diff --git a/doomclassic/doom/d_main.cpp b/doomclassic/doom/d_main.cpp index dce8f1a47f..f6bb128b22 100644 --- a/doomclassic/doom/d_main.cpp +++ b/doomclassic/doom/d_main.cpp @@ -845,9 +845,9 @@ bool D_DoomMainPoll(void) if (p && p < ::g->myargc-1) { if (M_CheckParm("-cdrom")) - sprintf(file, "c:\\doomdata\\"SAVEGAMENAME"%c.dsg",::g->myargv[p+1][0]); + sprintf(file, "c:\\doomdata\\" SAVEGAMENAME "%c.dsg",::g->myargv[p+1][0]); else - sprintf(file, SAVEGAMENAME"%c.dsg",::g->myargv[p+1][0]); + sprintf(file, SAVEGAMENAME "%c.dsg",::g->myargv[p+1][0]); G_LoadGame (file); } diff --git a/doomclassic/doomclassic.vcxproj b/doomclassic/doomclassic.vcxproj index e3f1304f35..a42c343cbb 100644 --- a/doomclassic/doomclassic.vcxproj +++ b/doomclassic/doomclassic.vcxproj @@ -1,5 +1,5 @@  - + Debug @@ -159,18 +159,21 @@ + 10.0.17763.0 StaticLibrary true Unicode + v141 StaticLibrary false true Unicode + v141 diff --git a/doomclassic/timidity/timidity.vcxproj b/doomclassic/timidity/timidity.vcxproj index 76f1ca7d02..1d2fcd95f8 100644 --- a/doomclassic/timidity/timidity.vcxproj +++ b/doomclassic/timidity/timidity.vcxproj @@ -1,5 +1,5 @@  - + Debug @@ -52,18 +52,21 @@ + 10.0.17763.0 StaticLibrary true Unicode + v141 StaticLibrary false true Unicode + v141 diff --git a/neo/amplitude/amplitude.vcxproj b/neo/amplitude/amplitude.vcxproj index b16f24b79f..adab6b8423 100644 --- a/neo/amplitude/amplitude.vcxproj +++ b/neo/amplitude/amplitude.vcxproj @@ -1,5 +1,5 @@  - + Debug @@ -29,24 +29,28 @@ + 10.0.17763.0 Application true Unicode + v141 Application false true Unicode + v141 Application false true Unicode + v141 diff --git a/neo/d3xp/gamesys/SysCmds.cpp b/neo/d3xp/gamesys/SysCmds.cpp index a8f2f86ed8..7236cc3f84 100644 --- a/neo/d3xp/gamesys/SysCmds.cpp +++ b/neo/d3xp/gamesys/SysCmds.cpp @@ -130,7 +130,7 @@ void Cmd_ListSpawnArgs_f( const idCmdArgs &args ) { for ( i = 0; i < ent->spawnArgs.GetNumKeyVals(); i++ ) { const idKeyValue *kv = ent->spawnArgs.GetKeyVal( i ); - gameLocal.Printf( "\"%s\" "S_COLOR_WHITE"\"%s\"\n", kv->GetKey().c_str(), kv->GetValue().c_str() ); + gameLocal.Printf( "\"%s\" " S_COLOR_WHITE "\"%s\"\n", kv->GetKey().c_str(), kv->GetValue().c_str() ); } } diff --git a/neo/doomexe.vcxproj b/neo/doomexe.vcxproj index 6a7bcb4b1d..505d85942b 100644 --- a/neo/doomexe.vcxproj +++ b/neo/doomexe.vcxproj @@ -1,5 +1,5 @@  - + Debug @@ -27,21 +27,25 @@ Win32Proj + 10.0.17763.0 Application MultiByte + v141 Application MultiByte false + v141 Application MultiByte false + v141 @@ -101,15 +105,27 @@ - true + false $(DXSDK_DIR)\Include\;%(AdditionalIncludeDirectories) + Classic + Use + + - true - true + false + false $(DXSDK_DIR)\Include\;%(AdditionalIncludeDirectories) $(DXSDK_DIR)\Include\;%(AdditionalIncludeDirectories) NDEBUG;%(PreprocessorDefinitions);ID_RETAIL + Classic + Classic + Use + Use + + + + diff --git a/neo/external.vcxproj b/neo/external.vcxproj index 163b0e375b..846d672a52 100644 --- a/neo/external.vcxproj +++ b/neo/external.vcxproj @@ -1,5 +1,5 @@  - + Debug @@ -97,24 +97,28 @@ + 10.0.17763.0 StaticLibrary true Unicode + v141 StaticLibrary false true Unicode + v141 StaticLibrary false true Unicode + v141 diff --git a/neo/game-d3xp.vcxproj b/neo/game-d3xp.vcxproj index c3e66593e4..fed947b893 100644 --- a/neo/game-d3xp.vcxproj +++ b/neo/game-d3xp.vcxproj @@ -1,5 +1,5 @@  - + Debug @@ -27,19 +27,23 @@ Win32Proj + 10.0.17763.0 StaticLibrary MultiByte + v141 StaticLibrary MultiByte + v141 StaticLibrary MultiByte + v141 DynamicLibrary @@ -89,7 +93,7 @@ - true + false @@ -98,7 +102,7 @@ - true + false @@ -107,7 +111,7 @@ - true + false NDEBUG;%(PreprocessorDefinitions);ID_RETAIL diff --git a/neo/idlib.vcxproj b/neo/idlib.vcxproj index 6db19f81f5..9b6f88a254 100644 --- a/neo/idlib.vcxproj +++ b/neo/idlib.vcxproj @@ -1,5 +1,5 @@  - + Debug @@ -27,19 +27,23 @@ Win32Proj + 10.0.17763.0 StaticLibrary MultiByte + v141 StaticLibrary MultiByte + v141 StaticLibrary MultiByte + v141 @@ -78,17 +82,20 @@ - true + false + NONLS - true + false + NONLS - true + false + NONLS diff --git a/neo/idlib/sys/sys_includes.h b/neo/idlib/sys/sys_includes.h index 9aea3ff36c..9b16e6fbb1 100644 --- a/neo/idlib/sys/sys_includes.h +++ b/neo/idlib/sys/sys_includes.h @@ -44,8 +44,6 @@ If you have questions concerning this license or the applicable additional terms #ifndef _D3SDK #ifndef GAME_DLL -#define WINVER 0x501 - #include #include #include diff --git a/neo/idlib/sys/sys_types.h b/neo/idlib/sys/sys_types.h index 11acbf24b1..bbe7754a9c 100644 --- a/neo/idlib/sys/sys_types.h +++ b/neo/idlib/sys/sys_types.h @@ -86,13 +86,13 @@ class idFile; struct idNullPtr { // one pointer member initialized to zero so you can pass NULL as a vararg - void *value; idNullPtr() : value( 0 ) { } + void *value; constexpr idNullPtr() : value( 0 ) { } // implicit conversion to all pointer types - template operator T1 * () const { return 0; } + template constexpr operator T1 * () const { return 0; } // implicit conversion to all pointer to member types - template operator T1 T2::* () const { return 0; } + template constexpr operator T1 T2::* () const { return 0; } }; //#undef NULL