You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
After looking at the implementation, I noticed it's using a fixed timestep but without any linear interpolation on movement. If there's no interpolation then there will be visible stuttering/jittering as fixed updates and rendering are out of sync so why isn't this present? Unless it's handled by something else?
Thansm
The text was updated successfully, but these errors were encountered:
After looking at the implementation, I noticed it's using a fixed timestep but without any linear interpolation on movement. If there's no interpolation then there will be visible stuttering/jittering as fixed updates and rendering are out of sync so why isn't this present? Unless it's handled by something else?
Thansm
The text was updated successfully, but these errors were encountered: