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Make soft keyboard handling consistent with RedPotion #34

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darinwilson opened this issue Jul 4, 2015 · 3 comments
Open

Make soft keyboard handling consistent with RedPotion #34

darinwilson opened this issue Jul 4, 2015 · 3 comments

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@darinwilson
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PMScreenModule currently has soft_input_mode and hide_keyboard, which are leftovers from BP's embryonic stage. We should try to harmonize these with RedPotion.

@jamonholmgren
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Note: RMQ has rmq.app.hide_keyboard already (app.hide_keyboard in RP).

infinitered/rmq#234

@skellock
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show_keyboard is now available because unlike iOS, simply placing focus in a UIResponder is not enough to raise the keyboard (perhaps this is simulator only issue?).

Also, thx for adding soft_input_mode @darinwilson. We're now using that + layout_weight on one of our screens to ensure the screen layout is consistent with the keyboard both up & down.

@darinwilson
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👍

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