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Add reverse playback (with negative speeds) #274
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Yeah, it would be nice but it is not so easy to implement. That's how |
Ah ok very clear now, works very much the same way other video format do with key frames and deltas. I don't think its a good idea to load everything on an OpenGL FB, too much memory intensive. Maybe (if giflib supports this somehow) it would be an option to provide a way to create a reversed Gif so one could then load both and alternate rendering (so just a converter method "reverse" with in/out streams). Once you have both versions than its probably easy to implement using seek even without native support in the library. |
@frmz seek() could not called in UI thread, so can u show me your implementation ? |
AFAIK there is no other solution than calling |
It would be nice to be able to do reverse playing by using a negative speed value, is there any reason why min is currently 0?
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