forked from showdownjs/showdown
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
1 parent
d11e5cf
commit 010f94f
Showing
2 changed files
with
184 additions
and
1 deletion.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,182 @@ | ||
A Showdown extension is a function that returns an array of language or outputs extensions (henceforth called "sub-extensions"). | ||
|
||
```js | ||
var myext = function () { | ||
var myext1 = { | ||
type: 'lang', | ||
regex: /markdown/g, | ||
replace: 'showdown' | ||
}; | ||
var myext2 = { | ||
/* extension code */ | ||
}; | ||
return [myext1, myext2]; | ||
} | ||
``` | ||
|
||
Each sub-extension (`myext1` and `myext2` in the example above) should be an object that defines the behavior of the corresponding sub-extension. | ||
|
||
## Sub-extension object properties | ||
|
||
A sub-extension object should have a [`type` property](#type) that defines the type of the sub-extension, and either [`regex` and `replace` properties](#regex-and-replace) or a [`filter` property](#filter). | ||
|
||
### Type | ||
|
||
**Type** is a **required** property that defines the nature of the corresponding sub-extensions. It takes one of the two values: | ||
|
||
* **`lang`**: language extension to add new Markdown syntax to Showdown. | ||
|
||
`lang` extensions have the **highest priority** in the subparser order, so they are called after [escaping and normalizing](#escape-and-normalization) the input text and before calling any other subparser (or extension). | ||
|
||
!!! example "When to use `lang` type" | ||
|
||
For example, if you want the `^^youtube http://www.youtube.com/watch?v=oHg5SJYRHA0` syntax to automatically be rendered as an embedded YouTube video. | ||
|
||
* **`output`**: output extension (or modifier) to alter the HTML output generated by Showdown. | ||
|
||
`output` extensions have the **lowest priority** in the subparser order, so they are called right before the cleanup step and after calling all other subparsers. | ||
|
||
!!! example "When to use `output` type" | ||
|
||
For example, if you want the `<div class="header">` to become `<header>`. | ||
|
||
### Regex and replace | ||
|
||
`regex`/`replace` properties are similar to the Javascript's `string.replace` function and work the same way: | ||
|
||
* `regex`: a `string` or a `RegExp` object. | ||
|
||
If `regex` is a `string`, it will automatically be assigned a `g` (global) modifier, that is, all matches of that string will be replaced. | ||
|
||
* `replace` a `string` or a `function`. | ||
|
||
If `replace` is a `string`, you can use the `$1` syntax for group substitution, exactly as if it were making use of `string.replace`. | ||
|
||
!!! example "Regex and replace example" | ||
|
||
In this example, all the occurrences of `markdown` will be replaced with `showndown`. | ||
|
||
```js | ||
var myext = { | ||
type: 'lang', | ||
regex: /markdown/g, | ||
replace: 'showdown' | ||
}; | ||
``` | ||
|
||
### Filter | ||
|
||
Alternately, if you'd like to have more control over the modification process, you can use `filter` property. | ||
|
||
This property should be used as a function that acts as a callback. The callback should receive the following parameters: | ||
|
||
1. `text`: the source text within the Showdown's engine. | ||
1. `converter`: the full instance of the current Showdown's converter object. | ||
1. `options`: the options used to initialize the converter | ||
|
||
!!! warning "" | ||
The filter function **should return the transformed text**. If it doesn't, it will fail **silently** and return an empty output. | ||
|
||
!!! example "Filter example" | ||
|
||
```js | ||
var myext = { | ||
type: 'lang', | ||
filter: function (text, converter, options) { | ||
// ... do stuff to text ... | ||
return text; | ||
} | ||
}; | ||
``` | ||
|
||
!!! warning "Use `filter` with care" | ||
|
||
Although Filter extensions are more powerful, they have a few pitfalls that you should keep in mind before using them, especially regarding the `converter` parameter. | ||
|
||
Since the `converter` parameter passed to the filter function is the fully initialized instance, any change made to it will be propagated outside the scope of the filter function and will remain there until a new converter instance is created. So, **it is not recommended to make ANY change to the converter object**. | ||
|
||
Another aspect is that if you call the `converter` recursively, it will call your extension itself at some point. It may lead to infinite recursion in some circumstances, and it's up to you to prevent this. A simple solution is to place a kind of safeguard to disable your extension if it's called more than x times: | ||
|
||
```js | ||
var x = 0; | ||
var myext = { | ||
type: 'lang', | ||
filter: function (text, converter) { | ||
if (x < 3) { | ||
++x; | ||
someSubText = converter.makeHtml(someSubText); | ||
} | ||
} | ||
}; | ||
``` | ||
|
||
## Register an extension | ||
|
||
|
||
To let Showdown know what extensions are available, you need to register them in the Showdown global object. | ||
|
||
To register an extension, call the `showdown.extension` function with two parameters: the first one is the extension name; the second one is the actual extension. | ||
|
||
```js | ||
showdown.extension('myext', myext); | ||
``` | ||
|
||
## Test an extension | ||
|
||
The Showdown test runner is configured to automatically test cases for extensions. | ||
|
||
To add test cases for an extension: | ||
|
||
1. Create a new folder under `./test/extensions` that matches with the name of the `.js` file in `./src/extensions`. | ||
1. Place any test cases into the filter using the `md/html` format. These cases will automatically be executed when running tests. | ||
|
||
## Additional information | ||
|
||
### Escape and normalization | ||
|
||
Showdown performs the following escape/normalization: | ||
|
||
* Replaces `¨` (trema) with `¨T` | ||
* Replaces `$` (dollar sign) with `¨D` | ||
* Normalizes line endings (`\r`, `\r\n` are converted into `\n`) | ||
* Uses `\r` as a char placeholder | ||
|
||
!!! note "" | ||
This only applies to **language extensions** since these chars are unescaped before output extensions are run. | ||
|
||
!!! warning "" | ||
|
||
Keep in mind that these modifications happen **before language extensions** are run, so if your extension relies on any of those chars, you have to make the appropriate adjustments. | ||
|
||
|
||
### Implementation concerns | ||
|
||
One of the concerns is maintaining both client-side and server-side compatibility. You can do this with a few lines of boilerplate code.: | ||
|
||
```js | ||
(function (extension) { | ||
if (typeof showdown !== 'undefined') { | ||
// global (browser or node.js global) | ||
extension(showdown); | ||
} else if (typeof define === 'function' && define.amd) { | ||
// AMD | ||
define(['showdown'], extension); | ||
} else if (typeof exports === 'object') { | ||
// Node, CommonJS-like | ||
module.exports = extension(require('showdown')); | ||
} else { | ||
// showdown was not found so an error is thrown | ||
throw Error('Could not find showdown library'); | ||
} | ||
}(function (showdown) { | ||
// loading extension into showdown | ||
showdown.extension('myext', function () { | ||
var myext = { /* ... actual extension code ... */ }; | ||
return [myext]; | ||
}); | ||
})); | ||
``` | ||
|
||
In the code above, the extension definition is wrapped in a self-executing function to prevent pollution of the global scope. It has another benefit of creating several scope layers that can be useful for interaction between sub-extensions global-wise or local-wise. | ||
|
||
It is also loaded conditionally to make it compatible with different loading mechanisms (such as browser, CommonJS, or AMD). |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters