Releases: hsahovic/poke-env
Minor performance optimizations
This update introduces minor performance optimizations (15% to 30% reduced runtime on RandomPlayer
battles) and new Effects
.
Add gen 8 support
Version 0.3.0
includes support for gen 8 single mechanics, including dynamax and gigantamax. It also fixes some minor errors.
Add support for most gen 7 single formats
This release introduces two main novelties:
- Support for most gen 7 single formats
- The
Teambuilder
module, which opens the door for team-building related AI projects. For now, it just incorporates basic utilities (eg., constant team).
Additionally, it also includes a couple of small bug fixes, minor utilities and data / enum
updates.
NB: the actual code correspond to the following commit, which updated the internal package version
Add `-block` message management for compatibility with latest showdown version
This release introduce minor changes meant to ensure compatibility with the latest version of pokemon-showdown.
Add limber effect
This release adds a missing effect, LIMBER
.
Add env player
This release adds EnvPlayer
, a class exposing the Open Ai Gym Environment API to control agents.
Fix typing bugs and alternate forms parsing
Merge pull request #19 from hsahovic/fix-pokemon-data-bugs Fix pokemon data bugs
Minor bug fix in concurrency control
This release fixes a bug related to the number of concurrent battles. The proper parameters meant to control it should now work as expected.
Minor bug fix - move storage corrections
This release fixes minor bugs in the way move where stored in pokemon instances.
Known issues: hiddenpower and illusion. These two cases can lead to pokemon states with less information than we should have.
Completely tested move.py and multiple minor bug fixes
This release fixes a lot of minor bugs in Moves.py and adds testing for the whole file.