- Added C2D_SetTintMode: switchable tinting modes (solid tint/multiplicative tint/grayscale tint)
- Added C2D_FontSetFilter
- Minor behind-the-scenes performance improvements
- Miscellaneous bugfixes
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
- Added for manipulating the View Transformation.
- Fixed rendering of transparent circles.
- Fixed bug affecting text parsing of empty lines.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
- Added text alignment and wrapping support to the text API.
- Added support for 800px wide mode.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
- Added C2D_DrawLine (line drawing support).
- Fixed bug that resulted in incorrect rendering after certain combinations of images and untextured primitives.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
- Added custom font support, courtesy of @piepie62.
- Added proctex-powered untextured circle/ellipse rendering functions, courtesy of @Swiftloke.
- Added C2D_TextBufResize.
- Fixed bug involving sprite center being negative when setting a negative scale, and thus giving incorrect positioning.
Initial release.