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Performance hickups on large data blurbs #18

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josefnpat opened this issue Apr 26, 2016 · 0 comments
Open

Performance hickups on large data blurbs #18

josefnpat opened this issue Apr 26, 2016 · 0 comments

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@josefnpat
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I notice when the data packet gets big enough, it will stutter the FPS.

Consider moving the enet receive/render to a thread?

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