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fntsys.c
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/*
Copyright 2010, Volca
Licenced under Academic Free License version 3.0
Review OpenUsbLd README & LICENSE files for further details.
*/
#include "include/opl.h"
#include "include/fntsys.h"
#include "include/renderman.h"
#include "include/ioman.h"
#include "include/utf8.h"
#include "include/util.h"
#include "include/atlas.h"
#include <sys/types.h>
#include <ft2build.h>
#include FT_FREETYPE_H
extern void *poeveticanew_raw;
extern int size_poeveticanew_raw;
/// Maximal count of atlases per font
#define ATLAS_MAX 4
/// Atlas width in pixels
#define ATLAS_WIDTH 256
/// Atlas height in pixels
#define ATLAS_HEIGHT 256
#define FNTSYS_CHAR_SIZE 17
// freetype vars
static FT_Library font_library;
static s32 gFontSemaId;
static ee_sema_t gFontSema;
static GSCLUT fontClut;
static const float fDPI = 72.0f;
/** Single entry in the glyph cache */
typedef struct
{
int isValid;
// size in pixels of the glyph
int width, height;
// offsetting of the glyph
int ox, oy;
// advancements in pixels after rendering this glyph
int shx, shy;
// atlas for which the allocation was done
atlas_t *atlas;
// atlas allocation position
struct atlas_allocation_t *allocation;
} fnt_glyph_cache_entry_t;
/** A whole font definition */
typedef struct
{
/** GLYPH CACHE. Every glyph in the ASCII range is cached when first used
* this means no additional memory aside from the one needed to render the
* character set is used.
*/
fnt_glyph_cache_entry_t **glyphCache;
/// Maximal font cache page index
int cacheMaxPageID;
/// Font face
FT_Face face;
/// Nonzero if font is used
int isValid;
/// Texture atlases (default to NULL)
atlas_t *atlases[ATLAS_MAX];
/// Pointer to data, if allocation takeover was selected (will be freed)
void *dataPtr;
} font_t;
#define FNT_MAX_COUNT (16)
/// Array of font definitions
static font_t fonts[FNT_MAX_COUNT];
static rm_quad_t quad;
static uint32_t codepoint, state;
static fnt_glyph_cache_entry_t *glyph;
static FT_Bool use_kerning;
static FT_UInt glyph_index, previous;
static FT_Vector delta;
#define GLYPH_CACHE_PAGE_SIZE 256
#define GLYPH_PAGE_OK(font, page) ((pageid <= font->cacheMaxPageID) && (font->glyphCache[page]))
static void fntCacheFlushPage(fnt_glyph_cache_entry_t *page)
{
int i;
for (i = 0; i < GLYPH_CACHE_PAGE_SIZE; ++i, ++page) {
page->isValid = 0;
// we're not doing any atlasFree or such - atlas has to be rebuild
page->allocation = NULL;
page->atlas = NULL;
}
}
static void fntCacheFlush(font_t *font)
{
// Release all the glyphs from the cache
int i;
for (i = 0; i <= font->cacheMaxPageID; ++i) {
if (font->glyphCache[i]) {
fntCacheFlushPage(font->glyphCache[i]);
free(font->glyphCache[i]);
font->glyphCache[i] = NULL;
}
}
free(font->glyphCache);
font->glyphCache = NULL;
font->cacheMaxPageID = -1;
// free all atlasses too, they're invalid now anyway
int aid;
for (aid = 0; aid < ATLAS_MAX; ++aid) {
atlasFree(font->atlases[aid]);
font->atlases[aid] = NULL;
}
}
static int fntPrepareGlyphCachePage(font_t *font, int pageid)
{
if (pageid > font->cacheMaxPageID) {
fnt_glyph_cache_entry_t **np = realloc(font->glyphCache, (pageid + 1) * sizeof(fnt_glyph_cache_entry_t *));
if (!np)
return 0;
font->glyphCache = np;
unsigned int page;
for (page = font->cacheMaxPageID + 1; page <= pageid; ++page)
font->glyphCache[page] = NULL;
font->cacheMaxPageID = pageid;
}
// if it already was allocated, skip this
if (font->glyphCache[pageid])
return 1;
// allocate the page
font->glyphCache[pageid] = malloc(sizeof(fnt_glyph_cache_entry_t) * GLYPH_CACHE_PAGE_SIZE);
int i;
for (i = 0; i < GLYPH_CACHE_PAGE_SIZE; ++i) {
font->glyphCache[pageid][i].isValid = 0;
font->glyphCache[pageid][i].atlas = NULL;
font->glyphCache[pageid][i].allocation = NULL;
}
return 1;
}
static void fntPrepareCLUT()
{
fontClut.PSM = GS_PSM_T8;
fontClut.ClutPSM = GS_PSM_CT32;
fontClut.Clut = memalign(128, 256 * 4);
fontClut.VramClut = 0;
// generate the clut table
size_t i;
u32 *clut = fontClut.Clut;
for (i = 0; i < 256; ++i) {
u8 alpha = (i * 128) / 255;
*clut = GS_SETREG_RGBA(0xFF, 0xFF, 0xFF, alpha);
clut++;
}
}
static void fntDestroyCLUT()
{
free(fontClut.Clut);
fontClut.Clut = NULL;
}
static void fntInitSlot(font_t *font)
{
font->face = NULL;
font->glyphCache = NULL;
font->cacheMaxPageID = -1;
font->dataPtr = NULL;
font->isValid = 0;
int aid = 0;
for (; aid < ATLAS_MAX; ++aid)
font->atlases[aid] = NULL;
}
static void fntDeleteSlot(font_t *font)
{
// free the glyph cache, atlases, unload the font
fntCacheFlush(font);
FT_Done_Face(font->face);
font->face = NULL;
if (font->dataPtr) {
free(font->dataPtr);
font->dataPtr = NULL;
}
font->isValid = 0;
}
void fntRelease(int id)
{
if (id > FNT_DEFAULT && id < FNT_MAX_COUNT)
fntDeleteSlot(&fonts[id]);
}
static int fntLoadSlot(font_t *font, char *path)
{
void *buffer = NULL;
int bufferSize = -1;
fntInitSlot(font);
if (path) {
buffer = readFile(path, -1, &bufferSize);
if (!buffer) {
LOG("FNTSYS Font file loading failed: %s\n", path);
return FNT_ERROR;
}
font->dataPtr = buffer;
} else {
buffer = &poeveticanew_raw;
bufferSize = size_poeveticanew_raw;
}
// load the font via memory handle
int error = FT_New_Memory_Face(font_library, (FT_Byte *)buffer, bufferSize, 0, &font->face);
if (error) {
LOG("FNTSYS Freetype font loading failed with %x!\n", error);
fntDeleteSlot(font);
return FNT_ERROR;
}
font->isValid = 1;
fntUpdateAspectRatio();
return 0;
}
void fntInit()
{
LOG("FNTSYS Init\n");
int error = FT_Init_FreeType(&font_library);
if (error) {
// just report over the ps2link
LOG("FNTSYS Freetype init failed with %x!\n", error);
return;
}
fntPrepareCLUT();
gFontSema.init_count = 1;
gFontSema.max_count = 1;
gFontSema.option = 0;
gFontSemaId = CreateSema(&gFontSema);
int i = 0;
for (; i < FNT_MAX_COUNT; ++i)
fntInitSlot(&fonts[i]);
fntLoadDefault(NULL);
}
int fntLoadFile(char *path)
{
font_t *font;
int i = 1;
for (; i < FNT_MAX_COUNT; i++) {
font = &fonts[i];
if (!font->isValid) {
if (fntLoadSlot(font, path) != FNT_ERROR)
return i;
break;
}
}
return FNT_ERROR;
}
int fntLoadDefault(char *path)
{
font_t newFont, oldFont;
if (fntLoadSlot(&newFont, path) != FNT_ERROR) {
// copy over the new font definition
// we have to lock this phase, as the old font may still be used
// Note: No check for concurrency is done here, which is kinda funky!
WaitSema(gFontSemaId);
memcpy(&oldFont, &fonts[FNT_DEFAULT], sizeof(font_t));
memcpy(&fonts[FNT_DEFAULT], &newFont, sizeof(font_t));
SignalSema(gFontSemaId);
// delete the old font
fntDeleteSlot(&oldFont);
return 0;
}
return -1;
}
void fntEnd()
{
LOG("FNTSYS End\n");
// release all the fonts
int id;
for (id = 0; id < FNT_MAX_COUNT; ++id)
fntDeleteSlot(&fonts[id]);
// deinit freetype system
FT_Done_FreeType(font_library);
DeleteSema(gFontSemaId);
fntDestroyCLUT();
}
static atlas_t *fntNewAtlas()
{
atlas_t *atl = atlasNew(ATLAS_WIDTH, ATLAS_HEIGHT, GS_PSM_T8);
atl->surface.ClutPSM = GS_PSM_CT32;
atl->surface.Clut = fontClut.Clut;
return atl;
}
static int fntGlyphAtlasPlace(font_t *font, fnt_glyph_cache_entry_t *glyph)
{
FT_GlyphSlot slot = font->face->glyph;
// LOG("FNTSYS GlyphAtlasPlace: Placing the glyph... %d x %d\n", slot->bitmap.width, slot->bitmap.rows);
if (slot->bitmap.width == 0 || slot->bitmap.rows == 0) {
// no bitmap glyph, just skip
return 1;
}
int aid = 0;
for (; aid < ATLAS_MAX; aid++) {
// LOG("FNTSYS Placing aid %d...\n", aid);
atlas_t **atl = &font->atlases[aid];
if (!*atl) { // atlas slot not yet used
// LOG("FNTSYS aid %d is new...\n", aid);
*atl = fntNewAtlas();
}
glyph->allocation = atlasPlace(*atl, slot->bitmap.width, slot->bitmap.rows, slot->bitmap.buffer);
if (glyph->allocation) {
// LOG("FNTSYS Found placement\n", aid);
glyph->atlas = *atl;
return 1;
}
}
LOG("FNTSYS No atlas free\n", aid);
return 0;
}
/** Internal method. Makes sure the bitmap data for particular character are pre-rendered to the glyph cache */
static fnt_glyph_cache_entry_t *fntCacheGlyph(font_t *font, uint32_t gid)
{
// calc page id and in-page index from glyph id
int pageid = gid / GLYPH_CACHE_PAGE_SIZE;
int idx = gid % GLYPH_CACHE_PAGE_SIZE;
// do not call on every char of every font rendering call
if (!GLYPH_PAGE_OK(font, pageid))
if (!fntPrepareGlyphCachePage(font, pageid)) // failed to prepare the page...
return NULL;
fnt_glyph_cache_entry_t *page = font->glyphCache[pageid];
/* Should never happen.
if (!page) // safeguard
return NULL;
*/
fnt_glyph_cache_entry_t *glyph = &page[idx];
if (glyph->isValid)
return glyph;
// not cached but valid. Cache
if (!font->face) {
LOG("FNTSYS Face is NULL!\n");
}
int error = FT_Load_Char(font->face, gid, FT_LOAD_RENDER);
if (error) {
LOG("FNTSYS Error loading glyph - %d\n", error);
return NULL;
}
// find atlas placement for the glyph
if (!fntGlyphAtlasPlace(font, glyph))
return NULL;
FT_GlyphSlot slot = font->face->glyph;
glyph->width = slot->bitmap.width;
glyph->height = slot->bitmap.rows;
glyph->shx = slot->advance.x;
glyph->shy = slot->advance.y;
glyph->ox = slot->bitmap_left;
glyph->oy = -slot->bitmap_top;
glyph->isValid = 1;
return glyph;
}
void fntUpdateAspectRatio()
{
int i;
int w, h, wn, hn;
float ws, hs;
rmGetScreenExtents(&w, &h);
rmGetScreenExtentsNative(&wn, &hn);
// Scale height from virtual resolution (640x480) to the native display resolution
hs = (float)hn / (float)h;
// Scale width according to the PAR (Pixel Aspect Ratio)
ws = hs * rmGetPAR();
// Supersample height*2 when using interlaced frame mode
if (rmGetInterlacedFrameMode() == 1)
hs *= 2;
// flush cache - it will be invalid after the setting
for (i = 0; i < FNT_MAX_COUNT; i++) {
if (fonts[i].isValid) {
fntCacheFlush(&fonts[i]);
// TODO: this seems correct, but the rest of the OPL UI (i.e. spacers) doesn't seem to be correctly scaled.
FT_Set_Char_Size(fonts[i].face, FNTSYS_CHAR_SIZE * 64, FNTSYS_CHAR_SIZE * 64, fDPI * ws, fDPI * hs);
}
}
}
static void fntRenderGlyph(fnt_glyph_cache_entry_t *glyph, int pen_x, int pen_y)
{
// only if glyph has atlas placement
if (glyph->allocation) {
/* TODO: Ineffective on many parts:
* 1. Usage of floats for UV - fixed point should suffice (and is used internally by GS for UV)
*
* 2. GS_SETREG_TEX0 for every quad - why? gsKit should only set texture if demanded
* We should prepare a special fnt render method that would step over most of the
* performance problems under - beginning with rmSetupQuad and continuing into gsKit
* - this method would handle the preparation of the quads and GS upload itself,
* without the use of prim_quad_texture and rmSetupQuad...
*/
quad.ul.x = pen_x + glyph->ox;
if (rmGetInterlacedFrameMode() == 0)
quad.ul.y = pen_y + glyph->oy;
else
quad.ul.y = (float)pen_y + ((float)glyph->oy / 2.0f);
quad.ul.u = glyph->allocation->x;
quad.ul.v = glyph->allocation->y;
quad.br.x = quad.ul.x + glyph->width;
if (rmGetInterlacedFrameMode() == 0)
quad.br.y = quad.ul.y + glyph->height;
else
quad.br.y = quad.ul.y + ((float)glyph->height / 2.0f);
quad.br.u = quad.ul.u + glyph->width;
quad.br.v = quad.ul.v + glyph->height;
quad.txt = &glyph->atlas->surface;
rmDrawQuad(&quad);
}
}
#ifndef __RTL
int fntRenderString(int id, int x, int y, short aligned, size_t width, size_t height, const char *string, u64 colour)
{
// wait for font lock to unlock
WaitSema(gFontSemaId);
font_t *font = &fonts[id];
SignalSema(gFontSemaId);
// Convert to native display resolution
x = rmScaleX(x);
y = rmScaleY(y);
width = rmScaleX(width);
height = rmScaleY(height);
if (aligned & ALIGN_HCENTER) {
if (width) {
x -= min(fntCalcDimensions(id, string), width) >> 1;
} else {
x -= fntCalcDimensions(id, string) >> 1;
}
}
if (aligned & ALIGN_VCENTER) {
y += rmScaleY(FNTSYS_CHAR_SIZE - 4) >> 1;
} else {
y += rmScaleY(FNTSYS_CHAR_SIZE - 2);
}
quad.color = colour;
int pen_x = x;
int xmax = x + width;
int ymax = y + height;
use_kerning = FT_HAS_KERNING(font->face);
state = UTF8_ACCEPT;
previous = 0;
// Note: We need to change this so that we'll accumulate whole word before doing a layout with it
// for now this method breaks on any character - which is a bit ugly
// I don't want to do anything complicated though so I'd say
// we should instead have a dynamic layout routine that'll replace spaces with newlines as appropriate
// because that'll make the code run only once per N frames, not every frame
// cache glyphs and render as we go
for (; *string; ++string) {
if (utf8Decode(&state, &codepoint, *string)) // accumulate the codepoint value
continue;
glyph = fntCacheGlyph(font, codepoint);
if (!glyph)
continue;
// kerning
if (use_kerning && previous) {
glyph_index = FT_Get_Char_Index(font->face, codepoint);
if (glyph_index) {
FT_Get_Kerning(font->face, previous, glyph_index, FT_KERNING_DEFAULT, &delta);
pen_x += delta.x >> 6;
}
previous = glyph_index;
}
if (width) {
if (codepoint == '\n') {
pen_x = x;
y += rmScaleY(MENU_ITEM_HEIGHT); // hmax is too tight and unordered, generally
continue;
}
if (y > ymax) // stepped over the max
break;
if (pen_x + glyph->width > xmax) {
pen_x = xmax + 1; // to be sure no other cahr will be written (even not a smaller one just following)
continue;
}
}
fntRenderGlyph(glyph, pen_x, y);
pen_x += glyph->shx >> 6;
}
return rmUnScaleX(pen_x);
}
#else
static int isRTL(u32 character)
{
return (((character >= 0x00000590 && character <= 0x000008FF) || (character >= 0x0000FB50 && character <= 0x0000FDFF) || (character >= 0x0000FE70 && character <= 0x0000FEFF) || (character >= 0x00010800 && character <= 0x00010FFF) || (character >= 0x0001E800 && character <= 0x0001EFFF)) ? 1 : 0);
}
static int isWeak(u32 character)
{
return (((character >= 0x0000 && character <= 0x0040) || (character >= 0x005B && character <= 0x0060) || (character >= 0x007B && character <= 0x00BF) || (character >= 0x00D7 && character <= 0x00F7) || (character >= 0x02B9 && character <= 0x02FF) || (character >= 0x2000 && character <= 0x2BFF)) ? 1 : 0);
}
static void fntRenderSubRTL(font_t *font, const char *startRTL, const char *string, fnt_glyph_cache_entry_t *glyph, int x, int y)
{
if (glyph) {
x -= glyph->shx >> 6;
fntRenderGlyph(glyph, x, y);
}
for (; startRTL != string; ++startRTL) {
if (utf8Decode(&state, &codepoint, *startRTL))
continue;
glyph = fntCacheGlyph(font, codepoint);
if (!glyph)
continue;
if (use_kerning && previous) {
glyph_index = FT_Get_Char_Index(font->face, codepoint);
if (glyph_index) {
FT_Get_Kerning(font->face, previous, glyph_index, FT_KERNING_DEFAULT, &delta);
x -= delta.x >> 6;
}
previous = glyph_index;
}
x -= glyph->shx >> 6;
fntRenderGlyph(glyph, x, y);
}
}
int fntRenderString(int id, int x, int y, short aligned, size_t width, size_t height, const char *string, u64 colour)
{
// wait for font lock to unlock
WaitSema(gFontSemaId);
font_t *font = &fonts[id];
SignalSema(gFontSemaId);
// Convert to native display resolution
x = rmScaleX(x);
y = rmScaleY(y);
width = rmScaleX(width);
height = rmScaleY(height);
if (aligned & ALIGN_HCENTER) {
if (width) {
x -= min(fntCalcDimensions(id, string), width) >> 1;
} else {
x -= fntCalcDimensions(id, string) >> 1;
}
}
if (aligned & ALIGN_VCENTER) {
y += rmScaleY(FNTSYS_CHAR_SIZE - 4) >> 1;
} else {
y += rmScaleY(FNTSYS_CHAR_SIZE - 2);
}
quad.color = colour;
int pen_x = x;
int xmax = x + width;
int ymax = y + height;
use_kerning = FT_HAS_KERNING(font->face);
state = UTF8_ACCEPT;
previous = 0;
short inRTL = 0;
int delta_x, pen_xRTL = 0;
fnt_glyph_cache_entry_t *glyphRTL = NULL;
const char *startRTL = NULL;
// cache glyphs and render as we go
for (; *string; ++string) {
if (utf8Decode(&state, &codepoint, *string)) // accumulate the codepoint value
continue;
glyph = fntCacheGlyph(font, codepoint);
if (!glyph)
continue;
// kerning
delta_x = 0;
if (use_kerning && previous) {
glyph_index = FT_Get_Char_Index(font->face, codepoint);
if (glyph_index) {
FT_Get_Kerning(font->face, previous, glyph_index, FT_KERNING_DEFAULT, &delta);
delta_x = delta.x >> 6;
}
previous = glyph_index;
}
if (width) {
if (codepoint == '\n') {
pen_x = x;
y += rmScaleY(MENU_ITEM_HEIGHT); // hmax is too tight and unordered, generally
continue;
}
if ((pen_x + glyph->width > xmax) || (y > ymax)) // stepped over the max
break;
}
if (isRTL(codepoint)) {
if (!inRTL && !isWeak(codepoint)) {
inRTL = 1;
pen_xRTL = pen_x;
glyphRTL = glyph;
startRTL = string + 1;
}
} else {
if (inRTL && !isWeak(codepoint)) { // A LTR character is encountered. Render RTL characters before continuing.
inRTL = 0;
pen_x = pen_xRTL;
fntRenderSubRTL(font, startRTL, string, glyphRTL, pen_xRTL, y);
}
}
if (inRTL) {
pen_xRTL += delta_x + (glyph->shx >> 6);
} else {
pen_x += delta_x;
fntRenderGlyph(glyph, pen_x, y);
pen_x += glyph->shx >> 6;
}
}
if (inRTL) {
pen_x = pen_xRTL;
fntRenderSubRTL(font, startRTL, string, glyphRTL, pen_xRTL, y);
}
return rmUnScaleX(pen_x);
}
#endif
void fntFitString(int id, char *string, size_t width)
{
size_t cw = 0;
char *str = string;
size_t spacewidth = fntCalcDimensions(id, " ");
char *psp = NULL;
width = rmScaleX(width);
while (*str) {
// scan forward to the next whitespace
char *sp = str;
for (; *sp && *sp != ' ' && *sp != '\n'; ++sp)
;
// store what was there before
char osp = *sp;
// newline resets the situation
if (osp == '\n') {
cw = 0;
str = ++sp;
psp = NULL;
continue;
}
// terminate after the word
*sp = '\0';
// Calc the font's width...
// NOTE: The word was terminated, so we're seeing a single word
// on that position
size_t ww = fntCalcDimensions(id, str);
if (cw + ww > width) {
if (psp) {
// we have a prev space to utilise (wrap on it)
*psp = '\n';
*sp = osp;
cw = ww;
psp = sp;
} else {
// no prev. space to hijack, must break after the word
// this will mean overflowed text...
*sp = '\n';
cw = 0;
}
} else {
cw += ww;
*sp = osp;
psp = sp;
}
cw += spacewidth;
str = ++sp;
}
}
int fntCalcDimensions(int id, const char *str)
{
int w = 0;
WaitSema(gFontSemaId);
font_t *font = &fonts[id];
SignalSema(gFontSemaId);
uint32_t codepoint;
uint32_t state = UTF8_ACCEPT;
FT_Bool use_kerning = FT_HAS_KERNING(font->face);
FT_UInt glyph_index, previous = 0;
FT_Vector delta;
// cache glyphs and render as we go
for (; *str; ++str) {
if (utf8Decode(&state, &codepoint, *str)) // accumulate the codepoint value
continue;
// Could just as well only get the glyph dimensions
// but it is probable the glyphs will be needed anyway
fnt_glyph_cache_entry_t *glyph = fntCacheGlyph(font, codepoint);
if (!glyph)
continue;
// kerning
if (use_kerning && previous) {
glyph_index = FT_Get_Char_Index(font->face, codepoint);
if (glyph_index) {
FT_Get_Kerning(font->face, previous, glyph_index, FT_KERNING_DEFAULT, &delta);
w += delta.x >> 6;
}
previous = glyph_index;
}
w += glyph->shx >> 6;
}
return w;
}