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A B-spline curve simulator (2015)

I used glfw3 and glew

Compile:

$ g++ main.cpp -lGL -lGLU -lglfw

Alt text

Key List:

-> a,d = increase/ decrease order
-> right arrow = show geometry
-> up/ down = increase/ decrease paramter step
-> s = clear window
-> r = surface of revolution
-> q,e,w,z = rotating the object created by surface of revolution

Mouse actions:

-> Click = to create new points
-> Click on an existing point = will focus that point and allow to move it
-> Right click on an existing point = delete the point