+ "thumbnailUrl": "Tower_Stack.png"
+
+},
+"395":{
+
+ "gameTitle": "Virtual Pet Game",
+ "gameUrl": "Virtual_Pet_Game",
+ "thumbnailUrl": "Virtual_Pet_Game.png"
+
+ "gameTitle": "path finder puzzle",
+ "gameUrl": "path_finder",
+ "thumbnailUrl": "pathfinder.png"
+},
+"411":{ "gameTitle": "Tiny Fishing",
+"gameUrl": "Tiny_Fishing",
+"thumbnailUrl": "Tiny_Fishing.png"
+},
+"398":{
+"410":{
+ "gameTitle": "Shrek Vs Wild",
+ "gameUrl": "Shrek_Vs_Wild",
+ "thumbnailUrl": "Shrek_Vs_Wild.png"
+},
+"409":{
+ "gameTitle": "Hover_Board_Effect",
+ "gameUrl": "Hover_Board_Effect",
+ "thumbnailUrl": "Hover_Board_Effect.png"
+},
+"405":{
+ "gameTitle": "Candy_Crush_Saga",
+ "gameUrl": "Candy_Crush_Saga",
+ "thumbnailUrl": "Candy_Crush_Saga.png"
+},"419":{
+
+ "gameTitle": "16_Puzzle",
+ "gameUrl": "16_Puzzle",
+ "thumbnailUrl": "16_Puzzle.png"
+},
+"420":{
+ "gameTitle" : "Colour_Generator_Game",
+ "gameUrl": "Colour_Generator_Game",
+ "thumbnailUrl": "Colour_Generator_Game.png"
+ },
+"406":{
+ "gameTitle": "Knife_hit",
+ "gameUrl": "Knife_hit",
+ "thumbnailUrl": "Knife_hit.png"
+},"415":{
+ "gameTitle": "Anagram_Checker_Game",
+ "gameUrl": "Anagram_Checker_Game",
+ "thumbnailUrl": "Anagram_Checker_Game.png"
+
+},
+"407":{
+ "gameTitle": "Screen_Pet_Game",
+ "gameUrl": "Screen_Pet_Game",
+ "thumbnailUrl": "Screen_Pet_Game.png"
+
+},"416":{
+
+
+ "gameTitle": "rapid_click_frenzy",
+ "gameUrl": "rapid_click_frenzy",
+ "thumbnailUrl": "rapidgame.png"
+
+
+
+}
+ ,"408":{
+ "gameTitle": "Pen_Pointer_Fight",
+ "gameUrl": "PenPointerFight",
+ "thumbnailUrl": "PenPointerFight.png"
+ },
+"409":{
+ "gameTitle": "Guess_The_Song",
+ "gameUrl": "Guess_The_Song",
+ "thumbnailUrl": "Guess_The_Song.png"
+}
+
+},"418":{
+ "gameTitle": "Brick Buster",
+ "gameUrl": "Brick Buster",
+ "thumbnailUrl": "Brick.png"
+ }
+
+
+
+},"410":{
+ "gameTitle": "Brick Buster",
+ "gameUrl": "Brick Buster",
+ "thumbnailUrl": "Brick.png"
+ },
+ "419":{
+ "gameTitle": "Soccer",
+ "gameUrl": "Soccer",
+ "thumbnailUrl": "Soccer"
+},
+"411":{"gameTitle": "Pen_Pointer_Fight",
+"gameUrl": "PenPointerFight",
+"thumbnailUrl": "PenPointerFight.png"
+},
+
+
"398": {
"gameTitle": "path finder puzzle",
"gameUrl": "path_finder",
@@ -2101,6 +2231,7 @@
"thumbnailUrl": "MathQuiz.png"
},
"418":{
+
"gameTitle": "MathQuiz",
"gameUrl": "MathQuiz",
"thumbnailUrl": "MathQuiz.png"
@@ -2109,16 +2240,21 @@
"gameTitle":"Puzzle-Game",
"gameUrl":"puzzle-game",
"thumbnailUrl":"puzzle-game.png"
-}
-<<<<<<< HEAD
+},
+
+
+
"419":{
"gameTitle": "Pottery",
"gameUrl": "Pottery-Game",
"thumbnailUrl": "Pottery.png"
-=======
->>>>>>> c24ab932e1702441882a65b80d713ea232e18c46
-
-}
-}
+},
+"421":{
+ "gameTitle":"Fidget_Spinner_Game",
+ "gameUrl":"Fidget_Spinner_Game",
+ "thumbnailUrl":"Fidget.png"
+},
+
+