This document provides a high level perspective on the implications of restoring multiple VM clones from a single snapshot. We start with an overview of the Linux random number generation (RNG) facilities, then go through the potential issues we’ve identified related to cloning state, and finally conclude with a series of recommendations. It’s worth stressing that we aim to prevent stale state being a problem only for the kernel interfaces. Some userspace applications or libraries keep their own equivalent of entropy pools and suffer from the same potential issues after being cloned. There is no generic solution under the current programming model, and all we can do is recommend against their use in pre-snapshot logic.
The Linux kernel exposes three main RNG
interfaces to userspace: the
/dev/random
and /dev/urandom
special devices, and the getrandom
syscall,
which are described in the random(7) man page. Moreover, Firecracker
supports the virtio-rng
device which can provide additional
entropy to guest VMs. It draws its random bytes from the aws-lc-rs
crate
which wraps the AWS-LC
cryptographic library.
Traditionally, /dev/random
has been considered a source of “true”
randomness, with the downside that reads block when the pool of entropy
gets depleted. On the other hand, /dev/urandom
doesn’t block, but
provides lower quality results. It turns out the distinction in output
quality is actually very hard to make. According to this article,
for kernel versions prior to 4.8, both devices draw their output from the same
pool, with the exception that /dev/random
will block when the system
estimates the entropy count has decreased below a certain threshold.
The /dev/urandom
output is considered secure for virtually all
purposes, with the caveat that using it before the system gathers
sufficient entropy for initialization may indeed produce low quality
random numbers. The getrandom
syscall helps with this situation; it
uses the /dev/urandom
source by default, but will block until it gets
properly initialized (the behavior can be altered via configuration flags).
Newer kernels (4.8+) have switched to an implementation where
/dev/random
output comes from a pool called the blocking pool, the
output of /dev/urandom
is given by a CSPRNG (cryptographically secure
pseudorandom number generator), and there’s also an input pool which
gathers entropy from various sources available on the system, and is
used to feed into or seed the other two components. A very detailed
description is available here.
The details of this newer implementation are used to make the
recommendations present in the document. There are in-kernel interfaces
used to obtain random numbers as well, but they are similar to using
/dev/urandom
(or getrandom
with the default source) from userspace.
Whenever a VM clone is created based on a snapshot, execution resumes
precisely from the previously saved state. Getting random bytes from
either /dev/random
or /dev/urandom
does not lead to identical
results for different clones created from the same snapshot because
multiple parameters (such as timer data, or output from CPU HWRNG
instructions which are present on Ivy Bridge or newer Intel processors
and enabled in a Firecracker guest) are mixed with each result. Extra
bits are mixed in both when reading random values, and in conjunction
with entropy related events such as interrupts. Moreover, the guest kernel
will eventually receive fresh entropy from virtio-rng
, if attached. There are
two questions here:
- Is the
CPU HWRNG
output always mixed in when the feature is present (as opposed to only when theCPU HWRNG
is trusted)? - Is the added noise strong enough to consider the final RNG output sufficiently divergent from all other clones?
Both these questions are particularly relevant immediately after resuming a VM from a snapshot. After the VM gets to run for a "sufficient" amount of time it should be able to gather some more entropy by itself and its state should be sufficiently divergent that of any other clones.
It seems the CPU HWRNG
is always added to mix when present. More
specifically, page 32 point 1 (at the top of the page)
mentions using the CPU HWRNG
when present for the entropy pool output
function. Page 34 states in case a CPU random number generator is known
to the Linux-RNG, data from that hardware RNG is mixed into the entropy
pool in a second step. With respect to the initialization of the random
pools and DRNG behind /dev/urandom. The discussion regarding DRNG state
on page 35 mentions the key part, the counter, and the nonce are XORed
with the output of the CPU random number generator if one is present. If
it is not present, one high-resolution time stamp obtained with the
kernel function random_get_entropy word is XORed with the key part.
The CPU HWRNG
is also used for the DRNG state transition function (as
stated on page 36 point 1), and during the reseed operation (page 37
point 2). The document explicitly mentions when the CPU HWRNG
has to be
trusted (for example, the bullet points at the end of Section 3.3.2.3).
It’s not yet clear whether the noise that gets added for each clone post
restore is sufficient to consider their RNG states distinct for security
purposes. The conservative approach is to presume the stale state has a
significant influence on RNG output, so we should reinitialize both
sources based on fresh data after each restore. It would seem that
simply writing data to /dev/urandom
is enough to muddle the entropy
pools, but the bits only get mixed with the input pool. It’s not certain
at this point whether such writes have any immediate impact on the
blocking pool, and it’s unlikely they cause the CSPRNG
to be
automatically reseeded.
The standard methods of interacting with the kernel RNG sources are
documented in the random(4) man page.
It states that any writes to either /dev/random
or /dev/urandom
are
mixed with the input entropy pool, but do not increase the current
entropy estimation. There is also an ioctl
interface which, given the
appropriate privileges, can be used to add data to the input entropy
pool while also increasing the count, or completely empty all pools.
Init systems (such as systemd
used by AL2 and other distros) might
save a random seed file after boot. For systemd
, the path is
/var/lib/systemd/random-seed
. Just to be on the safe side, any such
file should be deleted before taking a snapshot, to prevent its reuse
for any purposes by the guest. There’s also the
/proc/sys/kernel/random/boot_id
special file, which gets initialized
with a random string at boot time, and is read-only afterwards. All
clones restored from the same snapshot will implicitly read the same
value from this file. If that’s not desirable, it’s possible to alter
the read result via bind mounting another file on top of
/proc/sys/kernel/random/boot_id
.
- Delete
/var/lib/systemd/random-seed
, or any equivalent files. - If changing the value present in
/proc/sys/kernel/random/boot_id
is important, bind mount another file on top of it. - If microVMs run on machines with IvyBridge or newer Intel processors (which provide RDRAND; in addition, RDSEED is offered starting with Broadwell). Hardware supported reseeding is done on a cadence defined by the Linux Kernel and should be sufficient for most cases.
- Use
virtio-rng
. When present, the guest kernel uses the device as an additional source of entropy. - To be as safe as possible, the direct approach is to do the following (before
customer code is resumed in the clone):
- Open one of the special devices files (either
/dev/random
or/dev/urandom
). Take note thatRNDCLEARPOOL
no longer has any effect on the entropy pool. - Issue an
RNDADDENTROPY
ioctl call (requiresCAP_SYS_ADMIN
) to mix the provided bytes into the input entropy pool and increase the entropy count. This should also cause the/dev/urandom
CSPRNG
to be reseeded. The bytes can be generated locally in the guest, or obtained from the host. - Issue a
RNDRESEEDCRNG
ioctl call (4.14, 5.10, (requiresCAP_SYS_ADMIN
)) that specifically causes theCSPRNG
to be reseeded from the input pool.
- Open one of the special devices files (either
Annex 1 contains the source code of a C program which implements the
previous three steps. As soon as the guest kernel version switches to
4.19 (or higher), we can rely on the CONFIG_RANDOM_TRUST_CPU
kernel
option (or the random.trust_cpu=on cmdline parameter) to have the
entropy pool automatically refilled using the CPU HWRNG
, so step 3
would no longer be necessary. Another way around step 3 is to attach a
virtio-rng
device. However, we cannot control when the guest kernel will
request for random bytes from the device.
#include <errno.h>
#include <fcntl.h>
#include <linux/random.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/ioctl.h>
void exit_usage() {
printf("Usage: ./rerand [<hexadecimal_string>]\n"
"The length of the string must be a multiple of 8.\n");
exit(EXIT_FAILURE);
}
void exit_perror(const char *msg) {
perror(msg);
exit(EXIT_FAILURE);
}
int main(int argc, char ** argv) {
if (argc > 2) {
exit_usage();
}
size_t len = 0;
struct rand_pool_info *info = NULL;
if (argc == 2) {
len = strlen(argv[1]);
// We want len to be a multiple of 8 such that we have an easier time
// parsing argv[1] into an array of u32s.
if (len % 8) {
exit_usage();
}
info = malloc(sizeof(struct rand_pool_info) + len / 8);
if (info == NULL) {
exit_perror("Could not alloc rand_pool_info struct");
}
// This is measured in bits IIRC.
info->entropy_count = len * 4;
info->buf_size = len / 8;
}
int fd = open("/dev/urandom", O_RDWR);
if (fd < 0) {
exit_perror("Unable to open /dev/urandom");
}
if (ioctl(fd, RNDCLEARPOOL) < 0) {
exit_perror("Error issuing RNDCLEARPOOL operation");
}
if (argc == 1) {
exit(EXIT_SUCCESS);
}
// Add the entropy bytes supplied by the user.
char num_buf[9] = {};
size_t pos = 0;
while (pos < len) {
memcpy(num_buf, &argv[1] + pos, 8);
info->buf[pos / 8] = strtoul(num_buf, NULL, 16);
pos += 8;
}
if (ioctl(fd, RNDADDENTROPY, info) < 0) {
exit_perror("Error issuing RNDADDENTROPY operation");
}
}