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The player wins when all non-mine cells are uncovered.
Display a message indicating victory.
4.Losing Conditions:
The player loses when they uncover a cell containing a mine.
Display a message indicating defeat.
Point down the features
User Interface:
Design a user-friendly interface displaying the game board and necessary controls.
Include features such as a timer, mine counter, and reset button.
Ensure responsiveness for different screen sizes and devices.
>Scoring System:
Implement a scoring system based on time taken and number of moves.
Store high scores locally or on a server if multiplayer functionality is implemented.
Customization Options:
Allow players to customize game settings such as grid size, number of mines, and difficulty level.
Implement different themes or visual styles to enhance player experience.
Hey @avneetsingh154!
We are already having a similar game request in #3183 👀
Make sure you come up with a cool unique idea 😀
Waiting for your new game idea 💗.
Hey @avneetsingh154 ! Thank you so much for your raising the issue💗
It’s all yours, you can come anytime again and make some contributions! 🚀
Alone, we can do little, but together we can do so much! 😇
🎮 Game Request
Game logic and basic description:
1.GameBoard Initialization.
2.Gameplay Mechanics.
3.Winning Conditions:
4.Losing Conditions:
Point down the features
User Interface:
>Scoring System:
Customization Options:
Select program in which you are contributing
GSSoC24
Code of Conduct
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