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UDJCPack.cmake
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UDJCPack.cmake
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include( InstallRequiredSystemLibraries )
set( CPACK_PACKAGE_CONTACT "Kurtis Nusbaum <[email protected]>" )
set( APPLICATION_NAME "UDJ")
include( VERSION.cmake )
set( CPACK_PACKAGE_VERSION_MAJOR ${VERSION_MAJOR} )
set( CPACK_PACKAGE_VERSION_MINOR ${VERSION_MINOR} )
set( CPACK_PACKAGE_VERSION_PATCH ${VERSION_PATCH} )
set( CPACK_PACKAGE_VERSION ${VERSION} )
if(APPLE)
set( CPACK_GENERATOR "DragNDrop" )
set( CPACK_SOURCE_GENERATOR "")
set( CPACK_PACKAGE_FILE_NAME UDJSetup-${CPACK_PACKAGE_VERSION} )
set( CPACK_PACKAGE_ICON ${CMAKE_BINARY_DIR}/icons/udjlauncher.icns)
set( CPACK_DMG_DS_STORE "${CMAKE_SOURCE_DIR}/admin/osx/DS_Store.in")
set( CPACK_DMG_BACKGROUND_IMAGE "${CMAKE_SOURCE_DIR}/admin/osx/DMGBackground.png" )
set( CPACK_DMG_FORMAT "UDBZ" )
set( CPACK_DMG_VOLUME_NAME "${APPLICATION_NAME}")
# did not work with cmake 2.8.7, so we override MacOSXBundleInfo.plist.in
#set( CPACK_BUNDLE_PLIST ${CMAKE_SOURCE_DIR}/admin/osx/Info.plist )
# do we need these?
#set( CPACK_SYSTEM_NAME "OSX" )
#set( CPACK_PACKAGE_NAME "FOO" )
#set( CPACK_BUNDLE_NAME "BAR" )
endif()
if(WIN32)
set( CPACK_PACKAGE_FILE_NAME UDJ-${CPACK_PACKAGE_VERSION}-setup )
# Package file name without extension. Also a directory of installer cmake-2.5.0-Linux-i686
# CPACK_GENERATOR CPack generator to be used STGZ;TGZ;TZ
# CPACK_INCLUDE_TOPLEVEL_DIRECTORY Controls whether CPack adds a top-level directory, usually of the form ProjectName-Version-OS, to the top of package tree. 0 to disable, 1 to enable
# CPACK_INSTALL_CMAKE_PROJECTS List of four values: Build directory, Project Name, Project Component, Directory in the package /home/andy/vtk/CMake-bin;CMake;ALL;/
set( CPACK_PACKAGE_DESCRIPTION_FILE "${CMAKE_SOURCE_DIR}/README.md" ) # File used as a description of a project /path/to/project/ReadMe.txt
set( CPACK_PACKAGE_DESCRIPTION_SUMMARY "UDJ Desktop Player Client" ) # Description summary of a project
# CPACK_PACKAGE_EXECUTABLES List of pairs of executables and labels. Used by the NSIS generator to create Start Menu shortcuts. ccmake;CMake
set( CPACK_PACKAGE_INSTALL_DIRECTORY ${APPLICATION_NAME} ) # Installation directory on the target system -> C:\Program Files\UDJ
set( CPACK_PACKAGE_INSTALL_REGISTRY_KEY ${APPLICATION_NAME} ) # Registry key used when installing this project CMake 2.5.0
set( CPACK_PACKAGE_NAME ${APPLICATION_NAME} ) # Package name, defaults to the project name
set( CPACK_PACKAGE_VENDOR "http://udjplayer.com" ) # Package vendor name
endif()
# set( CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/LICENSE.txt" ) # License file for the project, used by the STGZ, NSIS, and PackageMaker generators. /home/andy/vtk/CMake/Copyright.txt
set( CPACK_TOPLEVEL_TAG "unused" ) # Directory for the installed files. - needed to provide anything to avoid an error# CPACK_INSTALL_COMMANDS Extra commands to install components.
# Set the options file that needs to be included inside CMakeCPackOptions.cmake
configure_file("${CMAKE_SOURCE_DIR}/CPackOptions.cmake.in"
"${CMAKE_BINARY_DIR}/CPackOptions.cmake" @ONLY)
set(CPACK_PROJECT_CONFIG_FILE "${CMAKE_BINARY_DIR}/CPackOptions.cmake") # File included at cpack time, once per generator after setting CPACK_GENERATOR to the actual generator being used; allows per-generator setting of CPACK_* variables at cpack time. ${PROJECT_BINARY_DIR}/CPackOptions.cmake
include(CPack)