diff --git a/Games/Color_Turner/index.html b/Games/Color_Turner/index.html
index 69511b4bab..6264620660 100644
--- a/Games/Color_Turner/index.html
+++ b/Games/Color_Turner/index.html
@@ -13,7 +13,7 @@
font-size: 30px; ">
New Game
-
Moves 0 / 35
+
Moves 0 / 20
@@ -36,7 +36,7 @@
let cell = '-x'
let skill = 5
let tally = 0
- let cap = 35
+ let cap = 20
let color
// game play methods
@@ -53,10 +53,11 @@
return n < 10 ? shuffle(collection).slice(0, n) : collection
}
- let checkWin = (moves) => {
+ let checkWin = () => {
+ moves.innerText = tally
let n = 0
let msg = ''
- if (moves <= cap) {
+ if (tally <= cap) {
if (board.childNodes[99].className.indexOf(cell) > -1) {
for (var i = 0; i < 100; i++) {
if (board.childNodes[i].className.indexOf(cell) > -1) {
@@ -68,7 +69,7 @@
if (n === 100) {
msg = 'You Win!'
running = false
- } else if (n < 100 && moves >= cap) {
+ } else if (n < 100 && tally >= cap) {
msg = 'Oops! Try Again...'
running = false
}
@@ -132,9 +133,8 @@
board.className = 'started'
}
tally++
- //?
checkColor(chip)
- checkWin(tally)
+ checkWin()
}
}