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Hi this might be a dumb question but I just wanted to ask if the response .wav file is created after the audio response has been completely generated or if it is constantly updated when I infer locally?
Some context, I would like to try integrating LLaMA-Omni's feature in an Unreal Engine Project by playing the .wav audio response during runtime.
The text was updated successfully, but these errors were encountered:
Hi this might be a dumb question but I just wanted to ask if the response .wav file is created after the audio response has been completely generated or if it is constantly updated when I infer locally?
Some context, I would like to try integrating LLaMA-Omni's feature in an Unreal Engine Project by playing the .wav audio response during runtime.
The text was updated successfully, but these errors were encountered: