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Library.cpp
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Library.cpp
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#include "Library.hpp"
#include <algorithm>
#include <iostream>
//will use this helper:
bool list_dir(std::string dirname, std::vector< std::string > *dirnames, std::vector< std::string > *filenames);
void expand_folder(std::string const &path, Folder &folder) {
folder.state = Folder::Collapsed;
folder.folders.clear();
folder.sounds.clear();
std::vector< std::string > dirnames, filenames;
if (!list_dir(path, &dirnames, &filenames)) {
std::cerr << "Failed to list '" << path << "'" << std::endl;
folder.state = Folder::Error;
return;
}
folder.state = Folder::Collapsed; //but still preload
for (auto const &dirname : dirnames) {
folder.folders.emplace(dirname, Folder());
}
for (auto const &filename : filenames) {
try {
Sound sound = Sound::load(path + "/" + filename);
folder.sounds.emplace(filename, sound);
} catch (std::runtime_error &e) {
std::cerr << "Failed to load '" << (path + "/" + filename) << "' as a sound: " << e.what() << std::endl;
}
}
std::cout << path << " > " << folder.sounds.size() << " sounds." << std::endl; //DEBUG
}
Library::Library(std::string const &path_) : path(path_) {
expand_folder(path, root);
for (auto & [ name, folder ] : root.folders) {
std::cout << path << " / " << name << '\n';
expand_folder(path + "/" + name, folder);
}
std::cout.flush();
}
#ifdef _WIN32
//windows-y directory listing:
#include <io.h>
#include <sys/stat.h>
#include <sys/types.h>
//TODO: test on windows(!)
bool list_dir(std::string dirname, std::vector< std::string > *dirnames, std::vector< std::string > *filenames) {
struct _finddata_t fileinfo;
intptr_t handle = _findfirst((dirname + "\\*").c_str(), &fileinfo);
if (handle == -1) {
return false;
}
do {
std::string name = std::string(fileinfo.name);
if (fileinfo.attrib & _A_SUBDIR) {
if (dirnames) {
dirnames->emplace_back(name);
}
} else {
if (filenames) {
filenames->emplace_back(name);
}
}
} while (0 == _findnext(handle, &fileinfo));
_findclose(handle);
if (dirnames) {
std::sort(dirnames->begin(), dirnames->end());
}
if (filenames) {
std::sort(filenames->begin(), filenames->end());
}
return true;
}
#else //WINDOWS
//linux-y directory listing:
#include <dirent.h>
#include <errno.h>
#include <sys/stat.h>
#include <sys/types.h>
bool list_dir(std::string dirname, std::vector< std::string > *dirnames, std::vector< std::string > *filenames) {
DIR *dir = opendir(dirname.c_str());
if (dir == NULL) {
return false;
}
struct dirent *ent = NULL;
while ((ent = readdir(dir))) {
std::string name = std::string(ent->d_name);
if (ent->d_type == DT_DIR) {
if (dirnames) {
if (!(name == "." || name == "..")) {
dirnames->emplace_back(name);
}
}
} else {
if (filenames) {
filenames->emplace_back(name);
}
}
}
closedir(dir);
if (dirnames) {
std::sort(dirnames->begin(), dirnames->end());
}
if (filenames) {
std::sort(filenames->begin(), filenames->end());
}
return true;
}
#endif //WINDOWS else