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show-node-allocation-gui.py
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show-node-allocation-gui.py
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#!/usr/bin/env python
import time
import subprocess
import argparse
import PySimpleGUI as sg
import re
import subprocess
class Pod:
def __init__(self, name, status, node, position, shortName):
self.name = name
self.status = status
self.node = node
self.position = position
self.shortName = shortName
class PodStatusLed():
def __init__(self, *args, **kwargs):
self.parser = argparse.ArgumentParser()
self.parser.add_argument("--max-x", help="max x pixels", default=64, type=int)
self.parser.add_argument("--max-y", help="max y pixels", default=32, type=int)
self.parser.add_argument("-n", "--namespace", help="Kubernetes namespace", default="github-actions-runner-link")
self.parser.add_argument("--length", help="pixel length", default=8, type=int)
self.parser.add_argument("--height", help="pixel height", default=8, type=int)
self.parser.add_argument("--window-x", help="window size x", default=800, type=int)
self.parser.add_argument("--window-y", help="window size y", default=600, type=int)
self.parser.add_argument("nodes", action='store', nargs='+', default=["node64-1", "node64-2"])
self.parser.add_argument("--dashboard-url", help="Kubernetes dashboard URL", default="http://localhost:8001/api/v1/namespaces/kubernetes-dashboard/services/https:kubernetes-dashboard:/proxy/", type=str)
self.args = self.parser.parse_args()
def find_first_unused_position (positionSet):
for i in range (1000):
if (not i in positionSet):
return i
return -1
def status_color(status):
return {
'Running': 'green',
'CrashLoopBackOff': 'red',
'ImagePullBackOff': 'red',
'CreateContainerError': 'red',
'ImagePullBackOff': 'red',
'InvalidImageName': 'red',
'Terminating': 'brown',
'Completed': 'blue',
'Pending': 'white',
'ContainerCreating': 'yellow',
'Terminated': 'grey',
'Ready': 'black',
'Ready,SchedulingDisabled': 'purple',
'NotReady': 'grey'
}.get(status, 'pink')
def splitCamelCase(name):
words= re.sub('([A-Z][a-z]+)', r' \1', re.sub('([A-Z]+)', r' \1', name)).split()
for i in range (max(4-len(words),0)):
words.append("")
return "\n".join(words)
def run(self):
nodes = {}
nodeStatus = {}
nodesByPosition = {}
positionsAlreadyTaken = {}
objectAtPosition = {}
fullScreen = True
numberNodes=len(self.args.nodes)
pixelsPerNodeRow = int(self.args.max_x/numberNodes)
pixelsPerNodeColumn = self.args.max_y
podPixelLength=self.args.length
podPixelHeight=self.args.height
namespace = self.args.namespace
dashboardUrl = self.args.dashboard_url
podsPerColumn = int(pixelsPerNodeColumn/podPixelHeight)
podsPerNodeRow=int(pixelsPerNodeRow/podPixelLength)
podsPerRow = podsPerNodeRow * numberNodes
positionMax = podsPerNodeRow * podsPerColumn
layout1 = []
layout2 = []
offsetX = 0
for node in self.args.nodes:
nodes[node] = {}
nodeStatus[node] = "NotReady"
nodesByPosition[node] = []
positionsAlreadyTaken[node] = set()
frameLayout1 = []
frameLayout2 = []
for j in range (podsPerColumn):
row1 = []
row2 = []
for i in range(podsPerNodeRow):
row1.append(sg.Button(PodStatusLed.splitCamelCase("Unknown"), button_color=('black', 'grey'),
key=(0, i + offsetX, j), tooltip="Nothing to see here", disabled=True, border_width=3, pad=(5,5), size=(podPixelLength, podPixelHeight)))
row2.append(sg.Button(PodStatusLed.splitCamelCase("Unknown"), button_color=('black', 'grey'),
key=(1, i + offsetX, j), tooltip="Nothing to see here", disabled=True, border_width=3, pad=(5,5), size=(podPixelLength, podPixelHeight)))
frameLayout1.append(row1)
frameLayout2.append(row2)
offsetX += podsPerNodeRow
layout1.append(sg.Frame(layout=frameLayout1, title="%s: Unknown" % node, key=(0, node)))
layout2.append(sg.Frame(layout=frameLayout2, title="%s: Unknown" % node, key=(1, node)))
layout = [[sg.Column(layout=[layout1], key=0),
sg.Column(layout=[layout2], visible=False, key=1)]]
#window = sg.Window('Pod Status', font='Any 9', border_depth=2, no_titlebar=True, size=(800,600)).Layout(layout).Finalize()
# window = sg.Window('Pod Status', font='Any 7', border_depth=2, size=(self.args.window_x,self.args.window_y)).Layout(layout).Finalize()
window = sg.Window('Pod Status', font='Any 7', margins=(0,0), border_depth=3).Layout(layout).Finalize()
window.Maximize()
activeLayout=0
while True:
event, values = window.read(timeout=3000, timeout_key="timeout")
if event == sg.WIN_CLOSED:
break
if event != "timeout":
object = objectAtPosition[event[0], event[1], event[2]]
# We may introduce more pod related ops later
if object not in self.args.nodes:
# print (subprocess.getoutput(("kubectl delete pod '%s' --namespace '%s'") % (object, namespace)))
# subprocess.Popen(["kubectl", "delete", "pods", object, "--namespace", namespace])
url = "%s/#/pod/%s/%s/?namespace=%s" % (dashboardUrl, namespace, object, namespace)
print (url)
subprocess.Popen(["open", url ])
else:
# node related or general op
layoutD = [
[sg.Text('Operations')],
[sg.Radio('Toggle full screen', "operations", default=True), sg.Radio('Drain node', "operations"), sg.Radio('Cordon node', "operations"), sg.Radio('Uncordon node', "operations")],
[sg.Submit(), sg.Cancel()]
]
windowD = sg.Window('Possible operations', layoutD)
event, values = windowD.read()
windowD.close()
if (event == "Submit"):
if values[0]:
# toggle full screen
if fullScreen:
window.Normal()
fullScreen = False
else:
window.Maximize()
fullScreen = True
elif values[1]:
# drain node
subprocess.Popen(["kubectl", "drain", object, "--ignore-daemonsets", "--delete-local-data"])
elif values[2]:
# cordon node
subprocess.Popen(["kubectl", "cordon", object])
elif values[3]:
# uncordon node
subprocess.Popen(["kubectl", "uncordon", object])
# reset offscreen layout after each cycle
offsetX = 0
for node in self.args.nodes:
for j in range (podsPerColumn):
for i in range(podsPerNodeRow):
window[((activeLayout+1)%2, i + offsetX, j)].update(PodStatusLed.splitCamelCase(" "), button_color=('black', 'grey'), disabled=False)
window[((activeLayout+1)%2, i + offsetX, j)].SetTooltip("Click for possible node operations")
objectAtPosition[((activeLayout+1)%2, i + offsetX, j)]=node
offsetX += podsPerNodeRow
podsSeenThisRound = set()
podsToBeInsertedThisRound = {}
for node in self.args.nodes:
podsToBeInsertedThisRound[node]= []
output = subprocess.getoutput("kubectl get nodes --no-headers")
for row in output.split("\n"):
values = row.split();
if (not values):
continue
# read in node status
nodeStatus[values[0]]=values[1]
output = subprocess.getoutput("kubectl get pods --namespace %s --no-headers -o wide" % namespace)
for row in output.split("\n"):
values = row.split();
if (not values):
continue
podStatus = values[2]
nodeName = values[6]
podShortName = values[0]
podName = podShortName + "-" + nodeName
if (nodeName not in nodes.keys()):
print ("Node %s not displayed on display, ignoring pod %s" % (nodeName, podName))
continue
podsSeenThisRound.add(podName)
pod = nodes[nodeName].get(podName)
if (not pod):
# we have to schedule the position after this loop
podsToBeInsertedThisRound[nodeName].append(Pod(podName, podStatus, nodeName, -1, podShortName))
else:
# we only change the status, and maybe node position is already set
pod.status=podStatus
for node, pods in podsToBeInsertedThisRound.items():
performedDefrag = False
for pod in pods:
position = PodStatusLed.find_first_unused_position(positionsAlreadyTaken[pod.node])
if position >= positionMax:
if not performedDefrag:
# idea: turn defrag logic into a function
for podName, existingPod in nodes[pod.node].items():
if (not podName in podsSeenThisRound):
# mark position for potential override, don't do it yet
positionsAlreadyTaken[existingPod.node].remove(existingPod.position)
performedDefrag = True
position = PodStatusLed.find_first_unused_position(positionsAlreadyTaken[pod.node])
# if defrag was already performed this round or we have not been lucky
if position >= positionMax:
print("Display too small, skipping node %s until we can allocate a position." % pod.name)
continue
pod.position = position
positionsAlreadyTaken[pod.node].add(position)
nodes[pod.node][pod.name] = pod
if (position<len(nodesByPosition[pod.node])):
previousPod = nodesByPosition[pod.node][pod.position]
nodes[previousPod.node].pop(previousPod.name)
nodesByPosition[pod.node][pod.position]=pod
else:
nodesByPosition[pod.node].append(pod)
offsetX = 0
for node, pods in nodesByPosition.items():
i = 0
textColor=PodStatusLed.status_color(nodeStatus[node])
window[((activeLayout+1)%2, node)].update("%s: %s" % (node, nodeStatus[node]))
for pod in pods:
if (not pod.name in podsSeenThisRound):
pod.status="Terminated"
basePosX = i % podsPerNodeRow
basePosY = (int) (i/podsPerNodeRow)
color = PodStatusLed.status_color(pod.status)
window[((activeLayout+1)%2, basePosX + offsetX, basePosY)].update(PodStatusLed.splitCamelCase(pod.status), button_color=(textColor, color), disabled=False)
if (pod.status != 'Terminated'):
window[((activeLayout+1)%2, basePosX + offsetX, basePosY)].SetTooltip("Click to get dashboard for pod %s" % pod.shortName)
objectAtPosition[((activeLayout+1)%2, basePosX + offsetX, basePosY)]=pod.shortName
i+=1
offsetX += podsPerNodeRow
window[activeLayout].update(visible=False)
activeLayout=(activeLayout+1)%2
window[activeLayout].update(visible=True)
window.refresh()
# Main function
if __name__ == "__main__":
pod_status_led = PodStatusLed()
pod_status_led.run()