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This repository has been archived by the owner on Dec 15, 2021. It is now read-only.
When i trying to teleport player using Player::teleport method with pitch and yaw pitch always will be set to 0.
UPD: MovePlayerPacket::MODE_RESET set pitch to 0 when MovePlayerPacket::MODE_NORMAL not. Looks like client-side bug.
Issue description
When i trying to teleport player using Player::teleport method with pitch and yaw pitch always will be set to 0.
UPD: MovePlayerPacket::MODE_RESET set pitch to 0 when MovePlayerPacket::MODE_NORMAL not. Looks like client-side bug.
Steps to reproduce the issue
Just use this code:
OS and versions
Crashdump, backtrace, memory dumps, plugins list or other files
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