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MathVector.h
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/*
* Copyright (C) 2010 Regents of the University of Michigan
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MATHVECTOR_H__
#define __MATHVECTOR_H__
//#include "std::stringBasics.h"
#include <cstdio>
#include <string>
#include <assert.h>
class Matrix;
class Vector
{
public:
int dim, size;
double * data;
std::string label;
Vector()
{
Init();
}
Vector(Vector & v)
{
Init();
Copy(v);
}
Vector(int d)
{
Init();
Dimension(d);
}
Vector(const char * text)
{
Init();
label = text;
}
Vector(const char * text, int d)
{
Init();
label = text;
Dimension(d);
}
Vector(const char * text, Vector & v)
{
Init();
label = text;
Copy(v);
}
~Vector();
void Dimension(int d);
void Dimension(int d, double value);
void GrowTo(int d)
{
Dimension(d > dim ? d : dim);
}
void GrowTo(int d, double value)
{
Dimension(d > dim ? d : dim, value);
}
int Length() const
{
return dim;
}
void SetLabel(const char * text)
{
label = text;
}
void Zero();
void Set(double k);
void Set(Vector & v)
{
Copy(v);
};
void SetMultiple(double k, Vector & v);
void Negate();
void Add(double n);
void Multiply(double k);
double InnerProduct(Vector & v);
void Copy(const Vector & v);
void Add(Vector & v);
void AddMultiple(double k, Vector & v);
void Subtract(Vector & v);
void Product(Matrix & m, Vector & v);
double & operator [](int n)
{
assert(n < dim);
return data[n];
}
double operator [](int n) const
{
assert(n < dim);
return data[n];
}
double operator [](double fraction)
{
return data[(int)(dim * fraction)];
}
double & operator [](double fraction) const
{
return data[(int)(dim * fraction)];
}
Vector & operator = (const Vector & v);
bool operator == (const Vector & v) const;
bool operator != (const Vector & v) const
{
return !(*this == v);
}
void Swap(int i, int j)
{
double swap = data[i];
data[i] = data[j];
data[j] = swap;
}
void Swap(Vector & rhs);
Vector & operator *= (double rhs)
{
Multiply(rhs);
return *this;
}
Vector & operator += (double rhs)
{
Add(rhs);
return *this;
}
Vector & operator -= (double rhs)
{
return *this += -rhs;
}
Vector & operator /= (double rhs)
{
return *this *= 1/rhs;
}
Vector & operator += (Vector & rhs)
{
Add(rhs);
return * this;
}
Vector & operator -= (Vector & rhs)
{
Subtract(rhs);
return * this;
}
void DeleteDimension(int n);
void Delete(int n)
{
DeleteDimension(n);
}
void Insert(int n, double value);
// Calculates average and variance
void AveVar(double & ave, double & var) const;
double Average() const;
double Var() const;
double StandardDeviation() const;
double Average(double returnIfNull);
double Var(double returnIfNull);
double StandardDeviation(double returnIfNull);
// Common descriptive functions
double Sum() const;
double SumSquares() const;
double Product() const;
// Find extreme values
double Min() const;
double Max() const;
// Return the number of elements in a subset
int CountIfGreater(double treshold) const;
int CountIfGreaterOrEqual(double treshold) const;
// Append another vector to the end
void Stack(const Vector & v);
void Print(int maxDim = -1)
{
Print(stdout, maxDim);
}
void Print(FILE * output, int maxDim = -1);
// Routines for creating and searching through sorted vectors
void Sort();
void Reverse();
void Sort(Vector & freeRider);
int BinarySearch(double value);
int FastFind(double value)
{
return BinarySearch(value);
}
// Remove consecutive duplicate elements from vector
void RemoveDuplicates();
// Query first and last elements
//
double & First()
{
return data[0];
}
double & Last()
{
return data[dim - 1];
}
// Routines for using a vector as a stack of doubles
//
void Clear()
{
dim = 0;
}
void Push(double value);
double Pop()
{
return data[--dim];
}
double Peek() const
{
return data[dim-1];
}
// This routine adds items to a sorted list
//
void InsertInSortedList(int item);
static int alloc;
bool isAscending();
bool isDescending();
// Routines for dealing with vectors that include missing data
//
int SafeCount() const;
double SafeMin() const;
double SafeMax() const;
private:
static int CompareDouble(const double * a, const double * b);
void Init();
};
class VectorFunc
// Wrapper for multi-dimensional functions
// so that they can be used as parameters
// and keep private data
{
private:
double(*f)(Vector &);
public:
// Constructors
VectorFunc();
VectorFunc(double(*func)(Vector &));
// Virtual destructor ensures that dynamic objects are
// handled correctly
virtual ~VectorFunc() { }
virtual double Evaluate(Vector & v);
// Calculate derivatives along each direction. Delta is a guess value
// for the initial stepsize in numerical derivation
virtual void Derivative(Vector & point, Vector & d, double delta = 1.0);
// Minimum function value found while evaluating derivative
// and its location...
double dfmin;
Vector dpmin;
};
#endif