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waylandlocker.cpp
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waylandlocker.cpp
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/*
SPDX-FileCopyrightText: 2015 Bhushan Shah <[email protected]>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "waylandlocker.h"
#include <QGuiApplication>
#include <QScreen>
namespace ScreenLocker
{
WaylandLocker::WaylandLocker(QObject *parent)
: AbstractLocker(parent)
{
if (m_background) {
updateGeometryOfBackground();
const auto screens = qApp->screens();
for (auto s : screens) {
connect(s, &QScreen::geometryChanged, this, &WaylandLocker::updateGeometryOfBackground);
}
connect(qApp, &QGuiApplication::screenAdded, this, [this](QScreen *s) {
connect(s, &QScreen::geometryChanged, this, &WaylandLocker::updateGeometryOfBackground);
updateGeometryOfBackground();
});
connect(qApp, &QGuiApplication::screenRemoved, this, &WaylandLocker::updateGeometryOfBackground);
}
}
WaylandLocker::~WaylandLocker()
{
}
void WaylandLocker::updateGeometryOfBackground()
{
QRect combined;
const auto screens = qApp->screens();
for (auto s : screens) {
combined = combined.united(s->geometry());
}
m_background->setGeometry(combined);
m_background->update();
}
void WaylandLocker::showLockWindow()
{
}
void WaylandLocker::hideLockWindow()
{
}
void WaylandLocker::addAllowedWindow(quint32 window)
{
Q_UNUSED(window)
Q_EMIT lockWindowShown();
}
void WaylandLocker::stayOnTop()
{
}
}