diff --git a/mario.cpp b/mario.cpp index dc1d186..882476f 100644 --- a/mario.cpp +++ b/mario.cpp @@ -885,6 +885,8 @@ void marioTick(float dt) if (CCutsceneMgr::ms_pCutsceneObjects[i]->m_nModelIndex != 1) continue; + CCutsceneMgr::ms_pCutsceneObjects[i]->m_nObjectFlags.bDoNotRender = 1; + float orX, orY, orZ; auto getAngle = [](RwMatrix* m, float& orX, float& orY, float& orZ){ orX = asinf(m->up.z);