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example_009_1_graph.py
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example_009_1_graph.py
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"""
Run
python3 example_009_1_graph.py < graph.txt
"""
import sys
class Stack():
"""
Stack implementation.
"""
def __init__ (self):
self.stack = []
# add an item to the top of the stack
def push (self, item):
self.stack.append (item)
# remove an item from the top of the stack
def pop (self):
return self.stack.pop()
# check the item on the top of the stack
def peek (self):
return self.stack[-1]
# check if the stack if empty
def is_empty (self):
return (len (self.stack) == 0)
# return the number of elements in the stack
def size (self):
return (len (self.stack))
class Queue():
"""
Queue implementation.
"""
def __init__ (self):
self.queue = []
# add an item to the end of the queue
def enqueue (self, item):
self.queue.append (item)
# remove an item from the beginning of the queue
def dequeue (self):
return (self.queue.pop(0))
# check if the queue is empty
def is_empty (self):
return (len (self.queue) == 0)
# return the size of the queue
def size (self):
return (len (self.queue))
class Vertex():
"""A single Vertex in a Graph"""
def __init__ (self, label):
self.label = label
self.visited = False
# determine if a vertex was visited
def was_visited (self):
return self.visited
# determine the label of the vertex
def get_label (self):
return self.label
# string representation of the vertex
def __str__ (self):
return str (self.label)
class Graph():
"""A Graph class G(V, E) """
def __init__ (self):
"""A Graph has a list of vertices and a adjacency matrix """
self.vertices = []
self.adj_mat = []
# check if a vertex is already in the graph
def has_vertex (self, label):
nVert = len (self.vertices)
for i in range (nVert):
if (label == (self.vertices[i]).get_label()):
return True
return False
# given the label get the index of a vertex
def get_index (self, label):
nVert = len (self.vertices)
for i in range (nVert):
if (label == (self.vertices[i]).get_label()):
return i
return -1
# add a Vertex with a given label to the graph
def add_vertex (self, label):
if (self.has_vertex (label)):
return
# add vertex to the list of vertices
self.vertices.append (Vertex (label))
# add a new column in the adjacency matrix
nVert = len (self.vertices)
for i in range (nVert - 1):
(self.adj_mat[i]).append (0)
# add a new row for the new vertex
new_row = []
for i in range (nVert):
new_row.append (0)
self.adj_mat.append (new_row)
# add weighted directed edge to graph
def add_directed_edge (self, start, finish, weight = 1):
self.adj_mat[start][finish] = weight
# add weighted undirected edge to graph
def add_undirected_edge (self, start, finish, weight = 1):
self.adj_mat[start][finish] = weight
self.adj_mat[finish][start] = weight
# return an unvisited vertex adjacent to vertex v (index)
def get_adj_unvisited_vertex (self, v):
nVert = len (self.vertices)
for i in range (nVert):
if (self.adj_mat[v][i] > 0) and (not (self.vertices[i]).was_visited()):
return i
return -1
# do a depth first search in a graph
def dfs (self, v):
# create the Stack
the_stack = Stack()
# mark the vertex v as visited and push it on the Stack
(self.vertices[v]).visited = True
print (self.vertices[v])
the_stack.push (v)
# visit all the other vertices according to depth
while (not the_stack.is_empty()):
# get an adjacent unvisited vertex
u = self.get_adj_unvisited_vertex (the_stack.peek())
if (u == -1):
u = the_stack.pop()
else:
(self.vertices[u]).visited = True
print (self.vertices[u])
the_stack.push (u)
# the stack is empty, let us rest the flags
nVert = len (self.vertices)
for i in range (nVert):
(self.vertices[i]).visited = False
# do the breadth first search in a graph
def bfs (self, v):
return
def main():
# create the Graph object
cities = Graph()
# read the number of vertices
line = sys.stdin.readline()
line = line.strip()
num_vertices = int(line)
# read the vertices to the list of Vertices
for i in range (num_vertices):
line = sys.stdin.readline()
city = line.strip()
cities.add_vertex (city)
# read the number of edges
line = sys.stdin.readline()
line = line.strip()
num_edges = int (line)
# read each edge and place it in the adjacency matrix
for i in range (num_edges):
line = sys.stdin.readline()
edge = line.strip()
edge = edge.split()
start = int (edge[0])
finish = int (edge[1])
weight = int (edge[2])
cities.add_directed_edge (start, finish, weight)
# read the starting vertex for dfs and bfs
line = sys.stdin.readline()
start_vertex = line.strip()
# get the index of the starting vertex
start_index = cities.get_index (start_vertex)
# do the depth first search
print ("Depth First Search")
cities.dfs (start_index)
print ()
if __name__ == "__main__":
main()