diff --git a/examples/images/petal-vert-605-871.png b/examples/images/petal-vert-605-871.png new file mode 100644 index 0000000..372f9ea Binary files /dev/null and b/examples/images/petal-vert-605-871.png differ diff --git a/examples/images/petale-bleu-605-1032.png b/examples/images/petale-bleu-605-1032.png new file mode 100644 index 0000000..4051a6a Binary files /dev/null and b/examples/images/petale-bleu-605-1032.png differ diff --git a/examples/images/petale-jaune-700-871.png b/examples/images/petale-jaune-700-871.png new file mode 100644 index 0000000..9115c5a Binary files /dev/null and b/examples/images/petale-jaune-700-871.png differ diff --git a/examples/images/petale-violet-766-965.png b/examples/images/petale-violet-766-965.png new file mode 100644 index 0000000..19ab889 Binary files /dev/null and b/examples/images/petale-violet-766-965.png differ diff --git a/examples/images/petales.png b/examples/images/petales.png new file mode 100644 index 0000000..968f28d Binary files /dev/null and b/examples/images/petales.png differ diff --git a/examples/index-animation-following-path.html b/examples/index-animation-following-path.html new file mode 100644 index 0000000..6686ce4 --- /dev/null +++ b/examples/index-animation-following-path.html @@ -0,0 +1,117 @@ + + + + + + Elements following a bezier path + + + + + + + + + + + + + + + +
+ +
+
+ +
+
+ + yes I
follow
+ a Bezier
path!
+ and rotate
+ accordingly +
+
+ + with the dotted path +
+
+ +
+
+
+ + + + + + + diff --git a/examples/index2.html b/examples/index2.html index f348869..a1e5403 100644 --- a/examples/index2.html +++ b/examples/index2.html @@ -29,52 +29,49 @@

Some animation examples using iFMSAnimation :-)

-
-
-
- I'm looping forth and back.... -
-
- I'm turning following an arc path... -
-
+
+
+
+ I'm looping forth and back.... +
+
+ I'm turning following an arc path... +
+
- hello + data-enter-animation="display, 1000, 300,0,-100, 0, easeOutBounce"> + hello coming forth and back
-
- hello2 -
-
hello3
-
+ Following a waypoint path
+ with an 'easeInOutQuint' effect +
+
World!
+ data-enter-animation="display, 1500, 350, 190, -100, 0" >Along an arc,
with elastic effect!