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bionics_ui.cpp
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bionics_ui.cpp
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#include <algorithm> //std::min
#include <cstddef>
#include <functional>
#include <memory>
#include <string>
#include "avatar.h"
#include "avatar_action.h"
#include "bionics.h"
#include "bodypart.h"
#include "calendar.h"
#include "cata_utility.h"
#include "catacharset.h"
#include "color.h"
#include "cursesdef.h"
#include "enums.h"
#include "flat_set.h"
#include "game.h"
#include "game_inventory.h"
#include "input.h"
#include "inventory.h"
#include "localized_comparator.h"
#include "material.h"
#include "options.h"
#include "output.h"
#include "make_static.h"
#include "pimpl.h"
#include "string_formatter.h"
#include "translations.h"
#include "ui.h"
#include "ui_manager.h"
#include "uistate.h"
#include "units.h"
static const material_id material_sunlight( "sunlight" );
// '!', '-' and '=' are uses as default bindings in the menu
static const invlet_wrapper
bionic_chars( "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ\"#&()*+./:;@[\\]^_{|}" );
namespace
{
enum bionic_tab_mode {
TAB_ACTIVE,
TAB_PASSIVE
};
enum bionic_menu_mode {
ACTIVATING,
EXAMINING,
REASSIGNING
};
std::string sort_mode_str( bionic_ui_sort_mode mode )
{
switch( mode ) {
case bionic_ui_sort_mode::nsort:
case bionic_ui_sort_mode::NONE:
return _( "None" );
case bionic_ui_sort_mode::POWER:
return _( "Power usage" );
case bionic_ui_sort_mode::NAME:
return _( "Name" );
case bionic_ui_sort_mode::INVLET:
return _( "Manual (shortcut)" );
}
return "error";
}
bool is_power_cbm( const bionic_data &data )
{
return !data.fuel_opts.empty() || data.is_remote_fueled;
}
units::energy bionic_sort_power( const bionic_data &lbd )
{
return is_power_cbm( lbd ) ? units::energy( -1_kJ * lbd.fuel_efficiency ) :
lbd.power_activate + lbd.power_over_time;
}
struct bionic_sort_less {
bool operator()( const bionic *lhs, const bionic *rhs ) const {
const bionic_data &lbd = lhs->info();
const bionic_data &rbd = rhs->info();
switch( uistate.bionic_sort_mode ) {
case bionic_ui_sort_mode::nsort:
case bionic_ui_sort_mode::NONE:
//use installation order
return true;
case bionic_ui_sort_mode::INVLET:
return lhs->invlet < rhs->invlet;
case bionic_ui_sort_mode::POWER: {
units::energy lbd_sort_power = bionic_sort_power( lbd );
units::energy rbd_sort_power = bionic_sort_power( rbd );
if( lbd_sort_power != rbd_sort_power ) {
return lbd_sort_power < rbd_sort_power;
}
}
/* fallthrough */
case bionic_ui_sort_mode::NAME:
return localized_compare( lbd.name.translated(), rbd.name.translated() );
}
return false;
}
};
using sorted_bionics = cata::flat_set<bionic *, bionic_sort_less>;
sorted_bionics filtered_bionics( bionic_collection &all_bionics,
bionic_tab_mode mode )
{
sorted_bionics filtered_entries;
for( bionic &elem : all_bionics ) {
if( ( mode == TAB_ACTIVE ) == elem.id->activated ) {
filtered_entries.insert( &elem );
}
}
return filtered_entries;
}
bionic_ui_sort_mode pick_sort_mode()
{
uilist tmenu;
tmenu.text = _( "Sort bionics by:" );
tmenu.addentry( 1, true, 'p', sort_mode_str( bionic_ui_sort_mode::POWER ) );
tmenu.addentry( 2, true, 'n', sort_mode_str( bionic_ui_sort_mode::NAME ) );
tmenu.addentry( 3, true, 'i', sort_mode_str( bionic_ui_sort_mode::INVLET ) );
tmenu.addentry( 4, true, 'o', sort_mode_str( bionic_ui_sort_mode::NONE ) );
tmenu.query();
switch( tmenu.ret ) {
case 1:
return bionic_ui_sort_mode::POWER;
case 2:
return bionic_ui_sort_mode::NAME;
case 3:
return bionic_ui_sort_mode::INVLET;
case 4:
return bionic_ui_sort_mode::NONE;
}
return bionic_ui_sort_mode::NONE;
}
} // namespace
namespace io
{
template<>
std::string enum_to_string<bionic_ui_sort_mode>( bionic_ui_sort_mode mode )
{
switch( mode ) {
case bionic_ui_sort_mode::nsort:
case bionic_ui_sort_mode::NONE:
return "none";
case bionic_ui_sort_mode::POWER:
return "power";
case bionic_ui_sort_mode::NAME:
return "name";
case bionic_ui_sort_mode::INVLET:
return "invlet";
}
return "error";
}
} // namespace io
bionic *avatar::bionic_by_invlet( const int ch )
{
// space is a special case for unassigned
if( ch == ' ' ) {
return nullptr;
}
for( bionic &elem : *my_bionics ) {
if( elem.invlet == ch ) {
return &elem;
}
}
return nullptr;
}
char get_free_invlet( Character &p )
{
if( p.is_npc() ) {
// npcs don't need an invlet
return ' ';
}
for( const char &inv_char : bionic_chars ) {
if( p.as_avatar()->bionic_by_invlet( inv_char ) == nullptr ) {
return inv_char;
}
}
return ' ';
}
static void draw_bionics_titlebar( const catacurses::window &window, avatar *p,
bionic_menu_mode mode )
{
input_context ctxt( "BIONICS", keyboard_mode::keychar );
werase( window );
std::string fuel_string;
bool found_fuel = false;
fuel_string = _( "Available Fuel: " );
for( const bionic &bio : *p->my_bionics ) {
for( const material_id &fuel : p->get_fuel_available( bio.id ) ) {
found_fuel = true;
if( fuel->get_fuel_data().is_perpetual_fuel ) {
if( fuel == material_sunlight && !g->is_in_sunlight( p->pos() ) ) {
continue;
}
fuel_string += colorize( fuel->name(), c_green ) + " ";
continue;
}
fuel_string += fuel->name() + ": " + colorize( p->get_value( fuel.str() ),
c_green ) + "/" + std::to_string( p->get_total_fuel_capacity( fuel ) ) + " ";
}
if( bio.info().is_remote_fueled && p->has_active_bionic( bio.id ) ) {
const material_id rem_fuel = p->find_remote_fuel( true );
if( !rem_fuel.is_empty() ) {
if( rem_fuel->get_fuel_data().is_perpetual_fuel ) {
fuel_string += colorize( rem_fuel->name(), c_green ) + " ";
} else {
fuel_string += rem_fuel->name() + ": " + colorize( p->get_value( "rem_" + rem_fuel.str() ),
c_green ) + " ";
}
found_fuel = true;
}
}
}
if( !found_fuel ) {
fuel_string.clear();
}
std::string power_string;
const units::energy curr_power = p->get_power_level();
const int kilo = units::to_kilojoule( curr_power );
const int joule = units::to_joule( curr_power ) % units::to_joule( 1_kJ );
const int milli = kilo > 0 ? units::to_millijoule( curr_power ) % units::to_millijoule( 1_J ) : 0;
if( kilo > 0 ) {
power_string = std::to_string( kilo );
if( joule > 0 ) {
power_string += pgettext( "decimal separator", "." ) + std::to_string( joule );
}
power_string += pgettext( "energy unit: kilojoule", "kJ" );
} else if( joule > 0 ) {
power_string = std::to_string( joule );
if( milli > 0 ) {
power_string += pgettext( "decimal separator", "." ) + std::to_string( milli );
}
power_string += pgettext( "energy unit: joule", "J" );
} else {
power_string = std::to_string( milli ) + pgettext( "energy unit: millijoule", "mJ" );
}
const int pwr_str_pos = right_print( window, 1, 1, c_white,
string_format( _( "Bionic Power: <color_light_blue>%s</color>/<color_light_blue>%ikJ</color>" ),
power_string, units::to_kilojoule( p->get_max_power_level() ) ) );
mvwputch( window, point( pwr_str_pos - 1, 1 ), BORDER_COLOR, LINE_XOXO ); // |
mvwputch( window, point( pwr_str_pos - 1, 2 ), BORDER_COLOR, LINE_XXOO ); // |_
for( int i = pwr_str_pos; i < getmaxx( window ); i++ ) {
mvwputch( window, point( i, 2 ), BORDER_COLOR, LINE_OXOX ); // -
}
for( int i = 0; i < getmaxx( window ); i++ ) {
mvwputch( window, point( i, 0 ), BORDER_COLOR, LINE_OXOX ); // -
}
mvwputch( window, point( pwr_str_pos - 1, 0 ), BORDER_COLOR, LINE_OXXX ); // ^|^
center_print( window, 0, c_light_red, _( "Bionics" ) );
std::string desc_append = string_format(
_( "[<color_yellow>%s</color>] Reassign, [<color_yellow>%s</color>] Switch tabs, "
"[<color_yellow>%s</color>] Toggle fuel saving mode, "
"[<color_yellow>%s</color>] Toggle auto start mode, "
"[<color_yellow>%s</color>] Open refueling menu." ),
ctxt.get_desc( "REASSIGN" ), ctxt.get_desc( "NEXT_TAB" ), ctxt.get_desc( "TOGGLE_SAFE_FUEL" ),
ctxt.get_desc( "TOGGLE_AUTO_START" ), ctxt.get_desc( "REFUEL" ) );
desc_append += string_format( _( " [<color_yellow>%s</color>] Sort: %s" ), ctxt.get_desc( "SORT" ),
sort_mode_str( uistate.bionic_sort_mode ) );
std::string desc;
if( mode == REASSIGNING ) {
desc = _( "Reassigning. Select a bionic to reassign or press [<color_yellow>SPACE</color>] to cancel." );
fuel_string.clear();
} else if( mode == ACTIVATING ) {
desc = string_format( _( "<color_green>Activating</color> "
"[<color_yellow>%s</color>] Examine, %s" ),
ctxt.get_desc( "TOGGLE_EXAMINE" ), desc_append );
} else if( mode == EXAMINING ) {
desc = string_format( _( "<color_light_blue>Examining</color> "
"[<color_yellow>%s</color>] Activate, %s" ),
ctxt.get_desc( "TOGGLE_EXAMINE" ), desc_append );
}
// NOLINTNEXTLINE(cata-use-named-point-constants)
int lines_count = fold_and_print( window, point( 1, 1 ), pwr_str_pos - 2, c_white, desc );
fold_and_print( window, point( 1, ++lines_count ), pwr_str_pos - 2, c_white, fuel_string );
wnoutrefresh( window );
}
//builds the power usage string of a given bionic
static std::string build_bionic_poweronly_string( const bionic &bio )
{
const bionic_data &bio_data = bio.id.obj();
std::vector<std::string> properties;
if( bio_data.power_activate > 0_kJ ) {
properties.push_back( string_format( _( "%s act" ),
units::display( bio_data.power_activate ) ) );
}
if( bio_data.power_deactivate > 0_kJ ) {
properties.push_back( string_format( _( "%s deact" ),
units::display( bio_data.power_deactivate ) ) );
}
if( bio_data.power_trigger > 0_kJ ) {
properties.push_back( string_format( _( "%s trigger" ),
units::display( bio_data.power_trigger ) ) );
}
if( bio_data.charge_time > 0_turns && bio_data.power_over_time > 0_kJ ) {
properties.push_back( bio_data.charge_time == 1_turns
? string_format( _( "%s/turn" ), units::display( bio_data.power_over_time ) )
: string_format( _( "%s/%d turns" ), units::display( bio_data.power_over_time ),
to_turns<int>( bio_data.charge_time ) ) );
}
if( bio_data.has_flag( STATIC( json_character_flag( "BIONIC_TOGGLED" ) ) ) ) {
properties.emplace_back( bio.powered ? _( "ON" ) : _( "OFF" ) );
}
if( bio.incapacitated_time > 0_turns ) {
properties.emplace_back( _( "(incapacitated)" ) );
}
if( bio.get_safe_fuel_thresh() > 0 && ( !bio.info().fuel_opts.empty() ||
bio.info().is_remote_fueled ) ) {
//properties.push_back( _( "(fuel saving ON)" ) );
const std::string label = string_format( _( "(fuel saving ON > %d %%)" ),
static_cast<int>( bio.get_safe_fuel_thresh() * 100 ) );
properties.push_back( label );
}
if( bio.is_auto_start_on() && ( !bio.info().fuel_opts.empty() || bio.info().is_remote_fueled ) ) {
const std::string label = string_format( _( "(auto start < %d %%)" ),
static_cast<int>( bio.get_auto_start_thresh() * 100 ) );
properties.push_back( label );
}
return enumerate_as_string( properties, enumeration_conjunction::none );
}
//generates the string that show how much power a bionic uses
static std::string build_bionic_powerdesc_string( const bionic &bio )
{
std::string power_desc;
const std::string power_string = build_bionic_poweronly_string( bio );
power_desc += bio.id->name.translated();
if( !power_string.empty() ) {
power_desc += ", " + power_string;
}
return power_desc;
}
static void draw_bionics_tabs( const catacurses::window &win, const size_t active_num,
const size_t passive_num, const bionic_tab_mode current_mode )
{
werase( win );
const std::vector<std::pair<bionic_tab_mode, std::string>> tabs = {
{ bionic_tab_mode::TAB_ACTIVE, string_format( _( "ACTIVE (%i)" ), active_num ) },
{ bionic_tab_mode::TAB_PASSIVE, string_format( _( "PASSIVE (%i)" ), passive_num ) },
};
draw_tabs( win, tabs, current_mode );
// Draw symbols to connect additional lines to border
int width = getmaxx( win );
int height = getmaxy( win );
for( int i = 0; i < height - 1; ++i ) {
// |
mvwputch( win, point( 0, i ), BORDER_COLOR, LINE_XOXO );
// |
mvwputch( win, point( width - 1, i ), BORDER_COLOR, LINE_XOXO );
}
// |-
mvwputch( win, point( 0, height - 1 ), BORDER_COLOR, LINE_XXXO );
// -|
mvwputch( win, point( width - 1, height - 1 ), BORDER_COLOR, LINE_XOXX );
wnoutrefresh( win );
}
static void draw_description( const catacurses::window &win, const bionic &bio,
const int num_of_bp )
{
werase( win );
const int width = getmaxx( win );
const std::string poweronly_string = build_bionic_poweronly_string( bio );
int ypos = fold_and_print( win, point_zero, width, c_white, "%s", bio.id->name );
if( !poweronly_string.empty() ) {
ypos += fold_and_print( win, point( 0, ypos ), width, c_light_gray,
_( "Power usage: %s" ), poweronly_string );
}
ypos += 1 + fold_and_print( win, point( 0, ypos ), width, c_light_blue, "%s", bio.id->description );
// TODO: Unhide when enforcing limits
if( get_option < bool >( "CBM_SLOTS_ENABLED" ) ) {
const bool each_bp_on_new_line = ypos + num_of_bp + 1 < getmaxy( win );
ypos += fold_and_print( win, point( 0, ypos ), width, c_light_gray, list_occupied_bps( bio.id,
_( "This bionic occupies the following body parts:" ), each_bp_on_new_line ) );
}
if( bio.has_weapon() ) {
fold_and_print( win, point( 0, ypos ), width, c_light_gray,
_( "Installed weapon: %s" ), bio.get_weapon().tname() );
}
wnoutrefresh( win );
}
static void draw_connectors( const catacurses::window &win, const point &start,
int last_x, const bionic_id &bio_id, const std::map<bodypart_str_id, size_t> &bp_to_pos )
{
const int LIST_START_Y = 7;
// first: pos_y, second: occupied slots
std::vector<std::pair<int, size_t>> pos_and_num;
for( const std::pair<const string_id<body_part_type>, size_t> &elem : bio_id->occupied_bodyparts ) {
auto pos = bp_to_pos.find( elem.first );
if( pos != bp_to_pos.end() ) {
pos_and_num.emplace_back( static_cast<int>( pos->second ) + LIST_START_Y, elem.second );
}
}
if( pos_and_num.empty() || !get_option < bool >( "CBM_SLOTS_ENABLED" ) ) {
return;
}
// draw horizontal line from selected bionic
const int turn_x = start.x + ( last_x - start.x ) * 2 / 3;
mvwputch( win, start, BORDER_COLOR, '>' );
// NOLINTNEXTLINE(cata-use-named-point-constants)
mvwhline( win, start + point( 1, 0 ), LINE_OXOX, turn_x - start.x - 1 );
int min_y = start.y;
int max_y = start.y;
for( const auto &elem : pos_and_num ) {
min_y = std::min( min_y, elem.first );
max_y = std::max( max_y, elem.first );
}
if( max_y - min_y > 1 ) {
mvwvline( win, point( turn_x, min_y + 1 ), LINE_XOXO, max_y - min_y - 1 );
}
bool move_up = false;
bool move_same = false;
bool move_down = false;
for( const auto &elem : pos_and_num ) {
const int y = elem.first;
if( !move_up && y < start.y ) {
move_up = true;
}
if( !move_same && y == start.y ) {
move_same = true;
}
if( !move_down && y > start.y ) {
move_down = true;
}
// symbol is defined incorrectly for case ( y == start_y ) but
// that's okay because it's overlapped by bionic_chr anyway
int bp_chr = ( y > start.y ) ? LINE_XXOO : LINE_OXXO;
if( ( max_y > y && y > start.y ) || ( min_y < y && y < start.y ) ) {
bp_chr = LINE_XXXO;
}
mvwputch( win, point( turn_x, y ), BORDER_COLOR, bp_chr );
// draw horizontal line to bodypart title
mvwhline( win, point( turn_x + 1, y ), LINE_OXOX, last_x - turn_x - 1 );
mvwputch( win, point( last_x, y ), BORDER_COLOR, '<' );
// draw amount of consumed slots by this CBM
const std::string fmt_num = string_format( "(%d)", elem.second );
mvwprintz( win, point( turn_x + std::max( 1, ( last_x - turn_x - utf8_width( fmt_num ) ) / 2 ), y ),
c_yellow, fmt_num );
}
// define and draw a proper intersection character
// 001
// '-'
int bionic_chr = LINE_OXOX;
if( move_up && !move_down && !move_same ) {
// 100
// '_|'
bionic_chr = LINE_XOOX;
} else if( move_up && move_down && !move_same ) {
// 110
// '-|'
bionic_chr = LINE_XOXX;
} else if( move_up && move_down && move_same ) {
// 111
// '-|-'
bionic_chr = LINE_XXXX;
} else if( move_up && !move_down && move_same ) {
// 101
// '_|_'
bionic_chr = LINE_XXOX;
} else if( !move_up && move_down && !move_same ) {
// 010
// '^|'
bionic_chr = LINE_OOXX;
} else if( !move_up && move_down && move_same ) {
// 011
// '^|^'
bionic_chr = LINE_OXXX;
}
mvwputch( win, point( turn_x, start.y ), BORDER_COLOR, bionic_chr );
}
//get a text color depending on the power/powering state of the bionic
static nc_color get_bionic_text_color( const bionic &bio, const bool isHighlightedBionic )
{
nc_color type = c_white;
bool is_power_source = bio.id->has_flag( STATIC( json_character_flag( "BIONIC_POWER_SOURCE" ) ) );
if( bio.id->activated ) {
if( isHighlightedBionic ) {
if( bio.powered && !is_power_source ) {
type = h_red;
} else if( is_power_source && !bio.powered ) {
type = h_light_cyan;
} else if( is_power_source && bio.powered ) {
type = h_light_green;
} else {
type = h_light_red;
}
} else {
if( bio.powered && !is_power_source ) {
type = c_red;
} else if( is_power_source && !bio.powered ) {
type = c_light_cyan;
} else if( is_power_source && bio.powered ) {
type = c_light_green;
} else {
type = c_light_red;
}
}
} else {
if( isHighlightedBionic ) {
if( is_power_source ) {
type = h_light_cyan;
} else {
type = h_cyan;
}
} else {
if( is_power_source ) {
type = c_light_cyan;
} else {
type = c_cyan;
}
}
}
return type;
}
void avatar::power_bionics()
{
sorted_bionics passive = filtered_bionics( *my_bionics, TAB_PASSIVE );
sorted_bionics active = filtered_bionics( *my_bionics, TAB_ACTIVE );
bionic *bio_last = nullptr;
bionic_tab_mode tab_mode = TAB_ACTIVE;
//added title_tab_height for the tabbed bionic display
const int TITLE_HEIGHT = 4;
const int TITLE_TAB_HEIGHT = 3;
int HEIGHT = 0;
int WIDTH = 0;
int LIST_HEIGHT = 0;
int list_start_y = 0;
int half_list_view_location = 0;
catacurses::window wBio;
catacurses::window w_description;
catacurses::window w_title;
catacurses::window w_tabs;
bool hide = false;
ui_adaptor ui;
ui.on_screen_resize( [&]( ui_adaptor & ui ) {
if( hide ) {
ui.position( point_zero, point_zero );
return;
}
// Main window
/** Total required height is:
* top frame line: + 1
* height of title window: + TITLE_HEIGHT
* height of tabs: + TITLE_TAB_HEIGHT
* height of the biggest list of active/passive bionics: + bionic_count
* bottom frame line: + 1
* TOTAL: TITLE_HEIGHT + TITLE_TAB_HEIGHT + bionic_count + 2
*/
HEIGHT = std::min( TERMY,
std::max( FULL_SCREEN_HEIGHT,
TITLE_HEIGHT + TITLE_TAB_HEIGHT +
static_cast<int>( my_bionics->size() ) + 2 ) );
WIDTH = FULL_SCREEN_WIDTH + ( TERMX - FULL_SCREEN_WIDTH ) / 2;
const point START( ( TERMX - WIDTH ) / 2, ( TERMY - HEIGHT ) / 2 );
//wBio is the entire bionic window
wBio = catacurses::newwin( HEIGHT, WIDTH, START );
LIST_HEIGHT = HEIGHT - TITLE_HEIGHT - TITLE_TAB_HEIGHT - 2;
const int DESCRIPTION_WIDTH = WIDTH - 2 - 40;
const int DESCRIPTION_START_Y = START.y + TITLE_HEIGHT + TITLE_TAB_HEIGHT + 1;
const int DESCRIPTION_START_X = START.x + 1 + 40;
//w_description is the description panel that is controlled with ! key
w_description = catacurses::newwin( LIST_HEIGHT, DESCRIPTION_WIDTH,
point( DESCRIPTION_START_X, DESCRIPTION_START_Y ) );
// Title window
const int TITLE_START_Y = START.y + 1;
const int HEADER_LINE_Y = TITLE_HEIGHT + TITLE_TAB_HEIGHT;
w_title = catacurses::newwin( TITLE_HEIGHT, WIDTH - 2, START + point_east );
const int TAB_START_Y = TITLE_START_Y + 3;
//w_tabs is the tab bar for passive and active bionic groups
w_tabs = catacurses::newwin( TITLE_TAB_HEIGHT, WIDTH,
point( START.x, TAB_START_Y ) );
// offset for display: bionic with index i is drawn at y=list_start_y+i
// drawing the bionics starts with bionic[scroll_position]
// scroll_position;
list_start_y = HEADER_LINE_Y;
half_list_view_location = LIST_HEIGHT / 2;
ui.position_from_window( wBio );
} );
ui.mark_resize();
int scroll_position = 0;
int cursor = 0;
//generate the tab title string and a count of the bionics owned
bionic_menu_mode menu_mode = ACTIVATING;
int max_scroll_position = 0;
input_context ctxt( "BIONICS", keyboard_mode::keychar );
ctxt.register_updown();
ctxt.register_action( "ANY_INPUT" );
ctxt.register_action( "TOGGLE_EXAMINE" );
ctxt.register_action( "REASSIGN" );
ctxt.register_action( "NEXT_TAB" );
ctxt.register_action( "PREV_TAB" );
ctxt.register_action( "CONFIRM" );
ctxt.register_action( "QUIT" );
ctxt.register_action( "HELP_KEYBINDINGS" );
ctxt.register_action( "TOGGLE_SAFE_FUEL" );
ctxt.register_action( "REFUEL" );
ctxt.register_action( "TOGGLE_AUTO_START" );
ctxt.register_action( "SORT" );
ui.on_redraw( [&]( const ui_adaptor & ) {
if( hide ) {
return;
}
sorted_bionics *current_bionic_list = tab_mode == TAB_ACTIVE ? &active : &passive;
werase( wBio );
draw_border( wBio, BORDER_COLOR, _( " BIONICS " ) );
mvwputch( wBio, point( getmaxx( wBio ) - 1, 2 ), BORDER_COLOR, LINE_XOXX ); // -|
int max_width = 0;
std::vector<std::string> bps;
std::map<bodypart_str_id, size_t> bp_to_pos;
for( const bodypart_id &bp : get_all_body_parts() ) {
const int total = get_total_bionics_slots( bp );
const std::string s = string_format( "%s: %d/%d",
body_part_name_as_heading( bp, 1 ),
total - get_free_bionics_slots( bp ), total );
bps.push_back( s );
bp_to_pos.emplace( bp.id(), bps.size() - 1 );
max_width = std::max( max_width, utf8_width( s ) );
}
const int pos_x = WIDTH - 2 - max_width;
if( get_option < bool >( "CBM_SLOTS_ENABLED" ) ) {
for( size_t i = 0; i < bps.size(); ++i ) {
mvwprintz( wBio, point( pos_x, i + list_start_y ), c_light_gray, bps[i] );
}
}
if( current_bionic_list->empty() ) {
std::string msg;
switch( tab_mode ) {
case TAB_ACTIVE:
msg = _( "No activatable bionics installed." );
break;
case TAB_PASSIVE:
msg = _( "No passive bionics installed." );
break;
}
fold_and_print( wBio, point( 2, list_start_y ), pos_x - 1, c_light_gray, msg );
} else {
for( size_t i = scroll_position; i < current_bionic_list->size(); i++ ) {
if( list_start_y + static_cast<int>( i ) - scroll_position == HEIGHT - 1 ) {
break;
}
const bool is_highlighted = cursor == static_cast<int>( i );
const nc_color col = get_bionic_text_color( *( *current_bionic_list )[i],
is_highlighted );
const std::string desc = string_format( "%c %s", ( *current_bionic_list )[i]->invlet,
build_bionic_powerdesc_string(
*( *current_bionic_list )[i] ).c_str() );
trim_and_print( wBio, point( 2, list_start_y + i - scroll_position ), WIDTH - 3, col,
desc );
if( is_highlighted && menu_mode != EXAMINING && get_option < bool >( "CBM_SLOTS_ENABLED" ) ) {
const bionic_id bio_id = ( *current_bionic_list )[i]->id;
draw_connectors( wBio, point( utf8_width( desc ) + 3, list_start_y + i - scroll_position ),
pos_x - 2, bio_id, bp_to_pos );
// redraw highlighted (occupied) body parts
for( const std::pair<const string_id<body_part_type>, size_t> &elem : bio_id->occupied_bodyparts ) {
const int i = bp_to_pos[elem.first];
mvwprintz( wBio, point( pos_x, i + list_start_y ), c_yellow, bps[i] );
}
}
}
}
draw_scrollbar( wBio, cursor, LIST_HEIGHT, current_bionic_list->size(), point( 0, list_start_y ) );
wnoutrefresh( wBio );
draw_bionics_tabs( w_tabs, active.size(), passive.size(), tab_mode );
draw_bionics_titlebar( w_title, this, menu_mode );
if( menu_mode == EXAMINING && !current_bionic_list->empty() ) {
draw_description( w_description, *( *current_bionic_list )[cursor], get_all_body_parts().size() );
}
} );
for( ;; ) {
ui_manager::redraw();
//track which list we are looking at
::sorted_bionics *current_bionic_list = tab_mode == TAB_ACTIVE ? &active : &passive;
max_scroll_position = std::max( 0, static_cast<int>( current_bionic_list->size() ) - LIST_HEIGHT );
scroll_position = clamp( scroll_position, 0, max_scroll_position );
cursor = clamp<int>( cursor, 0, current_bionic_list->size() );
#if defined(__ANDROID__)
ctxt.get_registered_manual_keys().clear();
for( size_t i = 0; i < current_bionic_list->size(); i++ ) {
ctxt.register_manual_key( ( *current_bionic_list )[i]->invlet,
build_bionic_powerdesc_string( *( *current_bionic_list )[i] ).c_str() );
}
#endif
const std::string action = ctxt.handle_input();
const int ch = ctxt.get_raw_input().get_first_input();
bionic *tmp = nullptr;
if( action == "DOWN" ) {
if( static_cast<size_t>( cursor ) < current_bionic_list->size() - 1 ) {
cursor++;
} else {
cursor = 0;
}
if( scroll_position < max_scroll_position &&
cursor - scroll_position > LIST_HEIGHT - half_list_view_location ) {
scroll_position++;
}
if( scroll_position > 0 && cursor - scroll_position < half_list_view_location ) {
scroll_position = std::max( cursor - half_list_view_location, 0 );
}
} else if( action == "UP" ) {
if( cursor > 0 ) {
cursor--;
} else {
cursor = current_bionic_list->size() - 1;
}
if( scroll_position > 0 && cursor - scroll_position < half_list_view_location ) {
scroll_position--;
}
if( scroll_position < max_scroll_position &&
cursor - scroll_position > LIST_HEIGHT - half_list_view_location ) {
scroll_position =
std::max( std::min<int>( current_bionic_list->size() - LIST_HEIGHT,
cursor - half_list_view_location ), 0 );
}
} else if( menu_mode == REASSIGNING ) {
menu_mode = ACTIVATING;
if( action == "CONFIRM" && !current_bionic_list->empty() ) {
auto &bio_list = tab_mode == TAB_ACTIVE ? active : passive;
tmp = bio_list[cursor];
} else {
tmp = bionic_by_invlet( ch );
}
if( tmp == nullptr ) {
// Selected an non-existing bionic (or Escape, or ...)
continue;
}
const int newch = popup_getkey( _( "%s; enter new letter. Space to clear. Esc to cancel." ),
tmp->id->name );
if( newch == ch || newch == KEY_ESCAPE ) {
continue;
}
if( newch == ' ' ) {
tmp->invlet = ' ';
continue;
}
if( !bionic_chars.valid( newch ) ) {
popup( _( "Invalid bionic letter. Only those characters are valid:\n\n%s" ),
bionic_chars.get_allowed_chars() );
continue;
}
bionic *otmp = bionic_by_invlet( newch );
if( otmp != nullptr ) {
std::swap( tmp->invlet, otmp->invlet );
} else {
tmp->invlet = newch;
}
// TODO: show a message like when reassigning a key to an item?
} else if( action == "NEXT_TAB" ) {
scroll_position = 0;
cursor = 0;
if( tab_mode == TAB_ACTIVE ) {
tab_mode = TAB_PASSIVE;
} else {
tab_mode = TAB_ACTIVE;
}
} else if( action == "PREV_TAB" ) {
scroll_position = 0;
cursor = 0;
if( tab_mode == TAB_PASSIVE ) {
tab_mode = TAB_ACTIVE;
} else {
tab_mode = TAB_PASSIVE;
}
} else if( action == "REASSIGN" ) {
menu_mode = REASSIGNING;
} else if( action == "TOGGLE_EXAMINE" ) {
// switches between activation and examination
menu_mode = menu_mode == ACTIVATING ? EXAMINING : ACTIVATING;
} else if( action == "TOGGLE_SAFE_FUEL" ) {
auto &bio_list = tab_mode == TAB_ACTIVE ? active : passive;
if( !current_bionic_list->empty() ) {
tmp = bio_list[cursor];
if( !tmp->info().fuel_opts.empty() || tmp->info().is_remote_fueled ) {
tmp->toggle_safe_fuel_mod();
g->invalidate_main_ui_adaptor();
} else {
popup( _( "You can't toggle fuel saving mode on a non-fueled CBM." ) );
}
}
} else if( action == "REFUEL" ) {
avatar_action::eat( get_avatar(), game_menus::inv::consume_fuel( get_avatar() ), true );
break;
} else if( action == "TOGGLE_AUTO_START" ) {
auto &bio_list = tab_mode == TAB_ACTIVE ? active : passive;
if( !current_bionic_list->empty() ) {
tmp = bio_list[cursor];
if( !tmp->info().fuel_opts.empty() || tmp->info().is_remote_fueled ) {
tmp->toggle_auto_start_mod();
g->invalidate_main_ui_adaptor();
} else {
popup( _( "You can't toggle auto start mode on a non-fueled CBM." ) );
}
}
} else if( action == "SORT" ) {
uistate.bionic_sort_mode = pick_sort_mode();
// FIXME: is there a better way to resort?
active = filtered_bionics( *my_bionics, TAB_ACTIVE );
passive = filtered_bionics( *my_bionics, TAB_PASSIVE );
} else if( action == "CONFIRM" || action == "ANY_INPUT" ) {
auto &bio_list = tab_mode == TAB_ACTIVE ? active : passive;
if( action == "CONFIRM" && !current_bionic_list->empty() ) {
tmp = bio_list[cursor];
} else {
tmp = bionic_by_invlet( ch );
if( tmp && tmp != bio_last ) {
// new bionic selected, update cursor and scroll position
int temp_cursor = 0;
for( temp_cursor = 0; temp_cursor < static_cast<int>( bio_list.size() ); temp_cursor++ ) {
if( bio_list[temp_cursor] == tmp ) {
break;
}
}
// if bionic is not found in current list, ignore the attempt to view/activate
if( temp_cursor >= static_cast<int>( bio_list.size() ) ) {
continue;
}
//relocate cursor to the bionic that was found
cursor = temp_cursor;
scroll_position = 0;
while( scroll_position < max_scroll_position &&
cursor - scroll_position > LIST_HEIGHT - half_list_view_location ) {
scroll_position++;
}
}
}
if( !tmp ) {
// entered a key that is not mapped to any bionic
continue;
}
bio_last = tmp;
const bionic_id &bio_id = tmp->id;
const bionic_data &bio_data = bio_id.obj();
if( menu_mode == ACTIVATING ) {
if( bio_data.activated ) {
int b = tmp - &( *my_bionics )[0];
bionic &bio = ( *my_bionics )[b];
hide = true;
ui.mark_resize();
if( tmp->powered ) {
deactivate_bionic( bio );
if( bio_data.deactivated_close_ui ) {
ui.reset();
break;
}
} else {
bool activate = true;
if( bio.can_install_weapon() ) {
const bool has_weapon = bio.has_weapon();
activate = false;
uilist activate_action_menu;
activate_action_menu.title = _( "Select action" );
activate_action_menu.addentry( 0, has_weapon, 'a', _( "Activate" ) );
activate_action_menu.addentry( 1, has_weapon, 'u', _( "Uninstall weapon" ) );
activate_action_menu.addentry( 2, !has_weapon, 'i', _( "Install weapon" ) );
activate_action_menu.query();
switch( activate_action_menu.ret ) {
case 0:
activate = true;
break;
case 1:
// TODO: Move to function, create activity and add tool requirements
if( cata::optional<item> weapon = bio.uninstall_weapon() ) {
i_add_or_drop( *weapon );
}
break;
case 2: {
// TODO: Move to activity, create activity, add tool requirements, improve UI
uilist install_weapon_menu;
install_weapon_menu.title = _( "Select weapon to install" );
// TODO: Choose from items around, obtain items before installing
std::vector<item *> valid_weapons = items_with( [&bio]( const item & it ) {
return it.has_any_flag( bio.id->installable_weapon_flags );
} );
for( size_t i = 0; i < valid_weapons.size(); i++ ) {
install_weapon_menu.addentry( i, true, MENU_AUTOASSIGN, valid_weapons[i]->tname() );
}
if( install_weapon_menu.entries.empty() ) {
popup( _( "You don't have any items you can install in this bionic" ) );
} else {
install_weapon_menu.query();
if( install_weapon_menu.ret >= 0 &&
static_cast<size_t>( install_weapon_menu.ret ) < valid_weapons.size() ) {
item &new_weapon = *valid_weapons[install_weapon_menu.ret];
if( bio.can_install_weapon( new_weapon ) && bio.install_weapon( new_weapon ) ) {
item_location loc( *this, &new_weapon );
loc.remove_item();
} else {
popup( _( "Unable to install %s" ), new_weapon.tname() );
}
}
}
break;
}
default:
break;
}
}
if( activate ) {
bool close_ui = false;
if( bio_data.activated_close_ui ) {
ui.reset();
activate_bionic( bio, false, &close_ui );
break;
} else {
activate_bionic( bio, false, &close_ui );
// Exit this ui if we are firing a complex bionic
if( close_ui && tmp->get_weapon().ammo_remaining( this ) ) {
break;
}
}
}
}
hide = false;
ui.mark_resize();
g->invalidate_main_ui_adaptor();
if( moves < 0 ) {
return;
}
continue;
} else {
popup( _( "You can not activate %s!\n"
"To read a description of %s, press '%s', then '%c'." ), bio_data.name,
bio_data.name, ctxt.get_desc( "TOGGLE_EXAMINE" ), tmp->invlet );
}
} else if( menu_mode == EXAMINING ) {
// Describing bionics, allow user to jump to description key
if( action != "CONFIRM" ) {