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There are some hacks in the code now that circumvent this error by adding in a RandomLocationTransformer, but I think that the implementation of KKLayoutAlgorithm should be robust enough to work no matter where the nodes start out initially.
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Thanks for the heads-up. I don't know if this is an intrinsic flaw in the Kamada-Kawai algorithm (that we just need to work around in the implementation) or a flaw in our implementation of it, but either way it's something we should fix.
There are some hacks in the code now that circumvent this error by adding in a RandomLocationTransformer, but I think that the implementation of KKLayoutAlgorithm should be robust enough to work no matter where the nodes start out initially.
The text was updated successfully, but these errors were encountered: