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NamedList.md

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NamedList

Properties

Name Type Description Notes
ConfidenceLevel Pointer to string The confidence level for a custom list. The possible values are ["LOW", "MEDIUM", "HIGH"] [optional]
CreatedTime Pointer to time.Time The time when this Named List object was created. [optional] [readonly]
Description Pointer to string The brief description for the named list. [optional]
Id Pointer to int32 The Named List object identifier. [optional] [readonly]
ItemCount Pointer to int32 The number of items in this named list. [optional] [readonly]
Items Pointer to []string The list of the FQDN or IPv4/IPv6 CIDRs to define whitelists and blacklists for additional protection. [optional]
ItemsDescribed Pointer to []ItemStructs The List of ItemStructs structure which contains the item and its description [optional]
Name Pointer to string The name of the named list. [optional]
Policies Pointer to []string The list of the security policy names with which the named list is associated. [optional]
Tags Pointer to map[string]interface{} Enables tag support for resource where tags attribute contains user-defined key value pairs [optional]
ThreatLevel Pointer to string The threat level for a custom list. The possible values are ["INFO", "LOW", "MEDIUM", "HIGH"] [optional]
Type Pointer to string The type of the named list, that can be "custom_list", "threat_insight", "fast_flux", "dga", "dnsm", "threat_insight_nde", "default_allow", "default_block" or "threat_insight_nde". [optional]
UpdatedTime Pointer to time.Time The time when this Named List object was last updated. [optional] [readonly]

Methods

NewNamedList

func NewNamedList() *NamedList

NewNamedList instantiates a new NamedList object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewNamedListWithDefaults

func NewNamedListWithDefaults() *NamedList

NewNamedListWithDefaults instantiates a new NamedList object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetConfidenceLevel

func (o *NamedList) GetConfidenceLevel() string

GetConfidenceLevel returns the ConfidenceLevel field if non-nil, zero value otherwise.

GetConfidenceLevelOk

func (o *NamedList) GetConfidenceLevelOk() (*string, bool)

GetConfidenceLevelOk returns a tuple with the ConfidenceLevel field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetConfidenceLevel

func (o *NamedList) SetConfidenceLevel(v string)

SetConfidenceLevel sets ConfidenceLevel field to given value.

HasConfidenceLevel

func (o *NamedList) HasConfidenceLevel() bool

HasConfidenceLevel returns a boolean if a field has been set.

GetCreatedTime

func (o *NamedList) GetCreatedTime() time.Time

GetCreatedTime returns the CreatedTime field if non-nil, zero value otherwise.

GetCreatedTimeOk

func (o *NamedList) GetCreatedTimeOk() (*time.Time, bool)

GetCreatedTimeOk returns a tuple with the CreatedTime field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCreatedTime

func (o *NamedList) SetCreatedTime(v time.Time)

SetCreatedTime sets CreatedTime field to given value.

HasCreatedTime

func (o *NamedList) HasCreatedTime() bool

HasCreatedTime returns a boolean if a field has been set.

GetDescription

func (o *NamedList) GetDescription() string

GetDescription returns the Description field if non-nil, zero value otherwise.

GetDescriptionOk

func (o *NamedList) GetDescriptionOk() (*string, bool)

GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDescription

func (o *NamedList) SetDescription(v string)

SetDescription sets Description field to given value.

HasDescription

func (o *NamedList) HasDescription() bool

HasDescription returns a boolean if a field has been set.

GetId

func (o *NamedList) GetId() int32

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk

func (o *NamedList) GetIdOk() (*int32, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId

func (o *NamedList) SetId(v int32)

SetId sets Id field to given value.

HasId

func (o *NamedList) HasId() bool

HasId returns a boolean if a field has been set.

GetItemCount

func (o *NamedList) GetItemCount() int32

GetItemCount returns the ItemCount field if non-nil, zero value otherwise.

GetItemCountOk

func (o *NamedList) GetItemCountOk() (*int32, bool)

GetItemCountOk returns a tuple with the ItemCount field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetItemCount

func (o *NamedList) SetItemCount(v int32)

SetItemCount sets ItemCount field to given value.

HasItemCount

func (o *NamedList) HasItemCount() bool

HasItemCount returns a boolean if a field has been set.

GetItems

func (o *NamedList) GetItems() []string

GetItems returns the Items field if non-nil, zero value otherwise.

GetItemsOk

func (o *NamedList) GetItemsOk() (*[]string, bool)

GetItemsOk returns a tuple with the Items field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetItems

func (o *NamedList) SetItems(v []string)

SetItems sets Items field to given value.

HasItems

func (o *NamedList) HasItems() bool

HasItems returns a boolean if a field has been set.

GetItemsDescribed

func (o *NamedList) GetItemsDescribed() []ItemStructs

GetItemsDescribed returns the ItemsDescribed field if non-nil, zero value otherwise.

GetItemsDescribedOk

func (o *NamedList) GetItemsDescribedOk() (*[]ItemStructs, bool)

GetItemsDescribedOk returns a tuple with the ItemsDescribed field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetItemsDescribed

func (o *NamedList) SetItemsDescribed(v []ItemStructs)

SetItemsDescribed sets ItemsDescribed field to given value.

HasItemsDescribed

func (o *NamedList) HasItemsDescribed() bool

HasItemsDescribed returns a boolean if a field has been set.

GetName

func (o *NamedList) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *NamedList) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *NamedList) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *NamedList) HasName() bool

HasName returns a boolean if a field has been set.

GetPolicies

func (o *NamedList) GetPolicies() []string

GetPolicies returns the Policies field if non-nil, zero value otherwise.

GetPoliciesOk

func (o *NamedList) GetPoliciesOk() (*[]string, bool)

GetPoliciesOk returns a tuple with the Policies field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetPolicies

func (o *NamedList) SetPolicies(v []string)

SetPolicies sets Policies field to given value.

HasPolicies

func (o *NamedList) HasPolicies() bool

HasPolicies returns a boolean if a field has been set.

GetTags

func (o *NamedList) GetTags() map[string]interface{}

GetTags returns the Tags field if non-nil, zero value otherwise.

GetTagsOk

func (o *NamedList) GetTagsOk() (*map[string]interface{}, bool)

GetTagsOk returns a tuple with the Tags field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetTags

func (o *NamedList) SetTags(v map[string]interface{})

SetTags sets Tags field to given value.

HasTags

func (o *NamedList) HasTags() bool

HasTags returns a boolean if a field has been set.

GetThreatLevel

func (o *NamedList) GetThreatLevel() string

GetThreatLevel returns the ThreatLevel field if non-nil, zero value otherwise.

GetThreatLevelOk

func (o *NamedList) GetThreatLevelOk() (*string, bool)

GetThreatLevelOk returns a tuple with the ThreatLevel field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetThreatLevel

func (o *NamedList) SetThreatLevel(v string)

SetThreatLevel sets ThreatLevel field to given value.

HasThreatLevel

func (o *NamedList) HasThreatLevel() bool

HasThreatLevel returns a boolean if a field has been set.

GetType

func (o *NamedList) GetType() string

GetType returns the Type field if non-nil, zero value otherwise.

GetTypeOk

func (o *NamedList) GetTypeOk() (*string, bool)

GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetType

func (o *NamedList) SetType(v string)

SetType sets Type field to given value.

HasType

func (o *NamedList) HasType() bool

HasType returns a boolean if a field has been set.

GetUpdatedTime

func (o *NamedList) GetUpdatedTime() time.Time

GetUpdatedTime returns the UpdatedTime field if non-nil, zero value otherwise.

GetUpdatedTimeOk

func (o *NamedList) GetUpdatedTimeOk() (*time.Time, bool)

GetUpdatedTimeOk returns a tuple with the UpdatedTime field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetUpdatedTime

func (o *NamedList) SetUpdatedTime(v time.Time)

SetUpdatedTime sets UpdatedTime field to given value.

HasUpdatedTime

func (o *NamedList) HasUpdatedTime() bool

HasUpdatedTime returns a boolean if a field has been set.

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