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State_of_Decay.ahk
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State_of_Decay.ahk
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#SingleInstance force
#Persistent
{
Layer := 1
CapsLock_pressed := 0
SC029_pressed := 0
Tab_pressed := 0
SC002_pressed := 0
SC003_pressed := 0
SC004_pressed := 0
SC005_pressed := 0
F24_pressed := 0
F23_pressed := 0
F13_pressed := 0
F14_pressed := 0
F15_pressed := 0
a_pressed := 0
e_pressed := 0
r_pressed := 0
f_pressed := 0
z_pressed := 0
q_pressed := 0
s_pressed := 0
d_pressed := 0
w_pressed := 0
x_pressed := 0
c_pressed := 0
v_pressed := 0
F1_pressed := 0
LControl_pressed := 0
LShift_pressed := 0
LAlt_pressed := 0
Space_pressed := 0
Down_pressed := 0
Left_pressed := 0
Right_pressed := 0
}
SetCapsLockState, AlwaysOff
SetScrollLockState, AlwaysOff
Process, Priority, , A
SetTitleMatchMode, 2
DetectHiddenWindows, on
;#HotkeyInterval 2000 ; This is the default value (milliseconds).
#MaxHotkeysPerInterval 500
;#InstallKeybdHook
;#InstallMouseHook
CoordMode, mouse, Screen
{ ; AutoHotKey Script option.
#F2:: ; Monitoring Windows
{
CoordMode, mouse, Relative
KeyWait F2, t0.100
t:= A_TimeSinceThisHotkey
If ErrorLevel
{
KeyHistory
KeyWait, F2
}
Else
{
IfWinNotExist, Event Tester
{
BlockInput, On
Run, E:\Google Drive\HOTAS_Joysticks_USB_Software\EventTester.exe
WinWait, Event Tester
SetKeyDelay 10, 32
Send {LWin Up}
MouseClick, left, 39, 41
Send {Down}{Enter}
MouseClick, left, 86, 42
WinMove, , , 3175, 648 , 432, 409, ,
BlockInput, Off
Send {LWin Up}
return
}
else
{
BlockInput, On
WinActivate, Event Tester
Send {LWin Up}
MouseClick, left, 39, 41
Send {Down}{Enter}
MouseClick, left, 86, 42
WinMove, , , 3175, 648 , 432, 409, ,
BlockInput, Off
Send {LWin Up}
return
}
CoordMode, mouse, Screen
KeyWait, F2
}
return
}
#F3::Suspend, Toggle
#F4::ExitApp
#F5:: ; WinGetPos
{
WinGetTitle, Title, A
WinGetPos, X, Y, Width, Height, %Title%
MsgBox, %Title% is at %X%`,%Y%, its size is %Width%, %Height%.
Return
}
#SPACE:: Winset, Alwaysontop, , A ; Toggle Active Windows Always on Top.
*F14:: Winset, Alwaysontop, , A ; Toggle Active Windows Always on Top.
^!f:: ; FullScreen Window. Windows+Alt+F
{
WinGetTitle, currentWindow, A
IfWinExist %currentWindow%
{
WinSet, Style, ^0xC00000 ; toggle title bar
WinMove, , , 0, 0, 1920, 1080
}
return
}
F19:: ; Run, C:\Windows\System32\mmsys.cpl ; Run, C:\Users\vieil\AppData\Roaming\Microsoft\Windows\Start Menu\Programs\Equalizer APO 1.2.1\Configuration Editor
{
KeyWait F19, t0.100
t:= A_TimeSinceThisHotkey
If ErrorLevel
{
Run, C:\Windows\System32\mmsys.cpl
KeyWait, F19
}
Else
{
Run, C:\Users\vieil\AppData\Roaming\Microsoft\Windows\Start Menu\Programs\Equalizer APO 1.2.1\Configuration Editor
KeyWait, F19
}
Return
}
F15::
{
If WinActive("Tabs Outliner")
{
Send {F2}
Send ^v
Send {Enter}
}
Return
}
F20:: ; Ear Trumpet
{
KeyWait, F20, t0.100
if (ErrorLevel)
{
Send ^+!{F1}
keywait F20
}
else {
KeyWait, F20, D T0.1
if (ErrorLevel)
{
Send ^+!{F2}
keywait F20
}
else
{
Send ^+!{F3}
keywait F20
}
}
KeyWait, F20
return
}
/*
#IfWinActive ahk_exe chrome.exe
{
*e::
{
If (e_pressed)
Return
e_pressed := 1
{
If GetKeyState("LShift") && GetKeyState("LAlt")
{
Send {LShift Up}{LAlt Up}
Send ^t
Sleep 32
SendInput https://app.raindrop.io/my/0
Sleep 32
Send {Enter}
Return
}
Else
{
If (Layer=1)
{
SendInput {Blind}{e Down}
}
If (Layer=2)
{
SendInput {Blind}{SC007 Down}
}
}
return
}
}
$*e Up::
{
e_pressed := 0
If (Layer=1)
{
If (GetKeyState("SC007"))
{
SendInput {Blind}{SC007 Up}
}
Else
SendInput {Blind}{e Up}
}
If (Layer=2)
{
If (GetKeyState("e"))
{
SendInput {Blind}{e Up}
}
Else
SendInput {Blind}{SC007 Up}
}
Return
}
#If
}
*/
} ; AutoHotKey Script option.
{ ; Testing
/* ; Hotbuild
$f1::
{
If (F1_pressed)
Return
F1_pressed := 1
{
F1_count++
settimer, F1_actions, 500
}
{
if (F1_count = 1)
{
send {F1}
}
else if (F1_count = 2)
{
send {F2}
}
else if (F1_count = 3)
{
send {F3}
F1_count := 0
}
}
return
F1_actions:
{
F1_count := 0
}
return
}
*$F1 Up::
{
F1_pressed := 0
Return
}
*/
/* ; If prior key ""
{ ; If prior key ""
m::
Send o
if (A_PriorKey = "space")
SendInput {p}
return
}
*/
/* ; Pixel color as as condition
{
!#z::
MouseGetPos, xpos, ypos
;PixelGetColor, color, xpos, xpos
PixelGetColor, color, 1889, 95
;MsgBox The color at X%xpos% Y%ypos% is %color%.
MsgBox The color is %color%.
return
{ ; Numpad1
Numpad1::
PixelGetColor, color, 1889, 95
if color = 0x213A70
{
MouseGetPos, xpos, ypos
BlockInput, On
MouseClick, left, 1732, 171
MouseMove, xpos, ypos
BlockInput, Off
return
}
Else
{
MouseGetPos, xpos, ypos
BlockInput, On
SetKeyDelay 32, 32
Send {NumpadEnter}
MouseClick, left, 1732, 171
MouseMove, xpos, ypos
BlockInput, Off
}
Return
}
}
*/
/* ; On press != on double press != on long press.
$a::
KeyWait, a, T0.1
if (ErrorLevel)
{
Send {b down}
keywait a
Send {b up}
}
else {
KeyWait, a, D T0.1
if (ErrorLevel)
{
Send {a down}
keywait a
Send {a up}
}
else
{
Send {c down}
keywait a
Send {c up}
}
}
KeyWait, a
return
*/
/* ; Multi-Tap
{
$f1::
{
count++
settimer, actions, 333
}
return
actions:
{
if (count = 1)
{
send {F1}
}
else if (count = 2)
{
send {F2}
}
else if (count = 3)
{
send {F3}
}
count := 0
}
return
}
*/
/* ; Watch axis
SetTimer, WatchAxis, 5
return
WatchAxis:
GetKeyState, 6JoyX, 6JoyX ; Get position of X axis.
GetKeyState, 6JoyY, 6JoyY ; Get position of Y axis.
KeyToHoldDownPrev = %KeyToHoldDown% ; Prev now holds the key that was down before (if any).
if 6JoyX > 70
KeyToHoldDown = Right
else if 6JoyX < 30
KeyToHoldDown = Left
else if 6JoyY > 70
KeyToHoldDown = Down
else if 6JoyY < 30
KeyToHoldDown = Up
else
KeyToHoldDown =
if KeyToHoldDown = %KeyToHoldDownPrev% ; The correct key is already down (or no key is needed).
return ; Do nothing.
; Otherwise, release the previous key and press down the new key:
SetKeyDelay -1 ; Avoid delays between keystrokes.
if KeyToHoldDownPrev ; There is a previous key to release.
Send, {%KeyToHoldDownPrev% up} ; Release it.
if KeyToHoldDown ; There is a key to press down.
Send, {%KeyToHoldDown% down} ; Press it down.
return
*/
/* ; Joystick layer, shift
6Joy1::
If GetKeyState("6Joy2", "P")=1
{
send {d Down}
keywait 6Joy1
send, {d Up}
}
else
if GetKeyState("6joy3", "p")=1
{
send {v Down}
keywait 6Joy1
send, {v Up}
}
Else
{
send {c Down}
keywait 6Joy1
send, {c Up}
}
Return
*/
/* ; Multi-Tap
$f8::
{
count++
settimer, actionsF8, 200
}
return
actionsF8:
{
if (count = 1)
{
send {F8}
}
else if (count = 2)
{
send {F9}
}
else if (count = 3)
{
send {F10}
}
count := 0
}
return
}
*/
}
{ ; Layer modifier. Press and hold to get into Layer 2. Release to come back to Layer 1.
*$CapsLock:: ;Key disabled by "SetCapsLockState, AlwaysOff".
{
If (CapsLock_pressed)
Return
CapsLock_pressed := 1
Layer := 2
Return
}
CapsLock Up::
{
CapsLock_pressed := 0
Layer := 1
Return
}
}
{ ; Mouse
*WheelUp::
{
If (Layer=1) and GetKeyState("MButton")
{
SetkeyDelay, 0, 32
Send {Blind}{Home}
Return
}
Else if (Layer=2)
{
SetkeyDelay, 0, 32
Send {Blind}{PgUp}
Return
}
Else
{
SendInput {Blind}{WheelUp}
Return
}
Return
}
*WheelDown::
{
If (Layer=1) and GetKeyState("MButton")
{
SetkeyDelay, 0, 32
Send {Blind}{End}
Return
}
Else if (Layer=2)
{
SetkeyDelay, 0, 32
Send {Blind}{PgDn}
Return
}
Else
{
SendInput {Blind}{WheelDown}
Return
}
Return
}
*$F24::
{
If (F24_pressed)
Return
F24_pressed := 1
If WinActive("Discord")
{
KeyWait F24, t0.100
t:= A_TimeSinceThisHotkey
If ErrorLevel
{
SetKeyDelay 10, 32
Send, {LShift Down}{LAlt Down}{Up}{LShift Up}{LAlt Up}
}
}
Else
{
Send {Blind}{XButton2 Down}
}
Return
}
*$F24 Up::
{
F24_pressed := 0
If !WinActive("Discord")
{
SendInput {Blind}{XButton2 Up}
}
Return
}
*$F23::
{
If (F23_pressed)
Return
F23_pressed := 1
If WinActive("Discord")
{
KeyWait F23, t0.100
t:= A_TimeSinceThisHotkey
If ErrorLevel
{
SetKeyDelay 10, 32
Send, {LShift Down}{LAlt Down}{Down}{LShift Up}{LAlt Up}
}
}
Else
{
Send {Blind}{XButton1 Down}
}
Return
}
*$F23 Up::
{
F23_pressed := 0
If !WinActive("Discord")
{
SendInput {Blind}{XButton1 Up}
}
Return
}
*$F13::
{
If (F13_pressed)
Return
F13_pressed := 1
If WinActive("Discord")
{
KeyWait F13, t0.200
t:= A_TimeSinceThisHotkey
If ErrorLevel
{
SendInput {LControl Down}{LAlt Down}{Right}{LAlt Up}{LControl Up}
}
Else
{
SendInput {LControl Down}{k}{LControl Up}
Send {Enter}
}
Return
}
If WinActive("Tabs Outliner")
{
SendInput {LControl Down}{u}{LControl Up}
SendInput {LControl Down}{w}{u}{LControl Up}
Return
}
If WinActive("ahk_exe chrome.exe")
{
SendInput {LControl Down}{u}{LControl Up}
Return
}
Else
{
If WinExist("Tabs Outliner")
{
WinActivate Tabs Outliner
SendInput {LControl Down}{u}{LControl Up}
SendInput {LControl Down}{w}{u}{LControl Up}
}
}
Return
}
*$F13 Up::
{
F13_pressed := 0
SendInput {Blind}{F13 Up}
Return
}
} ; Mouse
{ ; Keypad and/or Keyboard.
*$SC029::
{
If (SC029_pressed)
Return
SC029_pressed := 1
If (Layer=1)
{
SendInput {Blind}{esc Down}
}
If (Layer=2)
{
SendInput {Blind}{SC029 Down}
}
Return
}
*$SC029 Up::
{
SC029_pressed := 0
If (Layer=1)
{
If (GetKeyState("SC029"))
{
SendInput {Blind}{SC029 Up}
}
Else
SendInput {Blind}{esc Up}
}
If (Layer=2)
{
If (GetKeyState("esc"))
{
SendInput {Blind}{esc Up}
}
Else
SendInput {Blind}{SC029 Up}
}
Return
}
*$Tab::
{
If (Tab_pressed)
Return
Tab_pressed := 1
If (Layer=1)
{
SendInput {Blind}{Tab Down}
}
If (Layer=2)
{
SendInput {Blind}{esc Down}
}
Return
}
*$Tab Up::
{
Tab_pressed := 0
If (Layer=1)
{
If (GetKeyState("esc"))
{
SendInput {Blind}{esc Up}
}
Else
SendInput {Blind}{Tab Up}
}
If (Layer=2)
{
If (GetKeyState("Tab"))
{
SendInput {Blind}{Tab Up}
}
Else
SendInput {Blind}{esc Up}
}
Return
}
$*SC003::
{
If (SC003_pressed)
Return
SC003_pressed := 1
If (Layer=1)
{
SendInput {Blind}{SC003 Down}
}
If (Layer=2) and WinActive("ahk_exe chrome.exe")
{
SendInput ^+e
}
If (Layer=2) and WinActive("Tabs Outliner")
{
SendInput {F2}
}
If (Layer=2)
{
Send {F2}
}
Return
}
$*SC003 Up::
{
SC003_pressed := 0
If (Layer=1)
{
If (GetKeyState("F2"))
{
SendInput {Blind}{F2 Up}
}
Else
SendInput {Blind}{SC003 Up}
}
If (Layer=2)
{
If (GetKeyState("SC003"))
{
SendInput {Blind}{SC003 Up}
}
Else
SendInput {Blind}{F2 Up}
}
Return
}
$*a::
{
If (a_pressed)
Return
a_pressed := 1
If (Layer=1)
{
SendInput {Blind}{a Down}
}
If (Layer=2)
{
SendInput {Blind}{SC006 Down}
}
Return
}
$*a Up::
{
a_pressed := 0
If (Layer=1)
{
If (GetKeyState("SC006"))
{
SendInput {Blind}{SC006 Up}
}
Else
SendInput {Blind}{a Up}
}
If (Layer=2)
{
If (GetKeyState("a"))
{
SendInput {Blind}{a Up}
}
Else
SendInput {Blind}{SC006 Up}
}
Return
}
$*e::
{
If (e_pressed)
Return
e_pressed := 1
If (Layer=1)
{
SendInput {Blind}{e Down}
}
If (Layer=2)
{
SendInput {Blind}{SC007 Down}
}
Return
}
$*e Up::
{
e_pressed := 0
If (Layer=1)
{
If (GetKeyState("SC007"))
{
SendInput {Blind}{SC007 Up}
}
Else
SendInput {Blind}{e Up}
}
If (Layer=2)
{
If (GetKeyState("e"))
{
SendInput {Blind}{e Up}
}
Else
SendInput {Blind}{SC007 Up}
}
Return
}
*$r::
{
If (r_pressed)
Return
r_pressed := 1
If (Layer=1)
{
SendInput {Blind}{r Down}
}
If (Layer=2)
{
SendInput {Blind}{t Down}
}
Return
}
*$r Up::
{
r_pressed := 0
If (Layer=1)
{
If (GetKeyState("t"))
{
SendInput {Blind}{t Up}
}
Else
SendInput {Blind}{r Up}
}
If (Layer=2)
{
If (GetKeyState("r"))
{
SendInput {Blind}{r Up}
}
Else
SendInput {Blind}{t Up}
}
Return
}
*$f::
{
If (f_pressed)
Return
f_pressed := 1
If (Layer=1)
{
SendInput {Blind}{f Down}
}
If (Layer=2)
{
SendInput {Blind}{g Down}
}
Return
}
*$f Up::
{
f_pressed := 0
If (Layer=1)
{
If (GetKeyState("g"))
{
SendInput {Blind}{g Up}
}
Else
SendInput {Blind}{f Up}
}
If (Layer=2)
{
If (GetKeyState("f"))
{
SendInput {Blind}{f Up}
}
Else
SendInput {Blind}{g Up}
}
Return
}
LControl & s::
{
If (s_pressed)
Return
s_pressed := 1
If WinActive("Tabs Outliner")
{
SendInput {Backspace}
}
Else
{
SendInput {Blind}{s Down}
}
Return
}
LControl & s Up::
{
s_pressed := 0
{
SendInput {Blind}{s Up}
}
Return
}
*$w::
{
If (w_pressed)
Return
w_pressed := 1
If (Layer=1)
{
SendInput {Blind}{w Down}
}
If (Layer=2)
{
SendInput {Blind}{b Down}
}
Return
}
$w Up::
{
w_pressed := 0
If (Layer=1)
{
If (GetKeyState("b"))
{