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zlib.h not found on windows (zig-12.0-dev) #5

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marioparaschiv opened this issue Jan 4, 2024 · 0 comments
Open

zlib.h not found on windows (zig-12.0-dev) #5

marioparaschiv opened this issue Jan 4, 2024 · 0 comments

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@marioparaschiv
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marioparaschiv commented Jan 4, 2024

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build.zig

const std = @import("std");


pub fn build(b: *std.Build) void {
    const target = b.standardTargetOptions(.{});

    const optimize = b.standardOptimizeOption(.{});

    const lib = b.addStaticLibrary(.{
        .name = "vanity-sniper",
        .root_source_file = .{ .path = "src/root.zig" },
        .target = target,
        .optimize = optimize,
    });

    b.installArtifact(lib);

    const exe = b.addExecutable(.{
        .name = "vanity-sniper",
        .root_source_file = .{ .path = "src/main.zig" },
        .target = target,
        .optimize = optimize,
    });

    const ws = b.dependency("ws", .{});
    exe.linkLibrary(ws.artifact("ws"));
    exe.addModule("ws", ws.module("ws"));

    b.installArtifact(exe);

    const run_cmd = b.addRunArtifact(exe);

    run_cmd.step.dependOn(b.getInstallStep());

    if (b.args) |args| {
        run_cmd.addArgs(args);
    }

    const run_step = b.step("run", "Run the app");
    run_step.dependOn(&run_cmd.step);

    const lib_unit_tests = b.addTest(.{
        .root_source_file = .{ .path = "src/root.zig" },
        .target = target,
        .optimize = optimize,
    });

    const run_lib_unit_tests = b.addRunArtifact(lib_unit_tests);

    const exe_unit_tests = b.addTest(.{
        .root_source_file = .{ .path = "src/main.zig" },
        .target = target,
        .optimize = optimize,
    });

    const run_exe_unit_tests = b.addRunArtifact(exe_unit_tests);

    const test_step = b.step("test", "Run unit tests");
    test_step.dependOn(&run_lib_unit_tests.step);
    test_step.dependOn(&run_exe_unit_tests.step);
}

build.zig.zon

.{
    .name = "vanity-sniper",
    .version = "0.0.0",

    .dependencies = .{
        .ws = .{ .path = "lib/ws" },
    },

    .paths = .{
        "src",
    },
}
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