Releases: idrawjs/idraw
Releases · idrawjs/idraw
v0.2.0-alpha.5
fix: scale-direction for element when it rotated
v0.2.0-alpha.4
- refactor: refactor idraw.exportDataURL
- feat: @idraw/core add free render status
- feat: Add event
drawFrame
anddrawFrameComplete
- feat: @idraw/core add method
setOnlyRender
andcancelOnlyRender
v0.2.0-alpha.3
- fix: fix the scaling state should be adjusted when rotating elements
v0.2.0-alpha.2
- feat: Add method getElement and getElementByIndex
- fix: It can listen doubleClickElement when the element is invisible
v0.2.0-alpha.1
- feat: add keyboard event for undo
- refactor: refactor @idraw/core lib/*
- refactor: @idraw/core mix element methods
- chore: update text element desc prop
- chore: add demo base on react and vue
v0.2.0-alpha.0
- refactor: rename desc.color tp desc.bgColor for rect and circle
- feat: add returns to insertElement methods
v0.1.13
- feat: add getSelectedElements to @idraw/core
- feat: add keyboard event to copy/cut/paste elements
- feat: add keyboard event to controll scroll
v0.1.12
- feat: add clearOperation and operation attribute
- refactor: resource reload logic
- fix: resource loader logic
v0.1.10
v0.1.7
- feat: @idraw/board add doubleClick event
- feat: add event named screenDoubleClickElement to @idraw/core
- fix: exportDataURL can't export image completely when idraw scale canvas