forked from mxa/Bewegungsmelder
-
Notifications
You must be signed in to change notification settings - Fork 0
/
11c-settable-area.pd
243 lines (243 loc) · 6.66 KB
/
11c-settable-area.pd
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
#N canvas 403 104 748 794 10;
#X declare -lib Gem;
#X msg 40 127 0 \, destroy;
#X obj 446 116 gemhead;
#X obj 30 10 cnv 15 400 50 empty empty 11c 14 24 0 24 -175655 -66577
0;
#X obj 116 185 s \$0-threshold;
#X floatatom 116 146 5 0 100 0 - - -;
#X obj 116 165 / 100;
#X obj 116 106 loadbang;
#X msg 116 126 4;
#X msg 33 106 create \, 1;
#X text 152 144 threshold for the motion detection;
#X obj 324 16 declare -lib Gem;
#X text 94 20 Pure Data + Gem;
#X obj 446 181 pix_texture;
#X text 93 32 defining an area with a polygon;
#X obj 446 206 rectangle 4 3;
#X text 30 759 Ives Schachtschabel \, GMU - Bauhaus-Universität Weimar
2013;
#X obj 446 139 pix_video;
#X obj 112 457 pack f f;
#X text 201 412 input needs to be a 2-element-list:;
#X floatatom 229 348 5 0 100 0 - - -;
#X floatatom 112 348 5 0 100 0 - - -;
#X obj 130 424 t b f;
#X text 96 347 x;
#X text 265 347 y;
#X text 201 467 normalized range (0 - 1);
#N canvas 1350 131 349 377 show-target 0;
#X obj 54 311 pix_texture;
#X obj 54 251 translateXYZ;
#X obj 54 281 colorRGB 1 0 0 0;
#X obj 54 52 gemhead 80;
#X obj 54 334 circle 0.1;
#N canvas 493 453 450 393 scaling_windowsize 0;
#X obj 91 235 * 8;
#X obj 91 265 - 4;
#X obj 91 22 inlet;
#X obj 304 22 inlet;
#X obj 91 345 outlet;
#X obj 337 345 outlet;
#X obj 202 121 unpack;
#X obj 325 138 t f f;
#X obj 125 138 t f f;
#X obj 106 178 * 2;
#X obj 337 275 - 4;
#X obj 304 235 * 8;
#X obj 319 180 * 2;
#X obj 202 70 r windowsize;
#X connect 0 0 1 0;
#X connect 1 0 4 0;
#X connect 2 0 0 0;
#X connect 3 0 11 0;
#X connect 6 0 8 0;
#X connect 6 1 7 0;
#X connect 7 0 12 0;
#X connect 7 1 10 1;
#X connect 8 0 9 0;
#X connect 8 1 1 1;
#X connect 9 0 0 1;
#X connect 10 0 5 0;
#X connect 11 0 10 0;
#X connect 12 0 11 1;
#X connect 13 0 6 0;
#X restore 77 219 pd scaling_windowsize;
#X obj 77 81 inlet;
#X obj 77 111 unpack f f;
#X obj 134 151 swap 1;
#X obj 134 181 -;
#X connect 0 0 4 0;
#X connect 1 0 2 0;
#X connect 2 0 0 0;
#X connect 3 0 1 0;
#X connect 5 0 1 1;
#X connect 5 1 1 2;
#X connect 6 0 7 0;
#X connect 7 0 5 0;
#X connect 7 1 8 0;
#X connect 8 0 9 0;
#X connect 8 1 9 1;
#X connect 9 0 5 1;
#X restore 178 505 pd show-target;
#N canvas 1198 191 350 516 target-simulation 0;
#X obj 64 270 random 1000;
#X obj 64 300 / 1000;
#X obj 64 430 line;
#X obj 64 470 outlet;
#X obj 154 270 random 1000;
#X obj 154 300 / 1000;
#X obj 154 430 line;
#X obj 154 470 outlet;
#X obj 64 180 t b b;
#X obj 64 80 t b b;
#X obj 64 140 spigot;
#X obj 64 10 inlet;
#X obj 226 57 sel 0;
#X msg 226 392 stop;
#X obj 97 110 random 2;
#X obj 64 361 +;
#X obj 154 361 +;
#X msg 64 396 \$1 500;
#X msg 154 396 \$1 500;
#X obj 64 331 * 0.5;
#X obj 94 361 * 0.5;
#X obj 154 331 * 0.5;
#X obj 184 361 * 0.5;
#X obj 64 50 metro 250;
#X connect 0 0 1 0;
#X connect 1 0 19 0;
#X connect 2 0 3 0;
#X connect 4 0 5 0;
#X connect 5 0 21 0;
#X connect 6 0 7 0;
#X connect 8 0 0 0;
#X connect 8 1 4 0;
#X connect 9 0 10 0;
#X connect 9 1 14 0;
#X connect 10 0 8 0;
#X connect 11 0 12 0;
#X connect 11 0 23 0;
#X connect 12 0 13 0;
#X connect 13 0 2 0;
#X connect 13 0 6 0;
#X connect 14 0 10 1;
#X connect 15 0 17 0;
#X connect 15 0 20 0;
#X connect 16 0 18 0;
#X connect 16 0 22 0;
#X connect 17 0 2 0;
#X connect 18 0 6 0;
#X connect 19 0 15 0;
#X connect 20 0 15 1;
#X connect 21 0 16 0;
#X connect 22 0 16 1;
#X connect 23 0 9 0;
#X restore 112 301 pd target-simulation;
#X text 201 434 x/y-pair \, which represents the position of the tracked
target;
#X obj 112 269 tgl 15 0 empty empty empty 17 7 0 10 -204786 -1 -1 0
1;
#X text 129 267 simulation on/off;
#X obj 101 613 cnv 15 260 40 empty empty empty 20 12 0 14 -191407 -66577
0;
#X obj 299 302 s windowsize;
#X msg 299 269 4 4;
#X text 345 262 it´s important to give information about the size
of the GEM-window \, so the scaling is done right. default is 4 x 4
;
#N canvas 973 322 407 216 loadbang 0;
#X msg 17 116 \; area_2 -2.144 -1.6 0.496 -1.584 -0.608 -2.688 -3.216
-2.672;
#X msg 17 76 \; area_1 0.816 1.888 1.584 2.384 3.168 0.8 2.448 0.256
;
#X msg 17 156 \; area_3 -1.056 1.936 1.616 -0.208 0.688 -1.024 -1.072
-1.008;
#X obj 100 22 loadbang;
#X obj 100 52 del 1000;
#X connect 3 0 4 0;
#X connect 4 0 1 0;
#X connect 4 0 0 0;
#X connect 4 0 2 0;
#X restore 654 23 pd loadbang;
#X obj 106 691 cnv 15 250 40 empty empty empty 20 12 0 14 -204786 -66577
0;
#N canvas 911 116 732 594 more-things-that-are-worth-knowing 0;
#X obj -115 188 s area_1;
#X floatatom -115 33 5 -4 4 0 - - -;
#X msg -115 133 \$1 \$2 1.584 2.384 3.168 0.8 2.448 0.256;
#X obj -115 98 pack f f;
#X floatatom -70 33 5 -4 4 0 - - -;
#X obj -70 59 t b f;
#X text -43 182 you have to specify which area should be changed \,
by applying the desired index;
#X obj -107 418 bng 15 250 50 0 empty empty empty 17 7 0 10 -191407
-1 -1;
#X text -73 430 if you need it for some reasons \, you can reset the
area to its initial position;
#X obj -112 305 s area_save;
#X obj -112 265 bng 15 250 50 0 empty empty empty 17 7 0 10 -258113
-1 -1;
#X text -86 259 when you have placed all desired sensitive areas \,
you can (kind of) save their positions.;
#X obj -112 335 r area_preset;
#X obj -112 367 print;
#X text -20 333 the lists \, containing the area-position-data \, can
be printed (or else);
#X text 131 293 ++ this whole thing needs further improvement \, but
this should be easy;
#X text -4 62 you can change the tracked area´s shape from within
the patch. mainly this is usefull for making (loading) presets \, but
it also can be used for more creative things!;
#X obj -107 464 s area_reset_1;
#X obj -106 526 tgl 20 0 empty empty empty 17 7 0 10 -204786 -1 -1
0 1;
#X obj -106 564 s mouse_test;
#X text -84 521 debug-mode;
#X text -84 533 (or mouse-area-detection);
#X connect 1 0 3 0;
#X connect 2 0 0 0;
#X connect 3 0 2 0;
#X connect 4 0 5 0;
#X connect 5 0 3 0;
#X connect 5 1 3 1;
#X connect 7 0 17 0;
#X connect 10 0 9 0;
#X connect 12 0 13 0;
#X connect 18 0 19 0;
#X restore 115 703 pd more-things-that-are-worth-knowing;
#X obj 112 661 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
1;
#X obj 231 661 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
1;
#X obj 349 664 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
1;
#X obj 33 150 gemwin 18;
#X obj 349 626 quadrilateral_area;
#X obj 231 627 quadrilateral_area;
#X obj 112 625 quadrilateral_area;
#X connect 0 0 40 0;
#X connect 1 0 16 0;
#X connect 4 0 5 0;
#X connect 5 0 3 0;
#X connect 6 0 7 0;
#X connect 7 0 4 0;
#X connect 8 0 40 0;
#X connect 12 0 14 0;
#X connect 16 0 12 0;
#X connect 17 0 25 0;
#X connect 17 0 41 0;
#X connect 17 0 42 0;
#X connect 17 0 43 0;
#X connect 19 0 21 0;
#X connect 20 0 17 0;
#X connect 21 0 17 0;
#X connect 21 1 17 1;
#X connect 26 0 20 0;
#X connect 26 1 19 0;
#X connect 28 0 26 0;
#X connect 32 0 31 0;
#X connect 41 0 39 0;
#X connect 42 0 38 0;
#X connect 43 0 37 0;