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LinkedBlockingQueue.java
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LinkedBlockingQueue.java
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/*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
/*
* This file is available under and governed by the GNU General Public
* License version 2 only, as published by the Free Software Foundation.
* However, the following notice accompanied the original version of this
* file:
*
* Written by Doug Lea with assistance from members of JCP JSR-166
* Expert Group and released to the public domain, as explained at
* http://creativecommons.org/publicdomain/zero/1.0/
*/
package java.util.concurrent;
import java.io.IOException;
import java.io.Serializable;
import java.lang.reflect.Array;
import java.util.AbstractQueue;
import java.util.Collection;
import java.util.Iterator;
import java.util.NoSuchElementException;
import java.util.Objects;
import java.util.Spliterator;
import java.util.Spliterators;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.ReentrantLock;
import java.util.function.Consumer;
import java.util.function.Predicate;
/**
* An optionally-bounded {@linkplain BlockingQueue blocking queue} based on
* linked nodes.
* This queue orders elements FIFO (first-in-first-out).
* The <em>head</em> of the queue is that element that has been on the
* queue the longest time.
* The <em>tail</em> of the queue is that element that has been on the
* queue the shortest time. New elements
* are inserted at the tail of the queue, and the queue retrieval
* operations obtain elements at the head of the queue.
* Linked queues typically have higher throughput than array-based queues but
* less predictable performance in most concurrent applications.
*
* <p>The optional capacity bound constructor argument serves as a
* way to prevent excessive queue expansion. The capacity, if unspecified,
* is equal to {@link Integer#MAX_VALUE}. Linked nodes are
* dynamically created upon each insertion unless this would bring the
* queue above capacity.
*
* <p>This class and its iterator implement all of the <em>optional</em>
* methods of the {@link Collection} and {@link Iterator} interfaces.
*
* <p>This class is a member of the
* <a href="{@docRoot}/java.base/java/util/package-summary.html#CollectionsFramework">
* Java Collections Framework</a>.
*
* @param <E> the type of elements held in this queue
*
* @author Doug Lea
* @since 1.5
*/
/*
* 链式有界/无界(初始化时决定使用有界还是无界)单向阻塞队列,线程安全(锁)
*
* LinkedBlockingQueue的侧重点是存储【数据】,可以将大量【数据】缓存到该队列中以便取用
*
* 该队列使用的锁是ReentrantLock,配套Condition,在"入队"/"出队"时,会锁住整个队列。
* 这样的锁粒度较大,所以线程争用高时,性能较差。
*/
public class LinkedBlockingQueue<E> extends AbstractQueue<E> implements BlockingQueue<E>, Serializable {
/*
* A variant of the "two lock queue" algorithm. The putLock gates
* entry to put (and offer), and has an associated condition for
* waiting puts. Similarly for the takeLock. The "count" field
* that they both rely on is maintained as an atomic to avoid
* needing to get both locks in most cases. Also, to minimize need
* for puts to get takeLock and vice-versa, cascading notifies are
* used. When a put notices that it has enabled at least one take,
* it signals taker. That taker in turn signals others if more
* items have been entered since the signal. And symmetrically for
* takes signalling puts. Operations such as remove(Object) and
* iterators acquire both locks.
*
* Visibility between writers and readers is provided as follows:
*
* Whenever an element is enqueued, the putLock is acquired and
* count updated. A subsequent reader guarantees visibility to the
* enqueued Node by either acquiring the putLock (via fullyLock)
* or by acquiring the takeLock, and then reading n = count.get();
* this gives visibility to the first n items.
*
* To implement weakly consistent iterators, it appears we need to
* keep all Nodes GC-reachable from a predecessor dequeued Node.
* That would cause two problems:
* - allow a rogue Iterator to cause unbounded memory retention
* - cause cross-generational linking of old Nodes to new Nodes if
* a Node was tenured while live, which generational GCs have a
* hard time dealing with, causing repeated major collections.
* However, only non-deleted Nodes need to be reachable from
* dequeued Nodes, and reachability does not necessarily have to
* be of the kind understood by the GC. We use the trick of
* linking a Node that has just been dequeued to itself. Such a
* self-link implicitly means to advance to head.next.
*/
/** The capacity bound, or Integer.MAX_VALUE if none */
// 队列容量,决定队列是有界还是无界
private final int capacity;
/** Current number of elements */
// 当前队列中的元素数量
private final AtomicInteger count = new AtomicInteger();
/** Lock held by put, offer, etc */
// "入队"锁
private final ReentrantLock putLock = new ReentrantLock();
/** Wait queue for waiting puts */
// "入队"条件
private final Condition notFull = putLock.newCondition();
/** Lock held by take, poll, etc */
// "出队"锁
private final ReentrantLock takeLock = new ReentrantLock();
/** Wait queue for waiting takes */
// "出队"条件
private final Condition notEmpty = takeLock.newCondition();
/**
* Head of linked list.
* Invariant: head.item == null
*/
// 队头
transient Node<E> head;
/**
* Tail of linked list.
* Invariant: last.next == null
*/
// 队尾
private transient Node<E> last;
/*▼ 构造器 ████████████████████████████████████████████████████████████████████████████████┓ */
/**
* Creates a {@code LinkedBlockingQueue} with a capacity of
* {@link Integer#MAX_VALUE}.
*/
// 构造阻塞式单向链队,最大容量为Integer.MAX_VALUE
public LinkedBlockingQueue() {
this(Integer.MAX_VALUE);
}
/**
* Creates a {@code LinkedBlockingQueue} with the given (fixed) capacity.
*
* @param capacity the capacity of this queue
*
* @throws IllegalArgumentException if {@code capacity} is not greater
* than zero
*/
// 构造指定容量的阻塞式单向链队
public LinkedBlockingQueue(int capacity) {
if(capacity<=0) {
throw new IllegalArgumentException();
}
this.capacity = capacity;
last = head = new Node<E>(null);
}
/**
* Creates a {@code LinkedBlockingQueue} with a capacity of
* {@link Integer#MAX_VALUE}, initially containing the elements of the
* given collection,
* added in traversal order of the collection's iterator.
*
* @param c the collection of elements to initially contain
*
* @throws NullPointerException if the specified collection or any
* of its elements are null
*/
// 用给定容器中的元素初始化队列
public LinkedBlockingQueue(Collection<? extends E> c) {
this(Integer.MAX_VALUE);
final ReentrantLock putLock = this.putLock;
putLock.lock(); // Never contended, but necessary for visibility
try {
int n = 0;
for(E e : c) {
if(e == null) {
throw new NullPointerException();
}
if(n == capacity) {
throw new IllegalStateException("Queue full");
}
// 元素入队
enqueue(new Node<E>(e));
++n;
}
count.set(n);
} finally {
putLock.unlock();
}
}
/*▲ 构造器 ████████████████████████████████████████████████████████████████████████████████┛ */
/*▼ 入队 ████████████████████████████████████████████████████████████████████████████████┓ */
/**
* Inserts the specified element at the tail of this queue if it is
* possible to do so immediately without exceeding the queue's capacity,
* returning {@code true} upon success and {@code false} if this queue
* is full.
* When using a capacity-restricted queue, this method is generally
* preferable to method {@link BlockingQueue#add add}, which can fail to
* insert an element only by throwing an exception.
*
* @throws NullPointerException if the specified element is null
*/
// 入队,线程安全,队满时不阻塞,直接返回false
public boolean offer(E e) {
if(e == null) {
throw new NullPointerException();
}
final AtomicInteger count = this.count;
if(count.get() == capacity) {
return false;
}
final int c;
final Node<E> node = new Node<E>(e);
final ReentrantLock putLock = this.putLock;
putLock.lock();
try {
// 队满时直接返回
if(count.get() == capacity) {
return false;
}
// 入队
enqueue(node);
// 元素个数增一
c = count.getAndIncrement();
// 如果现在至少还剩一个空槽(c是入队前容量)
if(c + 1<capacity) {
// 唤醒可能阻塞的"入队"线程
notFull.signal();
}
} finally {
putLock.unlock();
}
// 如果队列之前为空(现在不空了)
if(c == 0) {
// 唤醒可能阻塞的"出队"线程
signalNotEmpty();
}
return true;
}
/**
* Inserts the specified element at the tail of this queue, waiting if
* necessary up to the specified wait time for space to become available.
*
* @return {@code true} if successful, or {@code false} if
* the specified waiting time elapses before space is available
*
* @throws InterruptedException {@inheritDoc}
* @throws NullPointerException {@inheritDoc}
*/
// 入队,线程安全,队满时阻塞一段时间,如果在指定的时间内没有机会插入元素,则返回false
public boolean offer(E e, long timeout, TimeUnit unit) throws InterruptedException {
if(e == null) {
throw new NullPointerException();
}
long nanos = unit.toNanos(timeout);
final int c;
final ReentrantLock putLock = this.putLock;
final AtomicInteger count = this.count;
putLock.lockInterruptibly();
try {
// 如果队列已满,且未超时,则需要阻塞一段时间
while(count.get() == capacity) {
if(nanos<=0L) {
// 如果一直没机会插入元素,则返回false
return false;
}
nanos = notFull.awaitNanos(nanos);
}
// 执行入队操作
enqueue(new Node<E>(e));
c = count.getAndIncrement();
// 如果现在至少还剩一个空槽(c是入队前容量)
if(c + 1<capacity) {
// 唤醒可能阻塞的"入队"线程
notFull.signal();
}
} finally {
putLock.unlock();
}
// 如果队列之前为空(现在不空了)
if(c == 0) {
// 唤醒可能阻塞的"出队"线程
signalNotEmpty();
}
return true;
}
/**
* Inserts the specified element at the tail of this queue, waiting if
* necessary for space to become available.
*
* @throws InterruptedException {@inheritDoc}
* @throws NullPointerException {@inheritDoc}
*/
// 入队,线程安全,队满时线程被阻塞
public void put(E e) throws InterruptedException {
if(e == null) {
throw new NullPointerException();
}
final int c;
final Node<E> node = new Node<E>(e);
final ReentrantLock putLock = this.putLock;
final AtomicInteger count = this.count;
putLock.lockInterruptibly();
try {
/*
* Note that count is used in wait guard even though it is
* not protected by lock. This works because count can
* only decrease at this point (all other puts are shut
* out by lock), and we (or some other waiting put) are
* signalled if it ever changes from capacity. Similarly
* for all other uses of count in other wait guards.
*/
// 如果队列已满,则当前线程陷入阻塞,并唤醒其他等待者
while(count.get() == capacity) {
// "未满"条件不成立
notFull.await();
}
// 入队
enqueue(node);
// 元素个数增一
c = count.getAndIncrement();
// 如果现在至少还剩一个空槽(c是入队前容量)
if(c + 1<capacity) {
// 唤醒可能阻塞的"入队"线程
notFull.signal();
}
} finally {
putLock.unlock();
}
// 如果队列之前为空(现在不空了)
if(c == 0) {
// 唤醒可能阻塞的"出队"线程
signalNotEmpty();
}
}
/*▲ 入队 ████████████████████████████████████████████████████████████████████████████████┛ */
/*▼ 出队 ████████████████████████████████████████████████████████████████████████████████┓ */
// 出队,线程安全,队空时不阻塞,直接返回null
public E poll() {
final AtomicInteger count = this.count;
if(count.get() == 0) {
return null;
}
final E x;
final int c;
final ReentrantLock takeLock = this.takeLock;
takeLock.lock();
try {
// 队空时直接返回
if(count.get() == 0) {
return null;
}
// 出队
x = dequeue();
// 元素个数减一
c = count.getAndDecrement();
// 如果现在至少还剩一个元素(c是入队前容量)
if(c>1) {
// 唤醒可能阻塞的"出队"线程
notEmpty.signal();
}
} finally {
takeLock.unlock();
}
// 如果队列之前为满(现在不满了)
if(c == capacity) {
// 唤醒可能阻塞的"入队"线程
signalNotFull();
}
return x;
}
// 出队,线程安全,队空时阻塞一段时间,如果在指定的时间内没有机会取出元素,则返回null
public E poll(long timeout, TimeUnit unit) throws InterruptedException {
final E x;
final int c;
long nanos = unit.toNanos(timeout);
final AtomicInteger count = this.count;
final ReentrantLock takeLock = this.takeLock;
takeLock.lockInterruptibly();
try {
// 如果队列已空,且未超时,则需要阻塞一段时间
while(count.get() == 0) {
if(nanos<=0L) {
// 如果一直没机会取出元素,则返回null
return null;
}
nanos = notEmpty.awaitNanos(nanos);
}
// 执行出队操作
x = dequeue();
c = count.getAndDecrement();
// 如果现在至少还剩一个元素(c是入队前容量)
if(c>1) {
// 唤醒可能阻塞的"出队"线程
notEmpty.signal();
}
} finally {
takeLock.unlock();
}
// 如果队列之前为满(现在不满了)
if(c == capacity) {
// 唤醒可能阻塞的"入队"线程
signalNotFull();
}
return x;
}
// 出队,线程安全,队空时线程被阻塞
public E take() throws InterruptedException {
final E x;
final int c;
final AtomicInteger count = this.count;
final ReentrantLock takeLock = this.takeLock;
takeLock.lockInterruptibly();
try {
// 如果队列已空,则当前线程陷入阻塞,并唤醒其他等待者
while(count.get() == 0) {
// "未空"条件不成立
notEmpty.await();
}
// 出队
x = dequeue();
// 元素个数减一
c = count.getAndDecrement();
// 如果现在至少还剩一个元素(c是入队前容量)
if(c>1) {
// 唤醒可能阻塞的"出队"线程
notEmpty.signal();
}
} finally {
takeLock.unlock();
}
// 如果队列之前为满(现在不满了)
if(c == capacity) {
// 唤醒可能阻塞的"入队"线程
signalNotFull();
}
return x;
}
/**
* Removes a single instance of the specified element from this queue,
* if it is present. More formally, removes an element {@code e} such
* that {@code o.equals(e)}, if this queue contains one or more such
* elements.
* Returns {@code true} if this queue contained the specified element
* (or equivalently, if this queue changed as a result of the call).
*
* @param o element to be removed from this queue, if present
*
* @return {@code true} if this queue changed as a result of the call
*/
// 移除元素,不阻塞(线程安全)
public boolean remove(Object o) {
if(o == null) {
return false;
}
// 对入队和出队动作加锁
fullyLock();
try {
// 用p指向待移除结点
for(Node<E> pred = head, p = pred.next; p != null; pred = p, p = p.next) {
if(o.equals(p.item)) {
// 移除pred后面链接的结点p
unlink(p, pred);
return true;
}
}
return false;
} finally {
// 对入队和出队解锁
fullyUnlock();
}
}
/**
* @throws NullPointerException {@inheritDoc}
*/
// 移除所有满足过滤条件的元素,不阻塞(线程安全)
public boolean removeIf(Predicate<? super E> filter) {
Objects.requireNonNull(filter);
return bulkRemove(filter);
}
/**
* @throws NullPointerException {@inheritDoc}
*/
// (匹配则移除)移除队列中所有与给定容器中的元素匹配的元素,不阻塞(线程安全)
public boolean removeAll(Collection<?> c) {
Objects.requireNonNull(c);
return bulkRemove(e -> c.contains(e));
}
/**
* @throws NullPointerException {@inheritDoc}
*/
// (不匹配则移除)移除队列中所有与给定容器中的元素不匹配的元素,不阻塞(线程安全)
public boolean retainAll(Collection<?> c) {
Objects.requireNonNull(c);
return bulkRemove(e -> !c.contains(e));
}
/**
* Atomically removes all of the elements from this queue.
* The queue will be empty after this call returns.
*/
// 清空,即移除所有元素,不阻塞(线程安全)
public void clear() {
// 对入队和出队动作加锁
fullyLock();
try {
for(Node<E> p, h = head; (p = h.next) != null; h = p) {
h.next = h;
p.item = null;
}
head = last;
// assert head.item == null && head.next == null;
if(count.getAndSet(0) == capacity) {
// 唤醒入队线程
notFull.signal();
}
} finally {
// 对入队和出队解锁
fullyUnlock();
}
}
/**
* @throws UnsupportedOperationException {@inheritDoc}
* @throws ClassCastException {@inheritDoc}
* @throws NullPointerException {@inheritDoc}
* @throws IllegalArgumentException {@inheritDoc}
*/
// 将队列中所有元素移除,并转移到给定的容器当中
public int drainTo(Collection<? super E> c) {
return drainTo(c, Integer.MAX_VALUE);
}
/**
* @throws UnsupportedOperationException {@inheritDoc}
* @throws ClassCastException {@inheritDoc}
* @throws NullPointerException {@inheritDoc}
* @throws IllegalArgumentException {@inheritDoc}
*/
// 将队列中前maxElements个元素移除,并转移到给定的容器当中
public int drainTo(Collection<? super E> c, int maxElements) {
Objects.requireNonNull(c);
if(c == this) {
throw new IllegalArgumentException();
}
if(maxElements<=0) {
return 0;
}
boolean signalNotFull = false;
final ReentrantLock takeLock = this.takeLock;
takeLock.lock();
try {
int n = Math.min(maxElements, count.get());
// count.get provides visibility to first n Nodes
Node<E> h = head;
int i = 0;
try {
// 将队列中的元素转移到给定的容器当中
while(i<n) {
Node<E> p = h.next;
c.add(p.item);
p.item = null;
h.next = h;
h = p;
++i;
}
return n;
} finally {
// Restore invariants even if c.add() threw
if(i>0) {
// assert h.item == null;
head = h; // 更新head
// 判断是否有必要唤醒"入队"线程
signalNotFull = (count.getAndAdd(-i) == capacity);
}
}
} finally {
takeLock.unlock();
// 如果转移元素前队列是满的(现在不满了),则唤醒"入队"线程
if(signalNotFull) {
signalNotFull();
}
}
}
/*▲ 出队 ████████████████████████████████████████████████████████████████████████████████┛ */
/*▼ 取值 ████████████████████████████████████████████████████████████████████████████████┓ */
// 获取队头元素,线程安全
public E peek() {
final AtomicInteger count = this.count;
if(count.get() == 0) {
return null;
}
final ReentrantLock takeLock = this.takeLock;
takeLock.lock();
try {
return (count.get()>0) ? head.next.item : null;
} finally {
takeLock.unlock();
}
}
/*▲ 取值 ████████████████████████████████████████████████████████████████████████████████┛ */
/*▼ 包含查询 ████████████████████████████████████████████████████████████████████████████████┓ */
/**
* Returns {@code true} if this queue contains the specified element.
* More formally, returns {@code true} if and only if this queue contains
* at least one element {@code e} such that {@code o.equals(e)}.
*
* @param o object to be checked for containment in this queue
*
* @return {@code true} if this queue contains the specified element
*/
// 判断队列中是否包含元素o
public boolean contains(Object o) {
if(o == null) {
return false;
}
// 对入队和出队动作加锁
fullyLock();
try {
for(Node<E> p = head.next; p != null; p = p.next) {
if(o.equals(p.item)) {
return true;
}
}
return false;
} finally {
// 对入队和出队解锁
fullyUnlock();
}
}
/*▲ 包含查询 ████████████████████████████████████████████████████████████████████████████████┛ */
/*▼ 视图 ████████████████████████████████████████████████████████████████████████████████┓ */
/**
* Returns an array containing all of the elements in this queue, in
* proper sequence.
*
* <p>The returned array will be "safe" in that no references to it are
* maintained by this queue. (In other words, this method must allocate
* a new array). The caller is thus free to modify the returned array.
*
* <p>This method acts as bridge between array-based and collection-based
* APIs.
*
* @return an array containing all of the elements in this queue
*/
public Object[] toArray() {
fullyLock();
try {
int size = count.get();
Object[] a = new Object[size];
int k = 0;
for(Node<E> p = head.next; p != null; p = p.next) {
a[k++] = p.item;
}
return a;
} finally {
fullyUnlock();
}
}
/**
* Returns an array containing all of the elements in this queue, in
* proper sequence; the runtime type of the returned array is that of
* the specified array. If the queue fits in the specified array, it
* is returned therein. Otherwise, a new array is allocated with the
* runtime type of the specified array and the size of this queue.
*
* <p>If this queue fits in the specified array with room to spare
* (i.e., the array has more elements than this queue), the element in
* the array immediately following the end of the queue is set to
* {@code null}.
*
* <p>Like the {@link #toArray()} method, this method acts as bridge between
* array-based and collection-based APIs. Further, this method allows
* precise control over the runtime type of the output array, and may,
* under certain circumstances, be used to save allocation costs.
*
* <p>Suppose {@code x} is a queue known to contain only strings.
* The following code can be used to dump the queue into a newly
* allocated array of {@code String}:
*
* <pre> {@code String[] y = x.toArray(new String[0]);}</pre>
*
* Note that {@code toArray(new Object[0])} is identical in function to
* {@code toArray()}.
*
* @param a the array into which the elements of the queue are to
* be stored, if it is big enough; otherwise, a new array of the
* same runtime type is allocated for this purpose
*
* @return an array containing all of the elements in this queue
*
* @throws ArrayStoreException if the runtime type of the specified array
* is not a supertype of the runtime type of every element in
* this queue
* @throws NullPointerException if the specified array is null
*/
@SuppressWarnings("unchecked")
public <T> T[] toArray(T[] a) {
fullyLock();
try {
int size = count.get();
if(a.length<size) {
a = (T[]) Array.newInstance(a.getClass().getComponentType(), size);
}
int k = 0;
for(Node<E> p = head.next; p != null; p = p.next) {
a[k++] = (T) p.item;
}
if(a.length>k) {
a[k] = null;
}
return a;
} finally {
fullyUnlock();
}
}
/*▲ 视图 ████████████████████████████████████████████████████████████████████████████████┛ */
/*▼ 迭代 ████████████████████████████████████████████████████████████████████████████████┓ */
/**
* @throws NullPointerException {@inheritDoc}
*/
// 遍历所有元素,并执行相应的择取操作
public void forEach(Consumer<? super E> action) {
Objects.requireNonNull(action);
forEachFrom(action, null);
}
/**
* Returns an iterator over the elements in this queue in proper sequence.
* The elements will be returned in order from first (head) to last (tail).
*
* <p>The returned iterator is
* <a href="package-summary.html#Weakly"><i>weakly consistent</i></a>.
*
* @return an iterator over the elements in this queue in proper sequence
*/
// 返回当前队列的迭代器
public Iterator<E> iterator() {
return new Itr();
}
/**
* Returns a {@link Spliterator} over the elements in this queue.
*
* <p>The returned spliterator is
* <a href="package-summary.html#Weakly"><i>weakly consistent</i></a>.
*
* <p>The {@code Spliterator} reports {@link Spliterator#CONCURRENT},
* {@link Spliterator#ORDERED}, and {@link Spliterator#NONNULL}.
*
* @return a {@code Spliterator} over the elements in this queue
*
* @implNote The {@code Spliterator} implements {@code trySplit} to permit limited
* parallelism.
* @since 1.8
*/
// 返回描述此队列中元素的Spliterator
public Spliterator<E> spliterator() {
return new LBQSpliterator();
}
/*▲ 迭代 ████████████████████████████████████████████████████████████████████████████████┛ */
/*▼ 杂项 ████████████████████████████████████████████████████████████████████████████████┓ */
/**
* Returns the number of elements in this queue.
*
* @return the number of elements in this queue
*
* this doc comment is overridden to remove the reference to collections greater in size than Integer.MAX_VALUE
*/
// 返回队列中元素数量
public int size() {
return count.get();
}
/**
* Returns the number of additional elements that this queue can ideally
* (in the absence of memory or resource constraints) accept without
* blocking. This is always equal to the initial capacity of this queue
* less the current {@code size} of this queue.
*
* <p>Note that you <em>cannot</em> always tell if an attempt to insert
* an element will succeed by inspecting {@code remainingCapacity}
* because it may be the case that another thread is about to
* insert or remove an element.
*
* this doc comment is a modified copy of the inherited doc comment, without the reference to unlimited queues.
*/
// 返回队列的剩余容量
public int remainingCapacity() {
return capacity - count.get();
}
/*▲ 杂项 ████████████████████████████████████████████████████████████████████████████████┛ */
/*▼ 锁 ████████████████████████████████████████████████████████████████████████████████┓ */
/**
* Locks to prevent both puts and takes.
*/
// 对入队和出队动作加锁
void fullyLock() {
putLock.lock();
takeLock.lock();
}
/**
* Unlocks to allow both puts and takes.
*/
// 对入队和出队动作解锁
void fullyUnlock() {
takeLock.unlock();
putLock.unlock();
}
/**
* Signals a waiting put. Called only from take/poll.
*/
// 唤醒"入队"线程
private void signalNotFull() {
final ReentrantLock putLock = this.putLock;
putLock.lock();
try {
notFull.signal();
} finally {
putLock.unlock();
}
}
/**
* Signals a waiting take. Called only from put/offer (which do not
* otherwise ordinarily lock takeLock.)
*/
// 唤醒"出队"线程
private void signalNotEmpty() {
final ReentrantLock takeLock = this.takeLock;
takeLock.lock();
try {
notEmpty.signal();
} finally {
takeLock.unlock();
}
}
/*▲ 锁 ████████████████████████████████████████████████████████████████████████████████┛ */
/*▼ 序列化 ████████████████████████████████████████████████████████████████████████████████┓ */
private static final long serialVersionUID = -6903933977591709194L;
/**
* Saves this queue to a stream (that is, serializes it).
*
* @param s the stream
*
* @throws java.io.IOException if an I/O error occurs
* @serialData The capacity is emitted (int), followed by all of
* its elements (each an {@code Object}) in the proper order,
* followed by a null
*/
private void writeObject(java.io.ObjectOutputStream s) throws IOException {