All snippet always start with "!rmmv" and @type
This list all the content so you can easily start making the plugin
!rmmvStart - This create the body of the plugin !rmmvStructContent - This create the initial Struct (please put this at the bottom)
this is the list of parameters you can use in MV Plugin
@type float - adds a float parameters @type limitFloat - adds a limited float parameters @type int - adds a int parameters @type limitint - adds a limited int parameters
@type bool - This creates a bool parameters
@type note - This create a note parameters @type text - This create the text parameters
@type file - This creates a generic file parameters @type audio - this creates a audio file parameters @type image - this creates a image file parameters
@type struct - This create the struct parameters, if you making the struct please use !rmmvStructContent first.
@type class - creates a class parameters parameters @type weapon - creates a weapon class parameters @type actor - creates a actor class parameters @type animation - create a animation class parameters @type skill - create a skill class parameters @type item - create a item class parameters @type armor - create a armor class parameters @type enemy - create a enemy class parameters @type troop - create a troop class parameters @type state - create a state parameters @type variable - create a variable object parameters
@type ListsString - create a "string[]" parameters @type ListFile - create a "file[]" parameters @type ListString - create a "string[]" parameters @type ListsText - create a "Struct[]"parameters
@parent - This create "@parent" parameters, why it is separate, well you tell me @text - creates a "@text" parameter, why it is separate, well you tell me
List of snippets code that can only run on MZ !rmmzStart - Similar to !rmmvStart This create the body of the plugin @target - added @target only works on MZ @requiredAssets - include a file when working on project @command - (NEED PROPER DOCUMENTATION) @noteParam - (NEED PROPER DOCUMENTATION) @arg - (NEED PROPER DOCUMENTATION) @base - add a require dependency @order - add a orderbefore and after block