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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Afrogalypse"
config/description="Welcome to ribbit hell!"
run/main_scene="res://scenes/main/main.tscn"
config/use_custom_user_dir=true
config/custom_user_dir_name="krobbizoid/afrogalypse"
config/features=PackedStringArray("4.1", "GL Compatibility")
boot_splash/bg_color=Color(0.133333, 0.0352941, 0.0823529, 1)
boot_splash/show_image=false
config/icon="res://resources/textures/game/icon.png"
config/macos_native_icon="res://resources/textures/game/icon.icns"
config/windows_native_icon="res://resources/textures/game/icon.ico"
[audio]
buses/default_bus_layout="res://resources/audio_bus_layouts/default_bus_layout.tres"
[autoload]
Config="*res://autoloads/config/config.tscn"
Event="*res://autoloads/event/event.tscn"
AudioManager="*res://autoloads/audio_manager/audio_manager.tscn"
InputManager="*res://autoloads/input_manager/input_manager.tscn"
SceneManager="*res://autoloads/scene_manager/scene_manager.tscn"
ScoreManager="*res://autoloads/score_manager/score_manager.tscn"
[debug]
file_logging/enable_file_logging.pc=false
[display]
window/size/viewport_width=320
window/size/viewport_height=180
window/size/window_width_override=960
window/size/window_height_override=540
window/stretch/mode="canvas_items"
[filesystem]
import/blender/enabled=false
[importer_defaults]
csv_translation={
"compress": true,
"delimiter": 0
}
font_data_dynamic={
"Compress": null,
"Fallbacks": null,
"Rendering": null,
"allow_system_fallback": true,
"antialiasing": 0,
"compress": true,
"fallbacks": [],
"force_autohinter": false,
"generate_mipmaps": false,
"hinting": 1,
"language_support": {},
"msdf_pixel_range": 8,
"msdf_size": 48,
"multichannel_signed_distance_field": false,
"opentype_features": {},
"oversampling": 0.0,
"preload": [],
"script_support": {},
"subpixel_positioning": 0
}
oggvorbisstr={
"bar_beats": 4,
"beat_count": 0,
"bpm": 0,
"loop": false,
"loop_offset": 0
}
texture={
"compress/channel_pack": 0,
"compress/hdr_compression": 1,
"compress/high_quality": false,
"compress/lossy_quality": 0.7,
"compress/mode": 0,
"compress/normal_map": 0,
"detect_3d/compress_to": 0,
"mipmaps/generate": false,
"mipmaps/limit": -1,
"process/fix_alpha_border": true,
"process/hdr_as_srgb": false,
"process/hdr_clamp_exposure": false,
"process/normal_map_invert_y": false,
"process/premult_alpha": false,
"process/size_limit": 0,
"roughness/mode": 0,
"roughness/src_normal": ""
}
[input]
steer_left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
steer_right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
brake={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"echo":false,"script":null)
]
}
boost={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":90,"key_label":0,"unicode":122,"echo":false,"script":null)
]
}
pause={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
debug_step_frame={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194317,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
debug_resume={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194318,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
[internationalization]
locale/translations=PackedStringArray("res://resources/translations/text.en.translation")
[layer_names]
2d_physics/layer_1="Frog"
[rendering]
textures/canvas_textures/default_texture_filter=0
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"