Allow adding Conditions
to each entity in Glance card
#15702
Replies: 2 comments 4 replies
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As a workaround, currently this may be achieved by card-mod, you may either to show a gap or shift the next item to this place. Details may be asked in the dedicated card-mod Community thread. |
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This is over a year old but came up by google search today for me trying to find a way to conditionally show entities on my glance card (specifically, if door locked I want to see that, but if unlocked instead show door sensor so I see if door is open or closed. Eg if I see door closed, I know it’s closed but unlocked, if it’s locked I see that but no door status since it’s obviously closed to be locked) anyway, google led me here but nowhere else really. Has anyone accomplished this in card-mod as suggested or know where I could ask for help on that? Also, is there a feature request posted somewhere so I could vote on that to try to add? With the recent focus on frontend and usability I’m hopeful something like this might actually see some development |
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I would like to have a Glance card that works by only showing entities that pass a specific condition.
That would allow to create a "warnings" style glance card that would only display the entity if a certain condition was met.
The card configuration could be something like this:
On the above example, the
binary_sensor.movement_backyard
entity would only show if its own state is "on".I have looked into the Conditional card is an "all or nothing" kind of approach, but I think there is no way for us to have a card that shows entities in regards to their own state (or the state of an attribute).
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