-
Notifications
You must be signed in to change notification settings - Fork 0
/
Cargo.toml
84 lines (73 loc) · 2.18 KB
/
Cargo.toml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
[package]
name = "nabla-game"
description = "Online version of Nabla Operator Game (https://nablagame.com/) - made with Rust/WASM"
version = "1.0.0"
authors = ["inferrinizzard"]
repository = "https://github.com/inferrinizzard/nabla-game"
license = "MIT"
categories = ["wasm"]
readme = "README.md"
edition = "2018"
[lib]
name = "nabla_game"
crate-type = ["cdylib", "rlib"]
[profile.release]
# This makes the compiled code faster and smaller, but it makes compiling slower,
# so it's only enabled in release mode.
lto = true
[features]
# If you uncomment this line, it will enable `wee_alloc`:
#default = ["wee_alloc"]
[dependencies]
# The `wasm-bindgen` crate provides the bare minimum functionality needed
# to interact with JavaScript.
wasm-bindgen = "0.2.45"
getrandom = { version = "0.2.3", features = ["js"] }
rand = "0.8.4"
gloo = "0.6.0"
js-sys = "0.3.22"
# `wee_alloc` is a tiny allocator for wasm that is only ~1K in code size
# compared to the default allocator's ~10K. However, it is slower than the default
# allocator, so it's not enabled by default.
wee_alloc = { version = "0.4.2", optional = true }
# The `web-sys` crate allows you to interact with the various browser APIs,
# like the DOM.
[dependencies.web-sys]
version = "0.3.22"
features = [
"console",
# "AudioContext",
# "AudioBuffer",
# "AudioNode",
# "AudioBufferSourceNode",
# "AudioDestinationNode",
"Document",
"Element",
"HtmlCanvasElement",
"HtmlImageElement",
"HtmlCollection",
"CanvasRenderingContext2d",
"MouseEvent",
"ImageData",
"EventListener",
"Node",
# "WebGlBuffer",
# "WebGlRenderingContext",
# "WebGlProgram",
# "WebGlShader",
# "WebGlUniformLocation",
# "WebGlTexture",
"Window",
]
# The `console_error_panic_hook` crate provides better debugging of panics by
# logging them with `console.error`. This is great for development, but requires
# all the `std::fmt` and `std::panicking` infrastructure, so it's only enabled
# in debug mode.
[target."cfg(debug_assertions)".dependencies]
console_error_panic_hook = "0.1.5"
# These crates are used for running unit tests.
[dev-dependencies]
wasm-bindgen-test = "0.2.45"
futures = "0.1.27"
# js-sys = "0.3.22"
wasm-bindgen-futures = "0.3.22"