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nip13.ts
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import { type UnsignedEvent, type Event, getEventHash } from './pure.ts'
/** Get POW difficulty from a Nostr hex ID. */
export function getPow(hex: string): number {
let count = 0
for (let i = 0; i < hex.length; i++) {
const nibble = parseInt(hex[i], 16)
if (nibble === 0) {
count += 4
} else {
count += Math.clz32(nibble) - 28
break
}
}
return count
}
/**
* Mine an event with the desired POW. This function mutates the event.
* Note that this operation is synchronous and should be run in a worker context to avoid blocking the main thread.
*
* Adapted from Snort: https://git.v0l.io/Kieran/snort/src/commit/4df6c19248184218c4c03728d61e94dae5f2d90c/packages/system/src/pow-util.ts#L14-L36
*/
export function minePow(unsigned: UnsignedEvent, difficulty: number): Omit<Event, 'sig'> {
let count = 0
const event = unsigned as Omit<Event, 'sig'>
const tag = ['nonce', count.toString(), difficulty.toString()]
event.tags.push(tag)
while (true) {
const now = Math.floor(new Date().getTime() / 1000)
if (now !== event.created_at) {
count = 0
event.created_at = now
}
tag[1] = (++count).toString()
event.id = getEventHash(event)
if (getPow(event.id) >= difficulty) {
break
}
}
return event
}