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pybullet build time: Jan 12 2020 16:31:20 Using EGL Plugin to accelerate rendering /home/mikew/miniconda3/envs/pybullet/lib/python3.8/site-packages/eglRenderer.cpython-38-x86_64-linux-gnu.so libEGL warning: DRI2: failed to create dri screen libEGL warning: Not allowed to force software rendering when API explicitly selects a hardware device. libEGL warning: DRI2: failed to create dri screen Loaded EGL 1.4 after reload. GL_VENDOR=VMware, Inc. GL_RENDERER=llvmpipe (LLVM 9.0, 256 bits) GL_VERSION=3.1 Mesa 19.2.1 GL_SHADING_LANGUAGE_VERSION=1.40 Version = 3.1 Mesa 19.2.1 Vendor = VMware, Inc. Renderer = llvmpipe (LLVM 9.0, 256 bits) Compile failed: 0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.40, 1.00 ES, and 3.00 ES Compile failed: 0:1(10): error: GLSL 1.50 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.40, 1.00 ES, and 3.00 ES Compile failed: 0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.40, 1.00 ES, and 3.00 ES Compile failed: 0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.40, 1.00 ES, and 3.00 ES Compile failed: 0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.40, 1.00 ES, and 3.00 ES Compile failed: 0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.40, 1.00 ES, and 3.00 ES Compile failed: 0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.40, 1.00 ES, and 3.00 ES Compile failed: 0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.40, 1.00 ES, and 3.00 ES GL error 0x501 detected in glGenBuffers ven = VMware, Inc. [1] 13441 segmentation fault (core dumped) python examples/simple_example.py
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Check #1 in shapes3d.py to see the temporal work around
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I've tried to add the flag before running the program, and it works~!
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The text was updated successfully, but these errors were encountered: