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local_printf.h
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local_printf.h
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/*
* Copyright 2018 Justin Schoeman
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this
* software and associated documentation files (the "Software"), to deal in the Software
* without restriction, including without limitation the rights to use, copy, modify,
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be included in all copies
* or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef _LOCAL_PRINTF_H_
#define _LOCAL_PRINTF_H_
/* waayyyy too much state to pass around between functions - ends up using a lot of stack space pushing them
all the time - rather create one structure up front and use it everywhere... packed to keep it tight ARM
has good byte access capability (even non-aligned) */
typedef struct {
char * sptr; // pointer to (initial) start of output string (also mapped to Print pointer when scnt=-1
size_t scnt; // initial number of free bytes in above string (set to intmax for effective unlimited)
uint8_t radix;
uint8_t flags;
uint8_t width;
uint8_t prec;
} __attribute__((packed)) pint_t;
#endif