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test.py
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#!/usr/local/bin/python3
# -*- coding: utf-8 -*-
from __future__ import print_function
import os
import re
import sys
import time
import subprocess
import signal
import argparse
import importlib
import itertools
import multiprocessing
import random
import unittest
import warnings
import chess
import chess.engine
import pathlib
import sunfish
import tools
###############################################################################
# Playing test
###############################################################################
class Tests(unittest.TestCase):
def setUp(self):
# We don't bother about closing files, since they are just part of the test
warnings.simplefilter("ignore", ResourceWarning)
self.perft_file = os.path.join(os.path.dirname(__file__), 'tests/queen.fen')
test_trees = [tools.expand_position(tools.parseFEN(tools.parseEPD(line)[0])) for line in open(self.perft_file)]
self.positions = list(itertools.chain(*[tools.flatten_tree(tree, depth=2) for tree in test_trees]))
def test_fen(self):
fen_file = os.path.join(os.path.dirname(__file__), 'tests/chessathome_openings.fen')
for fen in open(fen_file):
fen = fen.strip()
pos = tools.parseFEN(fen)
fen1 = tools.renderFEN(pos)
self.assertEqual(fen, fen1, "Sunfish didn't correctly reproduce the FEN."
+ repr(pos))
def test_fen2(self):
initial = sunfish.Position(sunfish.initial, 0, (True,True), (True,True), 0, 0)
for pos in tools.flatten_tree(tools.expand_position(initial),3):
fen = tools.renderFEN(pos)
self.assertEqual(fen.split()[1], 'wb'[tools.get_color(pos)], "Didn't read color correctly")
pos1 = tools.parseFEN(fen)
self.assertEqual(pos.board, pos1.board, "Sunfish didn't correctly reproduce the board")
self.assertEqual(pos.wc, pos1.wc)
self.assertEqual(pos.bc, pos1.bc)
ep = pos.ep if not pos.board[pos.ep].isspace() else 0
ep1 = pos1.ep if not pos1.board[pos1.ep].isspace() else 0
kp = pos.kp if not pos.board[pos.kp].isspace() else 0
kp1 = pos1.kp if not pos1.board[pos1.kp].isspace() else 0
self.assertEqual(ep, ep1)
self.assertEqual(kp, kp1)
def test_perft(self):
success = allperft(open(self.perft_file), depth=2, verbose=False)
self.assertTrue(success)
def test_san(self):
pgn_file = os.path.join(os.path.dirname(__file__), 'tests/pgns.pgn')
for line in open(pgn_file):
msans = [msan for i, msan in enumerate(line.split()[:-1]) if i%3]
pos = tools.parseFEN(tools.FEN_INITIAL)
for i, msan in enumerate(msans):
if re.search('=[BNR]', msan):
# Sunfish doesn't support underpromotion
break
move = tools.parseSAN(pos, msan)
msan_back = tools.renderSAN(pos, move)
self.assertEqual(msan_back, msan,
"Sunfish didn't correctly reproduce the SAN move")
pos = pos.move(move)
def test_selfplay(self):
pos = tools.parseFEN(tools.FEN_INITIAL)
for d in range(200):
m, score, _ = tools.search(sunfish.Searcher(), pos, .1)
if m is None:
self.assertTrue(score == 0 or abs(score) >= sunfish.MATE_LOWER)
break
pos = pos.move(m)
def test_value(self):
for pos in self.positions:
score = 0
for i,p in enumerate(pos.board):
if p.isupper(): score += sunfish.pst[p][i]
if p.islower(): score -= sunfish.pst[p.upper()][119-i]
self.assertEqual(pos.score, score,
' '.join(pos.board) + repr(pos))
# Rotated scores
self.assertEqual(pos.score, -pos.rotate().score)
score = 0
for i,p in enumerate(pos.rotate().board):
if p.isupper(): score += sunfish.pst[p][i]
if p.islower(): score -= sunfish.pst[p.upper()][119-i]
self.assertEqual(pos.rotate().score, score)
def test_xboard(self):
test_xboard('pypy3', verbose=False)
test_xboard('python3', verbose=False)
test_xboard('python', verbose=False)
test_xboard('pypy', verbose=False)
def test_xboard2(self):
# Xboard using python-chess doesn't currently work.
# test_uci('pypy3', protocol='xboard')
# test_uci('python3', protocol='xboard')
pass
def test_uci(self):
test_uci('pypy3')
test_uci('python3')
def test_3fold(self):
sunfish.DRAW_TEST = True
# Games where the last move is right, but the second to last move is wrong
path_do = os.path.join(os.path.dirname(__file__), 'tests/3fold_do.pgn')
# Games where the last move is wrong
path_dont = os.path.join(os.path.dirname(__file__), 'tests/3fold_dont.pgn')
with open(path_dont) as file:
for i, (_pgn, pos_moves) in enumerate(tools.readPGN(file)):
history = []
for pos, move in pos_moves:
history.append(pos)
last_pos, last_move = pos_moves[-1]
# Maybe we just didn't like the position we were in.
# This is a kind of crude way of testing that.
if last_pos.score < 0:
continue
move, score, _ = tools.search(sunfish.Searcher(), pos, secs=.1, history=history[:-1])
if move == last_move:
print('Score was', score, pos.score)
print('Failed at', i)
print(_pgn)
self.assertNotEqual(move, last_move)
###############################################################################
# Instability
###############################################################################
def unstable():
secs = 1
unstables, total = 0, 0
path = os.path.join(os.path.dirname(__file__), 'tests/unstable_positions2')
for line in open(path):
pos = tools.parseFEN(line)
searcher = sunfish.Searcher()
start = time.time()
for depth, _, _ in searcher.search(pos):
if searcher.was_unstable or time.time() - start > secs:
break
#list(zip(range(depth), searcher._search(pos)))
total += 1
if searcher.was_unstable:
#print('got one at depth', searcher.depth)
unstables += 1
print('{} / {}, at depth {}'.format(unstables, total, depth))
###############################################################################
# Benchmarking
###############################################################################
def benchmark(cnt=20, depth=3):
path = os.path.join(os.path.dirname(__file__), 'tests/chessathome_openings.fen')
random.seed(0)
start = time.time()
nodes = 0
for i, line in enumerate(random.sample(list(open(path)), cnt)):
pos = tools.parseFEN(line)
searcher = sunfish.Searcher()
start1 = time.time()
for search_depth, _, _ in searcher.search(pos):
speed = int(round(searcher.nodes/(time.time()-start1)))
print('Benchmark: {}/{}, Depth: {}, Speed: {:,}N/s'.format(
i+1, cnt, search_depth, speed), end='\r')
sys.stdout.flush()
if search_depth == depth:
nodes += searcher.nodes
break
print()
total_time = time.time() - start
speed = int(round(nodes/total_time))
print('Total time: {}, Total nodes: {}, Average speed: {:,}N/s'.format(
total_time, nodes, speed))
###############################################################################
# Playing test
###############################################################################
def selfplay(secs=1):
""" Start a game sunfish vs. sunfish """
pos = tools.parseFEN(tools.FEN_INITIAL)
for d in range(200):
# Always print the board from the same direction
board = pos.board if d % 2 == 0 else pos.rotate().board
print(' '.join(board))
m, _, _ = tools.search(sunfish.Searcher(), pos, secs)
if m is None:
print("Game over")
break
print("\nmove", tools.mrender(pos, m))
pos = pos.move(m)
def self_arena(version1, version2, games, secs, plus):
print('Playing {} games of {} vs. {} at {} secs/game + {} secs/move'
.format(games, version1, version2, secs, plus))
openings_file = os.path.join(os.path.dirname(__file__), 'tests/chessathome_openings.fen')
openings = random.sample(list(open(openings_file)), games)
pool = multiprocessing.Pool()
instances = [random.choice([
(version1, version2, secs, plus, fen),
(version2, version1, secs, plus, fen),
]) for fen in openings]
wins = 0
losses = 0
for i, r in enumerate(pool.imap_unordered(play, instances)):
if r is None:
print('-', end='', flush=True)
if r == version1:
wins += 1
print('w', end='', flush=True)
if r == version2:
losses += 1
print('l', end='', flush=True)
if i % 80 == 79:
print()
print('{} wins, {} draws, {} losses out of {}'.format(wins,i+1-wins-losses,losses,i+1))
print()
print('Result: {} wins, {} draws, {} losses out of {}'.format(wins,games-wins-losses,losses,games))
def play(version1_version2_secs_plus_fen):
''' returns 1 if fish1 won, 0 for draw and -1 otherwise '''
version1, version2, secs, plus, fen = version1_version2_secs_plus_fen
modules = [importlib.import_module(version1), importlib.import_module(version2)]
searchers = []
for module in modules:
if hasattr(module, 'Searcher'):
searchers.append(module.Searcher())
else: searchers.append(module)
times = [secs, secs]
efactor = [1, 1]
pos = tools.parseFEN(fen)
seen = set()
for d in range(200):
moves_remain = 30
use = times[d%2]/moves_remain + plus
# Use a bit more time, if we have more on the clock than our opponent
use += (times[d%2] - times[(d+1)%2])/10
use = max(use, plus)
t = time.time()
m, score, depth = tools.search(searchers[d%2], pos, use*efactor[d%2])
efactor[d%2] *= (use/(time.time() - t))**.5
times[d%2] -= time.time() - t
times[d%2] += plus
#print('Used {:.2} rather than {:.2}. Off by {:.2}. Remaining: {}'
#.format(time.time()-t, use, (time.time()-t)/use, times[d%2]))
if times[d%2] < 0:
print('{} ran out of time'.format(version2 if d%2 == 1 else version1))
return version1 if d%2 == 1 else version2
pass
if m is None:
print('Game not done, but no move? Score', score)
name = version1 if d%2 == 0 else version2
print(version1, tools.renderFEN(pos))
assert False
# Test move
is_dead = lambda pos: any(pos.value(m) >= sunfish.MATE_LOWER for m in pos.gen_moves())
if is_dead(pos.move(m)):
name = version1 if d%2 == 0 else version2
print('{} made an illegal move {} in position {}. Depth {}, Score {}'.
format(name, tools.mrender(pos,m), tools.renderFEN(pos), depth, score))
return version2 if d%2 == 0 else version1
#assert False
# Make the move
pos = pos.move(m)
# Test repetition draws
# This is by far the most common type of draw
if pos in seen:
#print('Rep time at end', times)
return None
seen.add(pos)
any_moves = not all(is_dead(pos.move(m)) for m in pos.gen_moves())
in_check = is_dead(pos.nullmove())
if not any_moves:
if not in_check:
# This is actually a bit interesting. Why would we ever throw away a win like this?
name = version1 if d%2 == 0 else version2
print('{} stalemated? depth {} {}'.format(
name, depth, tools.renderFEN(pos)))
if score != 0:
print('it got the wrong score: {} != 0'.format(score))
return None
else:
name = version1 if d%2 == 0 else version2
if score < sunfish.MATE_LOWER:
print('{} mated, but did not realize. Only scored {} in position {}, depth {}'.format(name, score, tools.renderFEN(pos), depth))
return name
print('Game too long', tools.renderFEN(pos))
return None
###############################################################################
# Test Xboard
###############################################################################
class timeout:
def __init__(self, seconds=1, error_message='Timeout'):
self.seconds = seconds
self.error_message = error_message
def handle_timeout(self, _signum, _frame):
raise TimeoutError(self.error_message)
def __enter__(self):
signal.signal(signal.SIGALRM, self.handle_timeout)
signal.alarm(self.seconds)
def __exit__(self, _type, _value, _traceback):
signal.alarm(0)
def test_xboard(python='python3', verbose=True):
if verbose:
print('Xboard test \'%s\'' % python)
fish = subprocess.Popen(
[python, '-u', 'xboard.py'],
stdin=subprocess.PIPE, stdout=subprocess.PIPE,
universal_newlines=True)
def wait_for(regex):
with timeout(20, '"{}" was never encountered'.format(regex)):
while True:
line = fish.stdout.readline()
if verbose:
print(repr(line))
if re.search(regex, line):
return
def write(cmd):
if verbose:
print('>>>', repr(cmd))
print(cmd, file=fish.stdin, flush=True)
try:
write('xboard')
write('protover 2')
wait_for(r'done\s*=\s*1')
write('usermove e2e4')
wait_for('move ')
write('setboard rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR b KQkq - 0 1')
write('usermove e7e5')
wait_for('move ')
write('quit')
with timeout(5, 'quit did not terminate sunfish'):
fish.wait()
finally:
if fish.poll() is None:
fish.kill()
###############################################################################
# Test uci
###############################################################################
def test_uci(python='python3', protocol='uci'):
def new_engine():
#python = '/usr/local/bin/python3'
d = pathlib.Path(__file__).parent
if protocol == 'uci':
args = [python, '-u', str(d / 'uci.py')]
return chess.engine.SimpleEngine.popen_uci(args, debug=True)
else:
args = [python, '-u', str(d / 'xboard.py')]
return chess.engine.SimpleEngine.popen_xboard(args, debug=True)
limits = [
chess.engine.Limit(time=1),
chess.engine.Limit(nodes=1000),
chess.engine.Limit(white_clock=1, black_clock=1),
chess.engine.Limit(
white_clock=1,
black_clock=1,
white_inc=1,
black_inc=1,
remaining_moves=2)
]
for limit in limits:
engine = new_engine()
board = chess.Board()
while not board.is_game_over() and len(board.move_stack) < 3:
result = engine.play(board, limit)
board.push(result.move)
engine.quit()
###############################################################################
# Perft test
###############################################################################
def allperft(f, depth=4, verbose=True):
import gc
lines = f.readlines()
for d in range(1, depth+1):
if verbose:
print("Going to depth {}/{}".format(d, depth))
for line in lines:
parts = line.split(';')
if len(parts) <= d:
continue
if verbose:
print(parts[0])
pos, score = tools.parseFEN(parts[0]), int(parts[d])
res = sum(1 for _ in tools.collect_tree_depth(tools.expand_position(pos), d))
if res != score:
print('=========================================')
print('ERROR at depth %d. Gave %d rather than %d' % (d, res, score))
print('=========================================')
print(tools.renderFEN(pos,0))
for move in pos.gen_moves():
split = sum(1 for _ in tools.collect_tree_depth(tools.expand_position(pos.move(move)),1))
print('{}: {}'.format(tools.mrender(pos, move), split))
return False
if verbose:
print('')
return True
###############################################################################
# Find mate test
###############################################################################
def allmate(path):
with open(path) as f:
for line in f:
line = line.strip()
print(line)
pos = tools.parseFEN(line)
_, score, _ = tools.search(sunfish.Searcher(), pos, secs=3600)
if score < sunfish.MATE_LOWER:
print("Unable to find mate. Only got score = %d" % score)
break
def quickdraw(f, depth):
k, n = 0, 0
for line in f:
line = line.strip()
print(line)
n += 1
pos = tools.parseFEN(line)
searcher = sunfish.Searcher()
for d in range(depth, 10):
s0 = searcher.bound(pos, 0, d, root=True)
s1 = searcher.bound(pos, 1, d, root=True)
if s0 >= 0 and s1 < 1:
k += 1
break
else:
print('depth {}, s0 {}, s1 {}'.format(d, s0, s1))
#print(d, s0, s1, tools.pv(0, pos))
else:
print("Fail: Unable to find draw!")
#return
print(tools.pv(searcher, pos, False))
print('Found {}/{} draws'.format(k,n))
def quickmate(f, min_depth=1):
""" Similar to allmate, but uses the `bound` function directly to only
search for moves that will win us the game """
for line in f:
line = line.strip()
print(line)
pos = tools.parseFEN(line)
searcher = sunfish.Searcher()
for d in range(min_depth, 99):
score = searcher.bound(pos, sunfish.MATE_LOWER, d, root=True)
if score >= sunfish.MATE_LOWER:
#print(tools.pv(searcher, 0, pos))
break
print('Score at depth {}: {}'.format(d, score))
else:
print("Unable to find mate. Only got score = %d" % score)
return
print(tools.pv(searcher, pos, include_scores=False))
###############################################################################
# Best move test
###############################################################################
def findbest(f, times):
pos = tools.parseFEN(tools.FEN_INITIAL)
searcher = sunfish.Searcher()
print('Printing best move after seconds', times)
print('-'*60)
totalpoints = 0
totaltests = 0
for line in f:
fen, opts = tools.parseEPD(line, opt_dict=True)
if type(opts) != dict or ('am' not in opts and 'bm' not in opts):
print("Line didn't have am/bm in opts", line, opts)
continue
pos = tools.parseFEN(fen)
# am -> avoid move; bm -> best move
am = tools.parseSAN(pos,opts['am']) if 'am' in opts else None
bm = tools.parseSAN(pos,opts['bm']) if 'bm' in opts else None
print('Looking for am/bm', opts.get('am'), opts.get('bm'))
points = 0
print(opts.get('id','unnamed'), end=' ', flush=True)
for t in times:
move, _, _ = tools.search(searcher, pos, t)
mark = tools.renderSAN(pos,move)
if am and move != am or bm and move == bm:
mark += '(1)'
points += 1
else:
mark += '(0)'
print(mark, end=' ', flush=True)
totaltests += 1
print(points)
totalpoints += points
print('-'*60)
print('Total Points: %d/%d', totalpoints, totaltests)
###############################################################################
# Actions
###############################################################################
def add_action(parser, f):
class LambdaAction(argparse.Action):
def __call__(self, parser, namespace, values, option_string=None):
f(namespace)
parser.add_argument('_action', nargs='?',
help=argparse.SUPPRESS, action=LambdaAction)
def main():
parser = argparse.ArgumentParser(
description='Run various tests for speed and correctness of sunfish.')
subparsers = parser.add_subparsers()
p = subparsers.add_parser('perft',
help='tests for correctness and speed of move generator.')
p.add_argument('--depth', type=int, default=2)
p.add_argument('file', type=argparse.FileType('r'),
help='such as tests/queen.fen.')
add_action(p, lambda n: allperft(n.file, n.depth))
p = subparsers.add_parser('quickmate',
help='uses the `bound` function directly to search for moves that will win us the game.')
p.add_argument('file', type=argparse.FileType('r'),
help='such as tests/mate{1,2,3}.fen.')
p.add_argument('--mindepth', type=int, default=3, metavar='D',
help='optional minimum number of plies to search for.')
add_action(p, lambda n: quickmate(n.file, n.mindepth))
p = subparsers.add_parser('quickdraw',
help='solve draw puzzles')
p.add_argument('file', type=argparse.FileType('r'),
help='such as tests/staltemate2.fen.')
p.add_argument('--mindepth', type=int, default=3, metavar='D',
help='optional minimum number of plies to search for.')
add_action(p, lambda n: quickdraw(n.file, n.mindepth))
p = subparsers.add_parser('xboard',
help='starts the tools.py script and runs a few commands.')
p.add_argument('--python', type=str, default='python',
help='what version of python to use, e.g. python3, pypy.')
add_action(p, lambda n: test_xboard(n.python))
p = subparsers.add_parser('selfplay',
help='run a simple visual sunfish vs sunfish game.')
p.add_argument('--secs', type=int, default=1,
help='number of seconds to search per move. Default=%(default)s.')
add_action(p, lambda n: selfplay(n.secs))
p = subparsers.add_parser('arena',
help='run a number of games between two sunfish versions.')
p.add_argument('fish1', type=str, help='sunfish')
p.add_argument('fish2', type=str, help='sunfish2')
p.add_argument('--games', type=int, default=10,
help='number of games to play. Default=%(default)s.')
p.add_argument('--seconds', type=float, default=20,
help='number of seconds to search per game. Default=%(default)s.')
p.add_argument('--plus', type=float, default=.1,
help='seconds time increment per move. Default=%(default)s.')
add_action(p, lambda n: self_arena(n.fish1, n.fish2, n.games, n.seconds, n.plus))
p = subparsers.add_parser('findbest',
help='reports the best moves found at certain positions after certain intervals of time.')
p.add_argument('file', type=argparse.FileType('r'),
help='tests/ccr_one_hour_test.epd or tests/bratko_kopec_test.epd.')
p.add_argument('--times', type=int, nargs='+',
help='a list of times (in seconds) at which to report the best move. Default is %(default)s.',
default=[15, 30, 60, 120])
add_action(p, lambda n: findbest(n.file, n.times))
p = subparsers.add_parser('unstable',
help='helps debug unstable positions')
add_action(p, lambda n: unstable())
p = subparsers.add_parser('benchmark',
help='Search a few positions to a fixed depth (IID), and measure the time it took.')
add_action(p, lambda n: benchmark())
suite = unittest.defaultTestLoader.loadTestsFromTestCase(Tests)
p = subparsers.add_parser('unittest',
help='Deprecated: use python -m unittest test.Tests')
add_action(p, lambda n: unittest.TextTestRunner().run(suite))
_args, unknown = parser.parse_known_args()
if unknown:
print('Notice: unused arguments', ' '.join(unknown))
if len(sys.argv) == 1:
parser.print_help()
# Old Python compatability
if sys.version_info < (3,5):
old_print = print
def print(*args, **kwargs):
flush = kwargs.get('flush', False)
if 'flush' in kwargs:
del kwargs['flush']
old_print(*args, **kwargs)
if flush:
file = kwargs.get('file', sys.stdout)
file.flush()
if __name__ == '__main__':
main()