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lcd.h
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lcd.h
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#ifndef _LCD_H_
#define _LCD_H_
#include <stdint.h>
/* clang-format off */
#define LCD_X_MAX (240)
#define LCD_Y_MAX (320)
#define BLACK 0x0000
#define NAVY 0x000F
#define DARKGREEN 0x03E0
#define DARKCYAN 0x03EF
#define MAROON 0x7800
#define PURPLE 0x780F
#define OLIVE 0x7BE0
#define LIGHTGREY 0xC618
#define DARKGREY 0x7BEF
#define BLUE 0x001F
#define GREEN 0x07E0
#define CYAN 0x07FF
#define RED 0xF800
#define MAGENTA 0xF81F
#define YELLOW 0xFFE0
#define WHITE 0xFFFF
#define ORANGE 0xFD20
#define GREENYELLOW 0xAFE5
#define PINK 0xF81F
#define USER_COLOR 0xAA55
/* clang-format on */
typedef enum _lcd_dir
{
DIR_XY_RLUD = 0x00,
DIR_YX_RLUD = 0x20,
DIR_XY_LRUD = 0x40,
DIR_YX_LRUD = 0x60,
DIR_XY_RLDU = 0x80,
DIR_YX_RLDU = 0xA0,
DIR_XY_LRDU = 0xC0,
DIR_YX_LRDU = 0xE0,
DIR_XY_MASK = 0x20,
DIR_MASK = 0xE0,
} lcd_dir_t;
typedef struct _lcd_ctl
{
uint8_t mode;
uint8_t dir;
uint16_t width;
uint16_t height;
} lcd_ctl_t;
void lcd_polling_enable(void);
void lcd_interrupt_enable(void);
void lcd_init(void);
void lcd_clear(uint16_t color);
void lcd_set_direction(lcd_dir_t dir);
void lcd_set_area(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2);
void lcd_draw_point(uint16_t x, uint16_t y, uint16_t color);
void lcd_draw_string(uint16_t x, uint16_t y, char *str, uint16_t color);
void lcd_draw_picture(uint16_t x1, uint16_t y1, uint16_t width, uint16_t height, uint32_t *ptr);
void lcd_draw_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t width, uint16_t color);
void lcd_ram_draw_string(char *str, uint32_t *ptr, uint16_t font_color, uint16_t bg_color);
#endif