From 4a843d95b2fc37bff7fa0d1e5357215b8416552b Mon Sep 17 00:00:00 2001 From: Headshotnoby <36455681+headshot2017@users.noreply.github.com> Date: Sat, 9 Dec 2023 12:21:06 -0400 Subject: [PATCH] Update README.md --- README.md | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 6d085ba..ecd7b10 100644 --- a/README.md +++ b/README.md @@ -4,13 +4,17 @@ A fork of gzdoom 3.2.0 which replaces the player with Mario from Super Mario 64 This is still a work in progress. +## Download +* Go to [Actions](https://github.com/headshot2017/gzdoom-sm64/actions) page +* Click the first workflow in the list +* Scroll down to "Artifacts" and click gzdoom-sm64-release. **If you can't click it, login on GitHub** + ## Compiling Create `build` folder and run cmake inside that folder: ``` cmake .. make ``` -Alternatively you can skip this and download a development build at the Actions tab above if you wish to try this out. ## Running the game You will need a DOOM wad and the Super Mario 64 US ROM (filename sm64.us.z64) in order to play. Should work with some DOOM mods as well