-
Notifications
You must be signed in to change notification settings - Fork 3
/
Changelog.txt
5017 lines (4430 loc) · 198 KB
/
Changelog.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
2.0.0.5
Fixed some bugs with the ReadyCheck UI "Rows" Crashing
Added Prismatic Eyes to a new Planar Effect remover list similar to the Sheep/Shambler.
Added some translations for Enclave of Ahnket
Added a missing French Translation for Volan in Infinity Gate
2.0.0.4
* Add: Added the Yrlwalach Presence sight buff to KBM
* Add: Added the Enclave of Ahnket dungeon from Prophecy of Ahnket
Big thanks to those who spent time helping test the new dungeon!
2.0.0.3
* Fix: Death / Enrage timers did not always reset on bosses death!
2.0.0.2
* Add: Font can now be selected from the options screen.
Additionally, you can add new fonts to your own KBM by adding a OTF font to the font directory,
and searching for FONTSETTINGS in KingMolinator.lua where you can add fonts using the syntax:
{"Human Readable Name","font/Your-Font-File.otf"},
* Fix: All of the raids from Prophecy of Ahnket are now fully translated! Thanks to Clowd for help data mining the original translations!
* Fix: Removed multiple versions of the font files
* Fix: Minor modificaiton to the readycheck system.
2.0.0.1
* Fixed: Version checker believed the same version to be new.
2.0.0.0
* We're growing old, thanks to all the authors contributors and testers,
* with your help we're still going strong and able to commit to future
* updates continuing in Rift: Prophecy of Ahnket and Rift Prime!
*
* Looking forward to many more updates to come, official releases:
* https://github.com/kinnou02/king-molinator/releases
*
* Please check there or our rift forum thread for updates!
2.0.0.0
* Add: Alert for Titan Legion Pull
* Add: Isiel 2nd Phase Tank Stacks
* Changed: SheepList with new transformations - Brasse Dwarf Debuffs, thanks to Doran
* Changed: Gilded Prophecy, Drowned Hall and Greenscale's Blight Enrage Timers, thanks to Doran, Aileen and Soulghost91
* Changed: Some fonts and lib changes thanks to Aileen
* Fixed: Titan Phase Percentages
* Fixed: Timer for spin on Isiel
* Fixed: Inconsistent colors for phases on Isiel, thanks to Doran
1.9.9.915 & 1.9.9.916
* Anyone who is working on adding and improving functionality of KBM, collaborate with us on https://github.com/kinnou02/king-molinator/
so that we can cohesively test and release versions together without losing or repeating changes.
1.9.9.914
* New: Add Titan X thanks to Yarrellii
- German translation for Isiel thanks to Albandito
* New: add a few timers and alerts on Commander Isiel
1.9.9.913
* New: Add Commander Isiel thanks to Yarrellii
- German translation for Isiel thanks to Albandito
* New: German translation for Azranel thanks to Zysa
1.9.9.912
* New: Add phase for Azranel
* New: Add MechSpy on Azranel for Laser Cuter, Magentized and StickyBomb
* New: Support for most of the mechanics in german
* Fix: French Translation
1.9.9.910
* New: Add TankSwap for Azranel
* New: Add MechSpy on Missile Storm
* New: Add enrage timer for Azranel
1.9.9.909
* New: Added Basic abilities for Azranel from the Bastion of Steel
1.9.9.908
* New: Added all bosses from Normal Mode Tartaric Depths
- Including German and French translation
* New: Ready Check now shows Eternal Buffs
* New: add more antisheep from dev's abilities
1.9.9.907
* New: Added all bosses from LFR Tartaric Depths Raid
- Including German and French translation
* New: German translation for Hexatel
* New: French translation for Hexatel
* New: MechSpy for Molten Growth on Ereandorn
* Changed: SheepList with new transformations - Thanks aileen
* Changed: LFR raid are now in slivers tab
* Fixed: OnHeal and OnDamage triggers
* Fixed: Trion changed IDs of Vials, Ready Check has been updated with the new IDs
* Fixed: Radioactive Mark now works correctly - Thanks Tsukimie
1.9.9.906
* Renamed Everything to Prophecy of Ahnket from old expansion name.
1.9.9.905
* New: Timer for the First Funnel on Silgen.
* New: Timer for the First Lava Spout in Phase 3 on Arakhrn.
* Removed: Incorrect alert timers on screen on the Ereandorn fight.
1.9.9.904
* Fixed: Combat Res Flash of the Phoenix.
1.9.9.903
* New: Combat Res monitor with combat reses from new souls.
1.9.9.902
* New: Lava Spout timer to High Priest Arakhurn fight. There can be additional Lava Spouts throughout the fight that are not tracked.
* Changed: Enrage timers with the new timers after patch.
1.9.9.901
* Fixed: The Trigger to Start fight of High Priest Arakhurn.
* Changed: The timeout of the High Priest Arakhurn fight, so it doesn't time out between Phase 2 and Phase 3.
* New: "Ready Check" updated with the level 70 versions of vials/stones/feast.
1.9.9.900
* New: Added GUI support for Prophecy of Ahnket
* New: Added all bosses in I:RotP.
* New: Added the boss of Queen's Foci.
* Known Bugs
** Ungolok: warning for Ink Blast ability doesn't work.
** Threngar: warning for the Untold Horror (Akvan Monstrosity ability) doesn't work.
** Pumpkin: Sovereign Fervor timer doesn't reset on P1->P2 transition.
** Possible crash on Glacieus (Citadel of Insanity) on frost strike cast
** Zilas' adds are their castbar disabled due to crash
1.7.3.801
* Fixed: Updated and corrected version checking in Messenger.lua
1.7.3.800
* Fixed: Incorrect checking flow for version number.
1.7.3.799
* New: Added "/kbmdefault RezMaster" slash command to reset the size and position.
* Note: Use /kbmdefault to get a list of available default options.
1.7.3.798
* Fixed: Error with TankSwap code. (Missing LibSUnit)
* Inlcudes curse packager push.
1.7.3.796
* Changed: LibSCast 2.1. Attempt to fix Passive style castbars (Akylios & Zilas adds)
1.7.3.795
* Fixed: Error with Trigger code. (Missing LibSUnit)
1.7.3.794 (Alpha)
* Fixed: Error with Phase Monitor code. (Missing LibSUnit)
1.7.3.793 (Alpha)
* Code Structure (Moved from KingMolinator.lua)
** Moved: Alert code to /Modules/Alerts.lua
** Moved: Encounter Timer code to /Modules/EncounterTimer.lua
** Moved: Machanic Spy code to /Modules/MechSpy.lua
** Moved: Mechanic Timer code to /Modules/MechTimer.lua
** Moved: Phase Monitor code to /Modules/PhaseMonitor.lua
** Moved: Tank Swap code to /Modules/TankSwap.lua
** Moved: Trigger code to /Modules/Triggers.lua
1.7.0
* General
** Adding new vials/feast/food. thanks to Kapnia for the IDs
* Uruluuk
** Adding Crashing Boulders Alert
** Change the phase trigger from 30% to 20%
** thanks to Maatang for the adding
* Sicaron
** Adding tank swap mechanic
* Issues
** Possible crash on Glacieus (Citadel of Insanity) on frost strike cast
** Zilas' adds are their castbar disabled due to crash
1.6.0.791.1
* Threngar
** Adding Condemn Alert
* Intrepid Golden Prophecy
** Update of All UTIDs
** Anrak:
*** Adding SandStorm Alert
*** Correct Earth Spines translation for french client
* Expert Dungeons:
** Adding all 6 NT Experts with french client translation
** 2 Boss disabled: Hydal Ithral and Arak from Nightmare Coast
1.6.0.790.10
* Threngar
** Fixed tank swap module, stacks and duration of Shadow Glaive should be correctly displayed.
** Removed warning and mechanic spy for Shadow Glaive.
* Finric
** Fixed tank swap module, stacks and duration of Waterlogged should be correctly displayed.
** Added Timer and warning for Contagion.
* Ungolok
** Added a warning for Building Pressure.
** Added a warning for Fatal Current.
* General
** Resmaster: Corrected to include reset after accepting resurrection from Call of the Ascended. Courtesy of Leitsha from official Rift forum. The Players must have KBM updated in order to do it working
** Added Feast of vengeance to ready check.
** Experimental: Added files for Intrepid: Gilded Prophecy
** File rearrangement: Rift 1.0 - 1.9 expert dungeons and raids have been grouped in a subdirectory.
1.6.0.790.9
* Hammerknell
** Sicaron: Change of UTID to mirror the change in game.
** Murdantix: Added a timer for Demonic Leash cast.
** Pumpkin: Added timers for Sovereign Fervor and Scrapyard Rumble.
* General
** Added a particular module for Reflects. Courtesy of Tekt who developed the original macro. This module is triggered automatically, only on following fights:
*** Laethys - Infernal Dawn
*** Laethys - Bindings of Blood: Laethys
*** Planebreaker Abominus
* It works to modify the raid frame of person who needs to be reflected.
* Doesn't work with Gadgets Raid Frames or ClickBox Healer.
1.6.0.790.8
* Jinoscoth
** Display correction for Iced interrupt warning.
* Threngar
** Correction of P3 to P4 transition.
* Murdantix
** Added a timer for Demonic Leash.
* Molinar
** Modified the maximum percentage difference allowed between King and Prince (7%->4%)
1.6.0.790.7
* Threngar
** Fixed a miscoded debuff causing a crash on clients other than French.
* Hammerknell
** Fixed an error in raid header causing crashes on all bosses in the instance. (?)
1.6.0.790.6
* Ready Check
** Added buff Zirthan Curry (Tank food)
* Mount Sharax
** Jinoscoth
*** Added interrupt warning for Frost Bulwark.
*** Added interrupt warning for Iced.
* Threngar
** Threngar
*** Added mechanic Conduit of Martrodraum (Dispell)
*** Added Mechanic Dark Binding (Meteor)
*** Added mechanic Sacrificial Offering (Interrupt)
** Akvan Monstrosity
*** Added mechanic Untold Horror (Interrupt)
*** Added Mechanic Seed of Madness (Dispell)
* Hammerknell
** Moved the instance from Rift part to Nightmare Tide part.
** Reset of records for bosses.
** Murdantix
*** Added mechanic Demonic Leash (player stacks on boss)
* Reorganization of RiftAddon.toc file
* Grouped boss variables and added comments.
* Hierarchization of loaded files and variables.
1.6.0.790.5
* Threngar
** Fixed a bug causing addon crash on death of the boss.
* Johan
** Fixed a bug causing addon crash on death of the boss.
* Pumpkin
** Corrected the name of the boss.
** Added translations for french client:
*** Scrapyard Rumble
*** Sovereign Fervor
** Added tank swap debuff and its translation for french client.
1.6.0.790.4
* Finric
** Corrected translation of Rage of Storms in french client
* Threngar
** Added a template for Akvan Monstrosity
** Added interrupt mechanic.
* Johan
** Added warning for Tactical anchor cast.
1.6.0.790.3
* Johan
** Correction of translation
** Added Overload ability.
1.6.0.790.2
* Partially added Mount Sharax raid, missing first and third boss.
* Translated for French client.
* Added full Tyrant Forge raid Johan translation is Ready, (and then something about getting Pumpkin/Crucia translation from French vid?)
* Translation of R10 for French clients
v1.6.0
System
* New: Created Nightmare Tide base directory structure.
* New: Added Nightmare Tide tab to the Instance selector.
* New: Created Nightmare Tide menu infrastructure (id = NT) for instances.
Menu
* New: Added Drop Down objects.
Triggers
* New: Added :SetMinStack(Min_Stacks) command to trigger objects. Buffs/Debuffs with stacks will only trigger with (Min_Stacks) or more.
* New: If there is a MinStack set for a trigger and a buff returns .stack = nil then the trigger will not fire.
Ready Check
* New: Added additions to Ready Check created by Ivnadar.
* Ready Check Update by Kapnia (Rift Forums).
** New: Feast of the Ghar.
** New: Atragarian Remora.
** New: Sea Pea Porridge.
** New: Coral Whetstone.
** New: Pelagic Powerstone.
** New: Phenomenal Powersurge Vial.
** New: Phenomenal Brightsurge Vial.
** New: Phenomenal Enduring Vial.
** New: Phenomenal Fortified Vial.
** New: Flaring Emblem.
** New: Wind Emblem.
** New: Flaring Emblem.
** New: Thunder Emblem.
** New: Lightning Emblem.
** New: Serrated Edge.
** New: Storm Emblem.
** New: Primal Edge.
Encounters
* New: Templates added by Noshei for The Rhen of Fate.
* New: Added some bosses supplied by Kapnia for Mount Sharax.
* New: Added Jinoscoth.
* New: Added Threngar.
* New: Added Yrlwalach.
* New: Added Menu point for Mount Sharax.
----
v1.5.9
Tier 3
* New: Bindings of Blood: Maelforge (By Apuch@Zaviel & Lifeismystery@Galidra)
* New: Bindings of Blood: Laethys (By Apuch@Zaviel)
* New: Bindings of Blood: Greenscale (By Lupercal@Brisesol)
* New: Bindings of Blood: Akylios (By Lupercal@Brisesol)
LibSUnit
* Change: Reworked some of the Raid/Group handling code and also optimized it a little.
LibSCast
* Fixed: Error 1280 (nil UnitObj). Now has checking to ensure Object exists.
Tier 1 Raids
* Increased all enrage timers by 2 minutes.
Tier 2 Raids
* Increased all enrage timers by 1 minute.
----
v1.5.8
LibSUnit (Safe's Unit Lib)
* Fixed: Error 1120, which could possibly cause raid tracking issues.
* Optimized: Reworked raid tracking code to be more streamlined.
Menu
* Changed: Reworked menu code to be better separated from the main code.
* New: Started work on new Drop Down menu items.
LibSGui (Safe's GUI Lib)
* New: Added new Drop Down graphics and initial code base.
Res Master (Thanks to RePyH1 on Curse for the Ids)
* New: Added Warrior combat res: Soul Redemption
* New: Added Rogue combat res: Kiss of life
Ready Check
* New: Added Wind Sigil for Clerics. (Sorry it took so long, I feel bad)
Raids
* Planebreaker Bastion
** New: Encounter support for Inyr'Kta (By Noshei)
** New: Encounter support for Abominus (By Noshei)
Experts
* Archive of Flesh
** Emphareal
*** Added: Alert for Flood the Halls (Warning)
*** Added: Alert for Flood the Halls (Duration)
Dungeons
* Archive of Flesh
** Emphareal
*** Added: Alert for Flood the Halls (Warning)
*** Added: Alert for Flood the Halls (Duration)
** Ahzrius
*** Added: Alert for Drastic Renovations.
----
v1.5.7
Raids
* Planebreaker Bastion
** Thrax
*** Fixed: File Encoding to UTF-8
Slivers
* Intrepid Drowned Halls
** Isskal
*** Change: Changed dance notification to simple say "Change"
Translations
* German Updates
----
v1.5.6
Defaults
* New: Added the follow to /kbmdefault
** PlayerCastbar : Resets the position of the Player Castbar.
** TargetCastbar : Resets the position of the Target Castbar.
** FocusCastbar : Resets the position of the Focus Castbar.
** BossCastbar : Resets the position of the global Boss Castbars.
** Castbars : Resets all of the above.
Development
* Timers
** Change: :SetLink(TimerObj) method will now Attach to a Master Timer. This allows for multiple Timers to link to a single Timer.
** Fixed: Master Timers now apply their settings to all slave timers when they are changed in the menu. This includes enabled and color settings.
System
* Fixed: Removed KBM table from Global Namespace.
* Fixed: Removed KBM_Debug function from Global Namespace.
* Fixed: Removed TriggerObj from Global Namespace.
* Fixed: Removed AlertObj from Global Namespace.
* Fixed: Removed _lsu from Global Namespace (LibSUnit)
* Fixed: Removed AlertObj from Global Namespace.
* Fixed: Removed a bunch of Globals from (Objects.Lua)
Add-Watch
* Change: Requires you to have at least Add-Watch 0.2.9 (Including Alpha)
Mechanic Timers
* Fixed: Issues where color changes were not implemented immediately via the menu.
Alerts
* Fixed: Issues where color changes were not implemented immediately via the menu.
* Fixed: (Error 193) Changing the Border/Notify option in the side panel for individual Alerts would throw an error. (And not change it)
* New: Added :SetLink(AlertObject) method. (Works the same way as the new Timer:SetLink(TimerObj) method)
Mechanic Spies
* Fixed: Issues where color changes were not implemented immediately via the menu.
* New: Added :SetLink(SpyObject) method. (Works the same way as the new Timer:SetLink(TimerObj) method)
LibSBuff
* Changed: Halved call time for buff handling.
* Fixed: Added capture for unhandled .Unit fields.
Raids
* New: Planebreaker Bastion
** New: Eggtenders
*** New: Timers added for Bile Faucet
*** New: Mechanic Spy and Screen Alert added for Pool of Bile
*** New: Castbars added for all Eggtenders.
** New: Warden Thrax
*** New: Alerts and Timers added for Greater Tectonic Transference.
*** New: Alerts and Timers added for Chain Gang.
*** New: Alert added for Knockback (Seismic Disturbance)
*** New: Alert added for Execution.
*** New: Alert added for Rockslide.
*** New: Castbar added.
** New: Proteus
*** New: Added Mechanic Spy and Screen Alert for Unstoppable Rampage.
*** New: Glacial Lure and Screen Alert for Glacial Lure.
* The Infinity Gate
** Volan (Work in Progress)
*** New: Timer added for Energy Beam.
*** New: Timer added for Spine Shatter.
*** New: Timers added for Exitinciton.
*** New: Timers, Mechanic Spy and Alert added for Outbreak.
*** New: Eve of Oblivion.
Slivers
* Grim Awakening
** Salvarola
*** New: Added Alert and Spy for Infernal Burn.
*** New: Added Personal Alert for Infernal Burn.
* New: Intrepid Drowned Halls
** New: All bosses and mechanics have been duplicated in Template mode. (UTID's required)
** Note: There seems to be some confusion to the new Dance pattern for Isskal. Some are saying there are 2 now, and possibly shorter.
* Fixed: Drowned Halls Menu Options.
----
v1.5.5
Rift Version
* Change: Now supports Rift 2.5
Marks
* New: Added all new marks available with Rift 2.5.
Percentage Monitor
* Fixed: Issues with Mark sizes and transparency.
----
v1.5.4
Castbars
* Fixed: Error 111 when unpinning castbars via the encounter castbar tab while global bars are not visible.
----
v1.5.3
Castbars
* Fixed: Error 609 related to Dynamic unit castbar handling.
* Fixed: A few lag issues with texture loading. (any "ui" based errors, including error 690)
* Fixed: Added catch for error 4535 (possibly performance related).
LibSBuff
* Fixed: Error 81 for buff monitoring.
Encounters
* Infinity Gate
** New: Added Breaker X-1 "Onyx"
*** New: Added Enrage timer of 9 minutes.
*** New: Added Tank-Swap for Fission Burst.
*** New: Added Alert and Spy for Ionic Decay.
*** New: Added Alert and Spy for Kinetic Distortion.
*** New: Added Alert for Quantum Disruptor.
** New: Added Viktus and Mordan
*** New: Added Enrage timer of 6 minutes 30 seconds.
*** New: Added Timer and Alert for Sibling Rivalry casts.
*** New: Added Timer and Alert for Ensnaring Creepers.
*** New: Added Timer and Alert for Ravenous Legion.
** New: Added Template for Volan.
* Grim Awakening
** Salvarola
*** New: Added Percentage Monitor for Flames and Blood
*** New: Added Phase Tracking in Phase Monitor to account for Flames and Blood.
Translations
* French updates
* German updates
----
v1.5.2
Castbars
* Fixed: Error 1304 - Passive castbar creation.
* Fixed: Error 70 - Player castbar pin scaling.
* Fixed: Error 621 - For either missing Name or missing object creation.
* Fixed: Error 1236 - Cast data access error.
KBM Messenger
* Change: Now uses new API event system.
* Change: Decreased the time it takes to gather KBM version info by 50% (This will be most noticeable in Ready Check)
Res Master
* Fixed: Issues with Raid/Group members being only partially available when first encountered, and being locked out from updating.
LibSUnit
* Change: Prevented Units visible via damage [Idle] from being listed in Target List.
* Fixed: Partially available units were never registering themselves in the Name Lookup list, and never doing so from that point forward.
Tank-Swap
* Change: Tanks are now listed in order of Group/Raid position.
Menu
* Fixed: Error 906 - Menu items without settings tables.
Encounters
* Fixed: Error 4134 - Failed boss mod start attempt (forced reset).
Endless Eclipse
* Kain the Reaper
** New: Added Foul Blood debuff duration (Hard Mode usually)
----
v1.5.1
LibSUnit
* New: Added event Event.SafesUnitLib.Unit.Detail.Position (X or Y or Z position has changed) table{[UnitID] = UnitObj}
* New: Added a clean method for retrieving Unit objects. UnitObj = LibSUnit:RequestDetails(UnitID)
* Note: Using this method will create the Unit if available, or return an existing unit object.
* New: Now checks for .relation member during the standard damage/heal handler. If changed, this will trigger Event.SafesUnitLib.Unit.Detail.Relation(table{Key = UID, Value = UnitObject})
* Note: The Rift Addon API still doesn't support native Event.Unit.Detail.Relation, so until it does, the above will remain in the standard damage/heal handler.
* Fixed: Prevented UnitObj.Health sometimes being nil.
* Fixed: Table entry errors for new units created via Unit.Target.
* Fixed: Some odd behaviour with cross-shard raid messages.
* Fixed: Forced removal of targets which have become idle/removed. (Disposable pet fix for Add-Watch)
* Removed: Redundant raid queue code. Slight performance increase.
LibSBuff
* Optimized: Removed training wheels from the system. Performance boost.
Res Master
* Fixed: Graphical glitch with some death states. This should now be more reliable.
Encounters
* Fixed: Moved Combat state checking higher in the condition stage to prevent false encounter starts, and Mods locking themselves from starting correctly.
* Note: Recently I've noticed Mobs and Players having no combat state both in-game and via the Addon API, this was messing with KBM's Encounter validity states.
* Change: Should a Mod incorrectly attempt a start due to unusual client states, KBM will hard reset the mod preventing it from locking up entirely.
Menu
* Fixed: All custom color settings will now work as intended. It'll remember default colors, and last color chosen when switching to/from custom.
* Change: Custom colors for objects are applied immediately.
Notify and Chat Events
* Fixed: Removed global references.
* Change: Prevented capture method sending nil for Target.
* Change: Now sends Boss.Name as the Caster field.
New Castbar System (During Alpha)
* IMPORTANT: ALL Castbar settings have be reset to default due to how the new system works.
* New: Engine and Bar for Player castbar.
* New: Engine and Bar for Target castbar.
* New: Engine and Bar Player Focus castbar.
* New: Engine and Bars for all Encounters.
* New: Global Encounter Castbar settings are just that, regardless of Multi-boss fights.
* New: Castbar placement is now based on relative screen coordinates rather than absolute.
* New: Encounter castbars automatically dock to the global anchor and expand outward should more than 1 be casting at a time.
* Change: Overriding Global Encounter Castbar settings will allow you to disable/enable, pin/unpin and/or scale on a per castbar basis.
* Change: All cast, channel and interrupt triggers are now handled via the new engines event system.
* Change: Maximum castbar size has been increased to 200%.
* Change: Pinned castbars inherit the Global Encounter Castbar settings.
* Change: Custom castbars retain Style and Texture settings from global settings. These cannot be changed individually.
* Change: Simple style castbars now follow the same
* Removed: Old KBM Castbar system has been completely removed freeing up CPU cycles for KBM's main loop.
Phase Monitor
* Change: Added a catch for cases when the monitor incorrectly starts and remains visible.
Raids
* Endless Eclipse
** Dreadlord Goloch
*** New: Added Alert for Baneful Smash.
*** Removed: Cast alert for End of Days. Only Buff purge remains as an alert.
* Frozen Tempest
** Kolmasveli and Toinenveli
*** New: Timer for 60% DPS gate breach for first hide. (1:30)
*** Change: Kolmasveli's Hide mechanic is now cyan (light blue) to match his Ire mechanic.
*** Change: Kolmasveli's Ire debuff mechanic spy is now blue.
*** Change: Tempest Flare now defaults to yellow, as it's an interrupt mechanic.
** Artifex Zaviel
*** New: Updated UTID for Zaviel. (Recording will now start)
*** New: Updated UTID for Power Conducer.
** Crucia
*** Fixed: Alert Tab not showing.
Slivers
* Grim Awakening
** Magma Lord Kaliban
*** New: Added Alert for Sanguine Incantation. (Standard Yellow interrupt)
*** Change: Alert color changed for soul shatter. Now Orange by default.
** Salvarola
*** New: Added Mechanic Spy for Curse of Magma.
*** New: Added Enrage Timer for 5:30.
*** Change: Incineration timer changed from a Wait style to standard.
** Ultane
*** New: Added Tank-Swap monitoring for Devil's Pact.
*** New: Added Alert and Spy for Spirit Shackle
*** New: Added Alert and Spy for Infernal Radiance.
*** New: Enrage Timer added.
----
v1.5.0
LibSUnit
* Change: Res States will only be checked if a heal of more than 1 is encountered. This should eradicate false res events.
Chronicle
* Fixed: Error 155 in Kyo encounter.
----
v1.4.9
Note:
* The Event model isn't working as intended. It'll not break, however event removal blocks pass-through to the game world. I'm converting all Frame events to work as it was intended. As soon as Trion fix their end, KBM will work as planned.
System
* Change: Renamed some event labels to avoid issues with other addons.
* Menu
** Fixed: All Timer, Alert and Spy options should once again be adjustable without needing to /reloadui or log out/in.
* Drag Frames
** Change: Updated to new event model.
* KBM Button
** Change: Updated to new event model.
** Fixed: Restored functionality to move the button.
Ready Check
* Change: Converted Button systems over to new event model.
* Change: Prevented errors with corrupt or incorrect settings.
* Change: Optimized performance.
* Change: Converted to new Rift text renderer for all shadow effects. (Reduced memory footprint)
Res Master
* Fixed: Issues with resizing while Res Frames where active.
LibSUnit
* Fixed: Rare Error 1112. Possibly due to lag.
* Fixed: Minor memory leak during some target changes. Unknown Side effects, which could possibly cause the above over long periods.
* Fixed: Accuracy of tracking when units are created via target changes.
* Changed: Optimized some Raid management code.
* Note: The above fixes and change should see an improvement on memory management and performance.
Slash Command "/kbmdefault menu"
* Fixed: Updated to point to new menu system.
Percentage Monitor
* Fixed: Settings are applied more reliably upon start-up.
* Change: Updated to new event model.
* Change: Optimized performance slightly.
* Change: Converted to new Rift text renderer for all shadow effects. (Reduced memory footprint)
Chronicles
* Queens Gambit
** New: Abido Kyo
*** New: Added Encounter tracking.
*** New: Added Timer and Alert for Steel Whirl.
*** New: Added Alert for Shock Blast.
** New: Och and Krock
*** New: Added Encounter tracking.
*** New: Added HP Tracking. (Percentage Monitor - 7%)
Translations
* French Updates
* German Updates
----
v1.4.8
Ready Check
* Stones
** New: Tracking for Coruscating Powerstone.
** New: Tracking for Exceptional Whetstone.
** New: Tracking for Exceptional Oilstone.
* Potions
** New: Tracking for Prime Brightsurge Vial.
** New: Tracking for Prime Powersurge Vial.
** New: Tracking for Prime Enduring Vial.
** New: Tracking for Prime Fortified Vial.
Options
* Fixed: Errors when selecting scaling Options with Castbars.
Mechanic Spy
* New: Added MechObj:SetSource() if you'd rather display the source of triggers rather than targets.
LibSBuff
* Change: Removed warning message for slow computers. I'll bring it back later as an option for those wanting to monitor performance.
Instances
* New: Encounter victory will now add defeated bosses to the ignore list to prevent re-fires of the encounter.
* Note: If an encounter states a victory prematurely then type /kbmreset to clear the ignore list. Should be very, very rare, if ever.
Raids
* Endless Eclipse
** Progenitor Saetos
*** Change: Entropic Abyss will now only show 1 mechanic spy object.
*** Change: Ebon Eruption spy will now display the channel duration.
Expert Dungeons
* Exodus of the Storm Queen
** General Grim
*** New: Added an alert for Flash Freeze.
Normal Dungeons
* Exodus of the Storm Queen
** Valthundr
*** New: Added an alert for Hide mechanic
*** New: Added an alert for Stack in mechanic (Frost Bound).
** General Grim
*** New: Added an alert for Flash Freeze.
----
v1.4.7
System
* Fixed: Major crash with those who updated previous versions with the Rift tab selected (Errors 369 and 81)
Translations
* Updated French translations for Grim Awakening.
----
v1.4.6
Menu System
* Change: Now uses far less memory (around 10Mb+).
* Stage 1: Complete
* Complete rewrite of the underlying menu code in preparation for new functionality.
* At the moment this is just reproducing old functionality.
Plug-Ins
* Mark-It and Add-Watch will require updating.
Ready Check
* New: Added Vampiric Essence. (60: Warrior, Cleric, Rogue - Tank - High)
* New: Added Storm Sigil. (60: Warrior - Medium)
Encounters
* Change: Instance Headers and Encounter Files no longer create menu items within their files.
Grim Awakening
* New: Kyzan.
** New: Encounter Created.
** New: Timer and Alert added for Delayed Annihilation.
** New: Spy added for Soul Leech.
** New: Spy added for Abhorrent Growth.
** New: Spy added for Phase Rip.
** New: Spy added for Bone Harvest.
* New: Magma Lord Kaliban.
** New: Encounter Created.
** New: Timer, Alert and Spy added for Soul Shatter.
** New: Timer, Alert and Spy added for Gaze.
* New: Salvarola.
** New: Encounter Created.
** New: Timer and Alert added for Incineration.
** New: Spy added for Mindsear.
* New: Ultane.
** New: Encounter Created.
Regulos
* Fixed: Issues with Castbar settings causing occasional settings resets.
* Fixed: Castbars were not saving correctly.
* Fixed: Sicaron's castbar was not showing.
----
v1.4.5
Res Master
* Fixed: Issues with Res messages only being sent to group members, and never to raid members.
* Fixed: Vanishing player names when coming off cooldown.
* New: Dead Raid members with battle resses are now displayed with a gray bar.
LibSUnit
* Fixed: Once again tracks Party/Raid group modes correctly.
* New: Added event - UnitObj = Event.SafesUnitLib.Raid.Death
Endless Eclipse
* Kain
** New: Added Mechanic Spy for Foul Blood.
----
v1.4.4
Castbar Triggers
* Fixed: Error 1682 - nil TriggerObj
----
v1.4.3
* Conversion of KBM Core events over to new Rift Event API.
* Note: KBM Options Menu will be converted over soon, although it is also being rewritten from the ground up. (See LibSGui)
Ready Check
* Change: Convert over to new Event API
* New: Added tracking for Stellar Fortified Vial.
* New: Added tracking for Excellent Fortified Vial.
LibSUnit
* Change: Converted all Events over to the new Rift Event API.
Phase Monitor
* Fixed: Sub 3% precision display wasn't triggering until sub 2%
Tank-Swap
* New: Can now handle tracking for up to 4 debuffs.
Triggers
* Change: "buff" and "buffRemove" are now linked directly to a supplied BossObj.Name
* Change: "playerDebuff" will now link directly to "playerBuff" and use a single check during combat. (Performance boost)
* Change: Removed handling for CastID, PersonalCastID, ChannelID, PersonalChannelID, InterruptID and PersonalInterruptID. (Performance boost, removed due to not possible in API)
* Change: "cast", "personalCast", "channel", "personalChannel", "interrupt", "personalInterrupt" changed to ModID-BossName-Trigger format to prevent overwrites.
Mechanic Timers
* New: Added method Timer:Wait([Priority]) - Priority defaults to -1 (and is currently not calculated)
* New: Setting a Wait timer will keep the timer in the list (with elapsed time) until the next trigger.
Rez Master
* New: Res frames can now either Cascade (Original) or Climb (New)
* Change: Converted to new Rift 2.2 API Event system.
* Change: Now uses Safes Table Library (LibSata) for all sorting and updating.
Endless Eclipse
* Progenitor Saetos
** New: Added Personal alert for Soul Rapture (need confirmation on Debuff name, Hard Mode purple bubble, or Buff ID).
** Change: Ebon Eruption timers and alerts are now prefix with the corresponding mini.
** Fixed: Enabled the Percentage Monitor to fire for the final two.
* Reguloas
** New: Added Phase tracking.
** New: Added Timer for first Tentacle Storm (minimum).
** New: Added Wait Timer for Crash of Souls. (Cooldown)
** New: Added Wait Timer for Vanquish the Weak. (Cooldown)
** New: Added Alert and Spy for Unholy Dominion.
** New: Added Alert for Tentacle Storm duration.
** New: Added Alert for "Look Away" mechanic for Molinar.
** New: Added Alerts and Spies for Sicaron's bubbles.
** New: Added Spy for Seething Darkness.
** New: Added Alert for Excruciating Hex for Sicaron.
Frozen Tempest
* Galidra
** Fixed: All Castbars now remember their settings correctly (Galidra, Vortex and Amrian)
** New: Added Unit tracking for Hard Mode unit Amrian. (HM)
** New: Added Persistent Castbar for Amrian. (HM)
** New: Added Percentage tracking for Amrian on the Phase Monitor (Only during Hard Mode).
** New: Added Percentage Monitor for tracking 10% difference (Only during Hard Mode).
** New: Added Mechanic Spy and Personal Alert for Hypothermic Induction. (HM)
** New: Added Alert for Razorwind Blizzard. (HM)
** New: Added Mechanic Spy for target of Razorwind Blizzard. (HM)
** New: Added Tank-Swap monitoring for Deathly Chill (HM)
* Zaviel
** Change: Arc Weld is now flagged as an important Personal Alert.
** Change: Increased Power Conducer timer by 5 seconds.
** New: Power Conducer timer will now stop at the start of Phase 2.
* Kolmasveli & Toinenveli
** Change: Removed the timer stops for Glimpse at 10% as they can technically be cast again.
* Crucia
** Fixed: Elemental Castbar was not remember settings after restarting Rift/KBM.
Triumph of the Dragon Queen
* Jultharin
** Change: Reduced the Enrage timer to 5:10
Golem Foundry (Normal)
* Locomotive Bulwark
** New: Added UTID for this Unit.
* Manslaughter
** New: Added UTID for this Unit.
* C10N3
** Change: Now triggers and tracks via Boss UTID.
* German Updates.
* French Updates.
----
v1.4.2
Rift
* Change: Requires at least Rift 2.2
General
* Fixed: Issue with rare start-up error (137)
Percentage Monitor
* Fixed: Prevented Axis errors with Percentage Monitor free resize.
* New: Added methods :SetBossLeft(BossObj) and :SetBossRight(BossObj) - Note: ID's for existing Monitors will be pulled from BossObj.Mod.ID
* New: Added optional parameter to :Create method, Manual = nil[/True] if supplied then must be started manually. (:Create(BossL, BossR, Difference[, Manual])
Ready Check
* New: Added Stellar Prismatic Wellspring (All, 60, High)
* New: Added Flaring Sigil (Mage, Cleric, 60, Medium)
* New: Added Planar Edge (Warrior, 60, Medium)
* New: Added Honed Edge (Rogue, 60, Medium)
* New: Added Lightning Sigil (Rogue, 60, Medium)
Tank-Swap
* New: Now accepts both Buff Name (buffDetails.name) and BTID as valid buffs (buffDetails.LibSBuffType or buffDetails.type)
* New: You can now scale the Width/Height of the Tank-Swap monitor (Text will adjust to the smallest scale automatically when scaling only one dimension).
LibSBuff
* Change: Now converted over to new Rift 2.2 API Event system.
LibSUnit
* Change: Now uses LibUnitChange v1.3
Triggers
* New: Method added Trigger:AddAlertSeq(AlertObj, Player = true/false) - Adds an Alert Object to the Alert sequence list for a created Trigger.
* New: Method added Trigger:AddTimerSeq(TimerObj) - Adds a Timer Object to the Timer sequence list for a created Trigger.
* New: Method added Trigger:ResetAlertSeq() - Resets the counter for the Alert sequence position.
* New: Method added Trigger:ResetTimerSeq() - Resets the counter for the Timer sequence position
* New: Method added Trigger:ResetSeq() - Resets both Timer and Alert positions.
* New: Added Trigger type "castID". Operates like "cast", but is expecting an ability id rather than an ability name (Locale independent)
* New: Added Trigger type "channelID". Operates like "channel", but is expecting an ability id rather an ability name (Locale independent)
* New: Added Trigger type "interruptID". Operates like "interrupt", but is expecting an ability id rather than an ability name (Locale independent)
* New: Added Trigger type "personalInterruptID". Operates like "personalInterrupt", but is expecting an ability id rather than an ability name (Locale independent)
* New: Added Trigger type "personalChannel". (Was missing from the Personal style trigger list)
* New: Added Trigger type "personalChannelID". Operates like "personalChannel", but is expecting an ability id rather than an ability name (Locale independent)
* New: Added Trigger type "personalCastID". Operates like "personalCast", but is expecting an ability id rather than an ability name (Locale independent)
* NOTE: "Personal" style casts, channels and interrupts will only trigger if the players current target or focus is the unit in question.
* Fixed: Timers which trigger after another timer are working again. (ForceStop was flagged always on /rolleyes)
Encounters
Endless Eclipse
* Matriarch of Pestilence
** New: Added Mechanic Spy for Torment. [Ivn]
** New: Added Timer for Sudden Doom. [Ivn]
* Dread Lord Goloch
** New: Added Tank-Swap monitor for Dread Scythe. [Ivn]
** New: Added Timer and Mechanic Spy for Glimpse of Mortality. [Ivn]
** New: Added Timer and Alert for End of Days. [Ivn]
** New: Added Mechanic Spy for Gatekeeper's Curse. [Ivn]
** New: Added Mechanic Spy for Lingering Torment. [Ivn]