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PlayerTests.h
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PlayerTests.h
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//
// PlayerTests.h
// BinauralSoundEngine
//
// Created by Ian on 04/01/2011.
// Copyright 2011 __MyCompanyName__. All rights reserved.
//
// See Also: http://developer.apple.com/iphone/library/documentation/Xcode/Conceptual/iphone_development/135-Unit_Testing_Applications/unit_testing_applications.html
// Application unit tests contain unit test code that must be injected into an application to run correctly.
// Define USE_APPLICATION_UNIT_TEST to 0 if the unit test code is designed to be linked into an independent test executable.
#define USE_APPLICATION_UNIT_TEST 0
#import <SenTestingKit/SenTestingKit.h>
#import <UIKit/UIKit.h>
//#import "application_headers" as required
#import "BinauralPlayer.h"
@interface PlayerTests : SenTestCase
{
BinauralPlayer *player;
}
@property (nonatomic, retain) BinauralPlayer *player;
#if USE_APPLICATION_UNIT_TEST
#else
#endif
@end