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mingw.thread.h
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mingw.thread.h
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#pragma once
/**
* @file mingw.thread.h
* @brief std::thread implementation for MinGW
*
* This file is part of the mingw-w64 runtime package.
* No warranty is given; refer to the file DISCLAIMER within this package.
*/
#ifndef WIN32STDTHREAD_H
#ifndef _GLIBCXX_HAS_GTHREADS
#define WIN32STDTHREAD_H
#define _GLIBCXX_THREAD 1
#define _GLIBCXX_HAS_GTHREADS 1
#include <windows.h>
#include <process.h>
#include <functional>
#include <memory>
#include <chrono>
//instead of INVALID_HANDLE_VALUE _beginthreadex returns 0
#define _STD_THREAD_INVALID_HANDLE nullptr
namespace std
{
class thread
{
public:
class id
{
DWORD mId;
void clear() {
mId = 0;
}
friend class thread;
public:
id( DWORD aId = 0 ): mId( aId ) {}
bool operator==( const id &other ) const {
return mId == other.mId;
}
};
protected:
HANDLE mHandle;
id mThreadId;
public:
using native_handle_type = HANDLE;
id get_id() const noexcept {
return mThreadId;
}
native_handle_type native_handle() const {
return mHandle;
}
thread(): mHandle( _STD_THREAD_INVALID_HANDLE ) {}
thread( thread &other )
: mHandle( other.mHandle ), mThreadId( other.mThreadId ) {
other.mHandle = _STD_THREAD_INVALID_HANDLE;
other.mThreadId.clear();
}
template<class Function, class... Args>
explicit thread( Function &&f, Args &&... args ) {
using Call = decltype( std::bind( f, args... ) );
Call *call = new Call( std::bind( f, args... ) );
mHandle = reinterpret_cast<HANDLE>( _beginthreadex( nullptr, 0, threadfunc<Call>,
static_cast<LPVOID>( call ), 0,
reinterpret_cast<unsigned *>( & ( mThreadId.mId ) ) ) );
}
template <class Call>
static unsigned int __stdcall threadfunc( void *arg ) {
std::unique_ptr<Call> upCall( static_cast<Call *>( arg ) );
( *upCall )();
return static_cast<unsigned long>( 0 );
}
bool joinable() const {
return mHandle != _STD_THREAD_INVALID_HANDLE;
}
void join() {
if( get_id() == GetCurrentThreadId() ) {
throw system_error( EDEADLK, generic_category() );
}
if( mHandle == _STD_THREAD_INVALID_HANDLE ) {
throw system_error( ESRCH, generic_category() );
}
if( !joinable() ) {
throw system_error( EINVAL, generic_category() );
}
WaitForSingleObject( mHandle, INFINITE );
CloseHandle( mHandle );
mHandle = _STD_THREAD_INVALID_HANDLE;
mThreadId.clear();
}
~thread() {
if( joinable() ) {
std::terminate();
}
}
thread &operator=( const thread & ) = delete;
thread &operator=( thread &&other ) noexcept {
if( joinable() ) {
std::terminate();
}
swap( std::forward<thread>( other ) );
return *this;
}
void swap( thread &&other ) noexcept {
std::swap( mHandle, other.mHandle );
std::swap( mThreadId.mId, other.mThreadId.mId );
}
static unsigned int hardware_concurrency() noexcept {
return 1;
}
void detach() {
if( !joinable() ) {
throw system_error();
}
mHandle = _STD_THREAD_INVALID_HANDLE;
mThreadId.clear();
}
};
namespace this_thread
{
inline thread::id get_id()
{
return thread::id( GetCurrentThreadId() );
}
inline void yield()
{
Sleep( 0 );
}
template< class Rep, class Period >
void sleep_for( const std::chrono::duration<Rep, Period> &sleep_duration )
{
Sleep( chrono::duration_cast<chrono::milliseconds>( sleep_duration ).count() );
}
template <class Clock, class Duration>
void sleep_until( const std::chrono::time_point<Clock, Duration> &sleep_time )
{
sleep_for( sleep_time - Clock::now() );
}
}
}
#endif // _GLIBCXX_THREAD
#endif // WIN32STDTHREAD_H