Prop | Type | Default | Note |
---|---|---|---|
provider |
string |
The map framework to use. Either "google" for GoogleMaps, otherwise null or undefined to use the native map framework (MapKit in iOS and GoogleMaps in android). |
|
region |
Region |
The region to be displayed by the map. The region is defined by the center coordinates and the span of coordinates to display. |
|
initialRegion |
Region |
The initial region to be displayed by the map. Use this prop instead of region only if you don't want to control the viewport of the map besides the initial region.Changing this prop after the component has mounted will not result in a region change. This is similar to the initialValue prop of a text input. |
|
camera |
Camera |
The camera view the map should display. If you use this, the region property is ignored. |
|
initialCamera |
Camera |
Like initialRegion , use this prop instead of camera only if you don't want to control the viewport of the map besides the initial camera setting.Changing this prop after the component has mounted will not result in a region change. This is similar to the initialValue prop of a text input. |
|
mapPadding |
EdgePadding |
Adds custom padding to each side of the map. Useful when map elements/markers are obscured. Note Google Maps only. | |
paddingAdjustmentBehavior |
'always'|'automatic'|'never' | 'never' | Indicates how/when to affect padding with safe area insets (GoogleMaps in iOS only) |
liteMode |
Boolean |
false |
Enable lite mode. Note: Android only. |
mapType |
String |
"standard" |
The map type to be displayed. - standard: standard road map (default) - none: no map Note Not available on MapKit - satellite: satellite view - hybrid: satellite view with roads and points of interest overlayed - terrain: (Android only) topographic view - mutedStandard: more subtle, makes markers/lines pop more (iOS 11.0+ only) |
customMapStyle |
Array |
Adds custom styling to the map component. See README for more information. | |
showsUserLocation |
Boolean |
false |
If true the app will ask for the user's location. NOTE: You need to add NSLocationWhenInUseUsageDescription key in Info.plist to enable geolocation, otherwise it is going to fail silently! You will also need to add an explanation for why you need the users location against NSLocationWhenInUseUsageDescription in Info.plist. Otherwise Apple may reject your app submission. |
userLocationAnnotationTitle |
String |
The title of the annotation for current user location. This only works if showsUserLocation is true. There is a default value My Location set by MapView. Note: iOS only. |
|
followsUserLocation |
Boolean |
false |
If true the map will focus on the user's location. This only works if showsUserLocation is true and the user has shared their location. Note: iOS only. |
showsMyLocationButton |
Boolean |
true |
If false hide the button to move map to the current user's location. |
showsPointsOfInterest |
Boolean |
true |
If false points of interest won't be displayed on the map. |
showsCompass |
Boolean |
true |
If false compass won't be displayed on the map. |
showsScale |
Boolean |
true |
A Boolean indicating whether the map shows scale information. Note: Apple Maps only. |
showsBuildings |
Boolean |
true |
A Boolean indicating whether the map displays extruded building information. |
showsTraffic |
Boolean |
true |
A Boolean value indicating whether the map displays traffic information. |
showsIndoors |
Boolean |
true |
A Boolean indicating whether indoor maps should be enabled. |
showsIndoorLevelPicker |
Boolean |
false |
A Boolean indicating whether indoor level picker should be enabled. Note: Google Maps only (either Android or iOS with PROVIDER_GOOGLE ). |
zoomEnabled |
Boolean |
true |
If false the user won't be able to pinch/zoom the map. |
zoomTapEnabled |
Boolean |
true |
If false the user won't be able to double tap to zoom the map. Note: But it will greatly decrease delay of tap gesture recognition. Note: Google Maps on iOS only |
zoomControlEnabled |
Boolean |
true |
If false the zoom control at the bottom right of the map won't be visible Note: Android only. |
minZoomLevel |
Number |
0 |
Minimum zoom value for the map, must be between 0 and 20 |
maxZoomLevel |
Number |
20 |
Maximum zoom value for the map, must be between 0 and 20 |
rotateEnabled |
Boolean |
true |
If false the user won't be able to pinch/rotate the map. |
scrollEnabled |
Boolean |
true |
If false the user won't be able to change the map region being displayed. |
pitchEnabled |
Boolean |
true |
If false the user won't be able to adjust the camera’s pitch angle. |
toolbarEnabled |
Boolean |
true |
Android only If false will hide 'Navigate' and 'Open in Maps' buttons on marker press |
cacheEnabled |
Boolean |
false |
If true map will be cached and displayed as an image instead of being interactable, for performance usage. Note: Apple Maps only |
loadingEnabled |
Boolean |
false |
If true a loading indicator will show while the map is loading. |
loadingIndicatorColor |
Color |
#606060 |
Sets loading indicator color, default to #606060 . |
loadingBackgroundColor |
Color |
#FFFFFF |
Sets loading background color, default to #FFFFFF . |
moveOnMarkerPress |
Boolean |
true |
Android only If false the map won't move when a marker is pressed. |
legalLabelInsets |
EdgeInsets |
If set, changes the position of the "Legal" label link from the OS default. Note: iOS only. | |
kmlSrc |
string |
The URL from KML file. Note: Google Maps and Markers only (either Android or iOS with PROVIDER_GOOGLE ). |
|
compassOffset |
Point |
If set, changes the position of the compass. Note: iOS Maps only. |
To access event data, you will need to use e.nativeEvent
. For example, onPress={e => console.log(e.nativeEvent)}
will log the entire event object to your console.
Event Name | Returns | Notes |
---|---|---|
onMapReady |
Callback that is called once the map is fully loaded. | |
onKmlReady |
KmlContainer |
Callback that is called once the kml is fully loaded. |
onRegionChange |
Region |
Callback that is called continuously when the region changes, such as when a user is dragging the map. |
onRegionChangeComplete |
Region |
Callback that is called once when the region changes, such as when the user is done moving the map. |
onUserLocationChange |
{ coordinate: Location } |
Callback that is called when the underlying map figures our users current location (coordinate also includes isFromMockProvider value for Android API 18 and above). Make sure showsUserLocation is set to true and that the provider is "google" . |
onPress |
{ coordinate: LatLng, position: Point } |
Callback that is called when user taps on the map. |
onPanDrag |
{ coordinate: LatLng, position: Point } |
Callback that is called when user presses and drags the map. NOTE: for iOS scrollEnabled should be set to false to trigger the event |
onPoiClick |
{ coordinate: LatLng, position: Point, placeId: string, name: string } |
Callback that is called when user click on a POI. |
onLongPress |
{ coordinate: LatLng, position: Point } |
Callback that is called when user makes a "long press" somewhere on the map. |
onMarkerPress |
Callback that is called when a marker on the map is tapped by the user. | |
onMarkerSelect |
Callback that is called when a marker on the map becomes selected. This will be called when the callout for that marker is about to be shown. Note: iOS only. | |
onMarkerDeselect |
Callback that is called when a marker on the map becomes deselected. This will be called when the callout for that marker is about to be hidden. Note: iOS only. | |
onCalloutPress |
Callback that is called when a callout is tapped by the user. | |
onMarkerDragStart |
{ coordinate: LatLng, position: Point } |
Callback that is called when the user initiates a drag on a marker (if it is draggable) |
onMarkerDrag |
{ coordinate: LatLng, position: Point } |
Callback called continuously as a marker is dragged |
onMarkerDragEnd |
{ coordinate: LatLng, position: Point } |
Callback that is called when a drag on a marker finishes. This is usually the point you will want to setState on the marker's coordinate again |
onIndoorLevelActivated |
IndoorLevel |
Callback that is called when a level on indoor building is activated |
onIndoorBuildingFocused |
IndoorBuilding |
Callback that is called when a indoor building is focused/unfocused |
Method Name | Arguments | Notes |
---|---|---|
getCamera |
Returns a Camera structure indicating the current camera configuration. |
|
animateCamera |
camera: Camera , { duration: Number } |
Animate the camera to a new view. You can pass a partial camera object here; any property not given will remain unmodified. |
setCamera |
camera: Camera , { duration: Number } |
Like animateCamera , but sets the new view instantly, without an animation. |
animateToRegion |
region: Region , duration: Number |
|
animateToNavigation |
location: LatLng , bearing: Number , angle: Number , duration: Number |
Deprecated. Use animateCamera instead. |
animateToCoordinate |
coordinate: LatLng , duration: Number |
Deprecated. Use animateCamera instead. |
animateToBearing |
bearing: Number , duration: Number |
Deprecated. Use animateCamera instead. |
animateToViewingAngle |
angle: Number , duration: Number |
Deprecated. Use animateCamera instead. |
getMapBoundaries |
Promise<{northEast: LatLng, southWest: LatLng}> |
|
setMapBoundaries |
northEast: LatLng , southWest: LatLng |
The boundary is defined by the map's center coordinates, not the device's viewport itself. Note: Google Maps only. |
setIndoorActiveLevelIndex |
levelIndex: Number |
|
fitToElements |
animated: Boolean |
|
fitToSuppliedMarkers |
markerIDs: String[], options: { edgePadding: EdgePadding, animated: Boolean } |
If you need to use this in ComponentDidMount , make sure you put it in a timeout or it will cause performance problems. |
fitToCoordinates |
coordinates: Array<LatLng>, options: { edgePadding: EdgePadding, animated: Boolean } |
If called in ComponentDidMount in android, it will cause an exception. It is recommended to call it from the MapView onLayout event. |
pointForCoordinate |
coordinate: LatLng |
Converts a map coordinate to a view coordinate (Point ). Returns a Promise<Point> . |
coordinateForPoint |
point: Point |
Converts a view coordinate (Point ) to a map coordinate. Returns a Promise<Coordinate> . |
getMarkersFrames |
onlyVisible: Boolean |
Get markers' centers and frames in view coordinates. Returns a Promise<{ "markerID" : { point: Point, frame: Frame } }> . Note: iOS only. |
type Region {
latitude: Number,
longitude: Number,
latitudeDelta: Number,
longitudeDelta: Number,
}
type Camera = {
center: {
latitude: number,
longitude: number,
},
pitch: number,
heading: number
// Only on iOS MapKit, in meters. The property is ignored by Google Maps.
altitude: number.
// Only when using Google Maps.
zoom: number
}
Latitude and longitude are self explanatory while latitudeDelta and longitudeDelta may not. On the developer.apple.com website this is how the "latitudeDelta" property is explained:
The amount of north-to-south distance (measured in degrees) to display on the map. Unlike longitudinal distances, which vary based on the latitude, one degree of latitude is always approximately 111 kilometers (69 miles).
If this is not enough, you can find a visual explanation on stackoverflow.
Note that when using the Camera
, MapKit on iOS and Google Maps differ in how the height is specified. For a cross-platform app, it is necessary
to specify both the zoom level and the altitude separately.
type LatLng {
latitude: Number,
longitude: Number,
}
type Location {
latitude: Number,
longitude: Number,
altitude: Number,
timestamp: Number, //Milliseconds since Unix epoch
accuracy: Number,
altitudeAccuracy: Number,
speed: Number,
}
type Point {
x: Number,
y: Number,
}
type Frame {
x: Number,
y: Number,
width: Number,
height: Number,
}
enum MapType : String {
"standard",
"satellite",
"hybrid",
"terrain" //Android only
}
type EdgePadding {
top: Number,
right: Number,
bottom: Number,
left: Number
}
type EdgeInsets {
top: Number,
left: Number,
bottom: Number,
right: Number
}
type Marker {
id: String,
coordinate: LatLng,
title: String,
description: String
}
type KmlContainer {
markers: [Marker]
}
type IndoorBuilding {
underground: boolean,
activeLevelIndex: Number,
levels: Array<IndoorLevel>,
}
type IndoorLevel {
activeLevelIndex: Number,
name: String,
shortName: String,
}