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Compiling dont works because of redefinitions #80
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Just delete the definition in ivec2s.h |
Try checking out cglm branch v0.8.4:
|
Fixed by doing two things cd ./lib/cglm
git checkout 2a4748d # As mentioned in https://github.com/recp/cglm/issues/240
cd ../../
make libs Editing file #if 0
typedef union ivec2s {
ivec2 raw;
#if CGLM_USE_ANONYMOUS_STRUCT
struct {
int x;
int y;
};
#endif
} ivec2s;
#endif The game then compiles normally |
I don't have clang and didn't wanna install it so I change the All works great, except I tried digging down for a while and this happened, not sure if it's related but cool none the less!
|
i compiled it like this
make libs && make
and got following error:
The text was updated successfully, but these errors were encountered: